Filter: * Massively improved Rendering loop to reduce overhead and provide cleaner code. Gaussian Blur: * Added precalculated Kernels using Textures. Slightly reduced GPU load. * Added basic attempt at a Nvidia o(n/2+1) gaussian blur implementation. * Fix up LOD for texture sampling. Box Blur: * Halved loop count. |
||
|---|---|---|
| .. | ||
| bilateral-blur.effect | ||
| box-blur.effect | ||
| color-conversion.effect | ||
| displace.effect | ||
| gaussian-blur.effect | ||