317 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			317 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
 | |
|  * Modern effects for a modern Streamer
 | |
|  * Copyright (C) 2017 Michael Fabian Dirks
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation; either version 2 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software
 | |
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 | |
|  */
 | |
| 
 | |
| #include "gs-vertexbuffer.hpp"
 | |
| #include <stdexcept>
 | |
| #include "obs/gs/gs-helper.hpp"
 | |
| 
 | |
| void gs::vertex_buffer::initialize(uint32_t capacity, uint8_t layers)
 | |
| {
 | |
| 	finalize();
 | |
| 
 | |
| 	if (capacity > MAXIMUM_VERTICES) {
 | |
| 		throw std::out_of_range("capacity");
 | |
| 	}
 | |
| 	if (layers > MAXIMUM_UVW_LAYERS) {
 | |
| 		throw std::out_of_range("layers");
 | |
| 	}
 | |
| 
 | |
| 	// Allocate memory for data.
 | |
| 	_data          = std::make_shared<decltype(_data)::element_type>();
 | |
| 	_data->num     = _capacity;
 | |
| 	_data->num_tex = _layers;
 | |
| 	_data->points = _positions = static_cast<vec3*>(util::malloc_aligned(16, sizeof(vec3) * _capacity));
 | |
| 	_data->normals = _normals = static_cast<vec3*>(util::malloc_aligned(16, sizeof(vec3) * _capacity));
 | |
| 	_data->tangents = _tangents = static_cast<vec3*>(util::malloc_aligned(16, sizeof(vec3) * _capacity));
 | |
| 	_data->colors = _colors = static_cast<uint32_t*>(util::malloc_aligned(16, sizeof(uint32_t) * _capacity));
 | |
| 
 | |
| 	// Clear the allocated memory of any data.
 | |
| 	memset(_positions, 0, sizeof(vec3) * _capacity);
 | |
| 	memset(_normals, 0, sizeof(vec3) * _capacity);
 | |
| 	memset(_tangents, 0, sizeof(vec3) * _capacity);
 | |
| 	memset(_colors, 0, sizeof(uint32_t) * _capacity);
 | |
| 
 | |
| 	if (_layers == 0) {
 | |
| 		_data->tvarray = nullptr;
 | |
| 	} else {
 | |
| 		_data->tvarray = _uv_layers =
 | |
| 			static_cast<gs_tvertarray*>(util::malloc_aligned(16, sizeof(gs_tvertarray) * _layers));
 | |
| 		for (uint8_t n = 0; n < _layers; n++) {
 | |
| 			_uv_layers[n].array = _uvs[n] = static_cast<vec4*>(util::malloc_aligned(16, sizeof(vec4) * _capacity));
 | |
| 			_uv_layers[n].width           = 4;
 | |
| 			memset(_uvs[n], 0, sizeof(vec4) * _capacity);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Allocate actual GPU vertex buffer.
 | |
| 	{
 | |
| 		auto gctx = gs::context();
 | |
| 		_buffer   = decltype(_buffer)(gs_vertexbuffer_create(_data.get(), GS_DYNAMIC | GS_DUP_BUFFER),
 | |
|                                     [this](gs_vertbuffer_t* v) {
 | |
|                                         try {
 | |
|                                             auto gctx = gs::context();
 | |
|                                             gs_vertexbuffer_destroy(v);
 | |
|                                         } catch (...) {
 | |
|                                             if (obs_get_version() < MAKE_SEMANTIC_VERSION(26, 0, 0)) {
 | |
|                                                 // Fixes a memory leak with OBS Studio versions older than 26.x.
 | |
|                                                 gs_vbdata_destroy(_obs_data);
 | |
|                                             }
 | |
|                                         }
 | |
|                                     });
 | |
| 		_obs_data = gs_vertexbuffer_get_data(_buffer.get());
 | |
| 	}
 | |
| 
 | |
| 	if (!_buffer) {
 | |
| 		throw std::runtime_error("Failed to create vertex buffer.");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void gs::vertex_buffer::finalize()
 | |
| {
 | |
| 	// Free data
 | |
| 	util::free_aligned(_positions);
 | |
| 	util::free_aligned(_normals);
 | |
| 	util::free_aligned(_tangents);
 | |
| 	util::free_aligned(_colors);
 | |
| 	util::free_aligned(_uv_layers);
 | |
| 	for (std::size_t n = 0; n < _layers; n++) {
 | |
| 		util::free_aligned(_uvs[n]);
 | |
| 	}
 | |
| 
 | |
| 	_buffer.reset();
 | |
| 	_data.reset();
 | |
| }
 | |
| 
 | |
| gs::vertex_buffer::~vertex_buffer()
 | |
| {
 | |
| 	finalize();
 | |
| }
 | |
| 
 | |
| gs::vertex_buffer::vertex_buffer(uint32_t size, uint8_t layers)
 | |
| 	: _capacity(size), _size(size), _layers(layers),
 | |
| 
 | |
| 	  _buffer(nullptr), _data(nullptr),
 | |
| 
 | |
| 	  _positions(nullptr), _normals(nullptr), _tangents(nullptr), _colors(nullptr), _uv_layers(nullptr), _uvs(),
 | |
| 
 | |
| 	  _obs_data(nullptr)
 | |
| {
 | |
| 	initialize(_size, _layers);
 | |
| }
 | |
| 
 | |
| gs::vertex_buffer::vertex_buffer(gs_vertbuffer_t* vb)
 | |
| 	: _capacity(0), _size(0), _layers(0),
 | |
| 
 | |
| 	  _buffer(nullptr), _data(nullptr),
 | |
| 
 | |
| 	  _positions(nullptr), _normals(nullptr), _tangents(nullptr), _colors(nullptr), _uv_layers(nullptr), _uvs(),
 | |
| 
 | |
| 	  _obs_data(nullptr)
 | |
| {
 | |
| 	auto        gctx = gs::context();
 | |
| 	gs_vb_data* vbd  = gs_vertexbuffer_get_data(vb);
 | |
| 	if (!vbd)
 | |
| 		throw std::runtime_error("vertex buffer with no data");
 | |
| 
 | |
| 	initialize(static_cast<uint32_t>(vbd->num), static_cast<uint8_t>(vbd->num_tex));
 | |
| 
 | |
| 	if (_positions && vbd->points)
 | |
| 		memcpy(_positions, vbd->points, vbd->num * sizeof(vec3));
 | |
| 	if (_normals && vbd->normals)
 | |
| 		memcpy(_normals, vbd->normals, vbd->num * sizeof(vec3));
 | |
| 	if (_tangents && vbd->tangents)
 | |
| 		memcpy(_tangents, vbd->tangents, vbd->num * sizeof(vec3));
 | |
| 	if (_colors && vbd->colors)
 | |
| 		memcpy(_colors, vbd->colors, vbd->num * sizeof(uint32_t));
 | |
| 	if (vbd->tvarray != nullptr) {
 | |
| 		for (std::size_t n = 0; n < vbd->num_tex; n++) {
 | |
| 			if (vbd->tvarray[n].array != nullptr && vbd->tvarray[n].width <= 4 && vbd->tvarray[n].width > 0) {
 | |
| 				if (vbd->tvarray[n].width == 4) {
 | |
| 					memcpy(_uvs[n], vbd->tvarray[n].array, vbd->num * sizeof(vec4));
 | |
| 				} else if (vbd->tvarray[n].width < 4) {
 | |
| 					for (std::size_t idx = 0; idx < _capacity; idx++) {
 | |
| 						float* mem = reinterpret_cast<float*>(vbd->tvarray[n].array) + (idx * vbd->tvarray[n].width);
 | |
| 						memset(&_uvs[n][idx], 0, sizeof(vec4));
 | |
| 						memcpy(&_uvs[n][idx], mem, vbd->tvarray[n].width);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| gs::vertex_buffer::vertex_buffer(vertex_buffer const& other) : vertex_buffer(other._capacity, other._layers)
 | |
| { // Copy Constructor
 | |
| 	memcpy(_positions, other._positions, _capacity * sizeof(vec3));
 | |
| 	memcpy(_normals, other._normals, _capacity * sizeof(vec3));
 | |
| 	memcpy(_tangents, other._tangents, _capacity * sizeof(vec3));
 | |
| 	memcpy(_colors, other._colors, _capacity * sizeof(vec3));
 | |
| 	for (std::size_t n = 0; n < other._layers; n++) {
 | |
| 		memcpy(_uvs[n], other._uvs[n], _capacity * sizeof(vec4));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void gs::vertex_buffer::operator=(vertex_buffer const& other)
 | |
| { // Copy operator
 | |
| 	initialize(other._capacity, other._layers);
 | |
| 	_size = other._size;
 | |
| 
 | |
| 	// Copy actual data over.
 | |
| 	memcpy(_positions, other._positions, other._capacity * sizeof(vec3));
 | |
| 	memcpy(_normals, other._normals, other._capacity * sizeof(vec3));
 | |
| 	memcpy(_tangents, other._tangents, other._capacity * sizeof(vec3));
 | |
| 	memcpy(_colors, other._colors, other._capacity * sizeof(uint32_t));
 | |
| 	memcpy(_uv_layers, other._uv_layers, sizeof(gs_tvertarray));
 | |
| 	for (std::size_t n = 0; n < other._layers; n++) {
 | |
| 		memcpy(_uvs[n], other._uvs[n], _capacity * sizeof(vec4));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| gs::vertex_buffer::vertex_buffer(vertex_buffer const&& other) noexcept
 | |
| { // Move Constructor
 | |
| 	_capacity  = other._capacity;
 | |
| 	_size      = other._size;
 | |
| 	_layers    = other._layers;
 | |
| 	_buffer    = other._buffer;
 | |
| 	_data      = other._data;
 | |
| 	_positions = other._positions;
 | |
| 	_normals   = other._normals;
 | |
| 	_tangents  = other._tangents;
 | |
| 	_colors    = other._colors;
 | |
| 	_uv_layers = other._uv_layers;
 | |
| 	for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
 | |
| 		_uvs[n] = other._uvs[n];
 | |
| 	}
 | |
| 	_obs_data = other._obs_data;
 | |
| }
 | |
| 
 | |
| void gs::vertex_buffer::operator=(vertex_buffer const&& other)
 | |
| { // Move Assignment
 | |
| 	finalize();
 | |
| 
 | |
| 	_capacity  = other._capacity;
 | |
| 	_size      = other._size;
 | |
| 	_layers    = other._layers;
 | |
| 	_buffer    = other._buffer;
 | |
| 	_data      = other._data;
 | |
| 	_positions = other._positions;
 | |
| 	_normals   = other._normals;
 | |
| 	_tangents  = other._tangents;
 | |
| 	_colors    = other._colors;
 | |
| 	_uv_layers = other._uv_layers;
 | |
| 	for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
 | |
| 		_uvs[n] = other._uvs[n];
 | |
| 	}
 | |
| 	_obs_data = other._obs_data;
 | |
| }
 | |
| 
 | |
| void gs::vertex_buffer::resize(uint32_t size)
 | |
| {
 | |
| 	if (size > _capacity) {
 | |
| 		throw std::out_of_range("size larger than capacity");
 | |
| 	}
 | |
| 	_size = size;
 | |
| }
 | |
| 
 | |
| uint32_t gs::vertex_buffer::size()
 | |
| {
 | |
| 	return _size;
 | |
| }
 | |
| 
 | |
| uint32_t gs::vertex_buffer::capacity()
 | |
| {
 | |
| 	return _capacity;
 | |
| }
 | |
| 
 | |
| bool gs::vertex_buffer::empty()
 | |
| {
 | |
| 	return _size == 0;
 | |
| }
 | |
| 
 | |
| const gs::vertex gs::vertex_buffer::at(uint32_t idx)
 | |
| {
 | |
| 	if (idx >= _size) {
 | |
| 		throw std::out_of_range("idx out of range");
 | |
| 	}
 | |
| 
 | |
| 	gs::vertex vtx(&_positions[idx], &_normals[idx], &_tangents[idx], &_colors[idx], nullptr);
 | |
| 	for (std::size_t n = 0; n < _layers; n++) {
 | |
| 		vtx.uv[n] = &_uvs[n][idx];
 | |
| 	}
 | |
| 	return vtx;
 | |
| }
 | |
| 
 | |
| const gs::vertex gs::vertex_buffer::operator[](uint32_t const pos)
 | |
| {
 | |
| 	return at(pos);
 | |
| }
 | |
| 
 | |
| void gs::vertex_buffer::set_uv_layers(uint8_t layers)
 | |
| {
 | |
| 	_layers = layers;
 | |
| }
 | |
| 
 | |
| uint8_t gs::vertex_buffer::get_uv_layers()
 | |
| {
 | |
| 	return _layers;
 | |
| }
 | |
| 
 | |
| vec3* gs::vertex_buffer::get_positions()
 | |
| {
 | |
| 	return _positions;
 | |
| }
 | |
| 
 | |
| vec3* gs::vertex_buffer::get_normals()
 | |
| {
 | |
| 	return _normals;
 | |
| }
 | |
| 
 | |
| vec3* gs::vertex_buffer::get_tangents()
 | |
| {
 | |
| 	return _tangents;
 | |
| }
 | |
| 
 | |
| uint32_t* gs::vertex_buffer::get_colors()
 | |
| {
 | |
| 	return _colors;
 | |
| }
 | |
| 
 | |
| vec4* gs::vertex_buffer::get_uv_layer(uint8_t idx)
 | |
| {
 | |
| 	if (idx >= _layers) {
 | |
| 		throw std::out_of_range("idx out of range");
 | |
| 	}
 | |
| 	return _uvs[idx];
 | |
| }
 | |
| 
 | |
| gs_vertbuffer_t* gs::vertex_buffer::update(bool refreshGPU)
 | |
| {
 | |
| 	if (refreshGPU) {
 | |
| 		auto gctx = gs::context();
 | |
| 		gs_vertexbuffer_flush_direct(_buffer.get(), _data.get());
 | |
| 		_obs_data = gs_vertexbuffer_get_data(_buffer.get());
 | |
| 	}
 | |
| 	return _buffer.get();
 | |
| }
 | |
| 
 | |
| gs_vertbuffer_t* gs::vertex_buffer::update()
 | |
| {
 | |
| 	return update(true);
 | |
| }
 |