528 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			528 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017-2018 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #include "filter-sdf-effects.hpp"
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| #include "strings.hpp"
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| 
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| // Translation Strings
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| #define SOURCE_NAME "Filter.SDFEffects"
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| 
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| #define P_SHADOW_INNER "Filter.SDFEffects.Shadow.Inner"
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| #define P_SHADOW_INNER_RANGE_MINIMUM "Filter.SDFEffects.Shadow.Inner.Range.Minimum"
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| #define P_SHADOW_INNER_RANGE_MAXIMUM "Filter.SDFEffects.Shadow.Inner.Range.Maximum"
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| #define P_SHADOW_INNER_OFFSET_X "Filter.SDFEffects.Shadow.Inner.Offset.X"
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| #define P_SHADOW_INNER_OFFSET_Y "Filter.SDFEffects.Shadow.Inner.Offset.Y"
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| #define P_SHADOW_INNER_COLOR "Filter.SDFEffects.Shadow.Inner.Color"
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| #define P_SHADOW_INNER_ALPHA "Filter.SDFEffects.Shadow.Inner.Alpha"
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| 
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| #define P_SHADOW_OUTER "Filter.SDFEffects.Shadow.Outer"
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| #define P_SHADOW_OUTER_RANGE_MINIMUM "Filter.SDFEffects.Shadow.Outer.Range.Minimum"
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| #define P_SHADOW_OUTER_RANGE_MAXIMUM "Filter.SDFEffects.Shadow.Outer.Range.Maximum"
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| #define P_SHADOW_OUTER_OFFSET_X "Filter.SDFEffects.Shadow.Outer.Offset.X"
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| #define P_SHADOW_OUTER_OFFSET_Y "Filter.SDFEffects.Shadow.Outer.Offset.Y"
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| #define P_SHADOW_OUTER_COLOR "Filter.SDFEffects.Shadow.Outer.Color"
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| #define P_SHADOW_OUTER_ALPHA "Filter.SDFEffects.Shadow.Outer.Alpha"
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| 
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| #define P_SDF_SCALE "Filter.SDFEffects.SDF.Scale"
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| 
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| // Initializer & Finalizer
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| INITIALIZER(filterShadowFactoryInitializer)
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| {
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| 	initializerFunctions.push_back([] { filter::sdf_effects::sdf_effects_factory::initialize(); });
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| 	finalizerFunctions.push_back([] { filter::sdf_effects::sdf_effects_factory::finalize(); });
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| }
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| 
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| static std::shared_ptr<filter::sdf_effects::sdf_effects_factory> factory_instance = nullptr;
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| 
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| void filter::sdf_effects::sdf_effects_factory::initialize()
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| {
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| 	factory_instance = std::make_shared<filter::sdf_effects::sdf_effects_factory>();
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::finalize()
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| {
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| 	factory_instance.reset();
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| }
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| 
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| std::shared_ptr<filter::sdf_effects::sdf_effects_factory> filter::sdf_effects::sdf_effects_factory::get()
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| {
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| 	return factory_instance;
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| }
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| 
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| filter::sdf_effects::sdf_effects_factory::sdf_effects_factory()
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| {
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| 	memset(&source_info, 0, sizeof(obs_source_info));
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| 	source_info.id             = "obs-stream-effects-filter-sdf-effects";
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| 	source_info.type           = OBS_SOURCE_TYPE_FILTER;
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| 	source_info.output_flags   = OBS_SOURCE_VIDEO;
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| 	source_info.get_name       = get_name;
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| 	source_info.get_defaults   = get_defaults;
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| 	source_info.get_properties = get_properties;
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| 
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| 	source_info.create       = create;
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| 	source_info.destroy      = destroy;
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| 	source_info.update       = update;
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| 	source_info.activate     = activate;
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| 	source_info.deactivate   = deactivate;
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| 	source_info.video_tick   = video_tick;
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| 	source_info.video_render = video_render;
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| 
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| 	obs_register_source(&source_info);
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| }
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| 
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| filter::sdf_effects::sdf_effects_factory::~sdf_effects_factory() {}
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| 
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| void filter::sdf_effects::sdf_effects_factory::on_list_fill()
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| {
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| 	{
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| 		char* file = obs_module_file("effects/sdf-generator.effect");
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| 		try {
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| 			sdf_generator_effect = std::make_shared<gs::effect>(file);
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| 		} catch (std::runtime_error ex) {
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| 			P_LOG_ERROR("<filter-shadow> Loading effect '%s' failed with error(s): %s", file, ex.what());
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| 		}
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| 		bfree(file);
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| 	}
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| 	{
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| 		char* file = obs_module_file("effects/sdf-shadow.effect");
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| 		try {
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| 			sdf_shadow_effect = std::make_shared<gs::effect>(file);
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| 		} catch (std::runtime_error ex) {
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| 			P_LOG_ERROR("<filter-shadow> Loading effect '%s' failed with error(s): %s", file, ex.what());
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| 		}
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| 		bfree(file);
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| 	}
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::on_list_empty()
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| {
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| 	sdf_generator_effect.reset();
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| 	sdf_shadow_effect.reset();
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| }
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| 
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| void* filter::sdf_effects::sdf_effects_factory::create(obs_data_t* data, obs_source_t* parent)
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| {
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| 	if (get()->sources.empty()) {
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| 		get()->on_list_fill();
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| 	}
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| 	filter::sdf_effects::sdf_effects_instance* ptr = new filter::sdf_effects::sdf_effects_instance(data, parent);
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| 	get()->sources.push_back(ptr);
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| 	return ptr;
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::destroy(void* inptr)
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| {
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| 	filter::sdf_effects::sdf_effects_instance* ptr =
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| 		reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr);
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| 	get()->sources.remove(ptr);
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| 	if (get()->sources.empty()) {
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| 		get()->on_list_empty();
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| 	}
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| 	delete ptr;
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::get_defaults(obs_data_t* data)
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| {
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| 	obs_data_set_default_bool(data, P_SHADOW_INNER, false);
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| 	obs_data_set_default_double(data, P_SHADOW_INNER_RANGE_MINIMUM, 0.0);
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| 	obs_data_set_default_double(data, P_SHADOW_INNER_RANGE_MAXIMUM, 4.0);
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| 	obs_data_set_default_double(data, P_SHADOW_INNER_OFFSET_X, 0.0);
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| 	obs_data_set_default_double(data, P_SHADOW_INNER_OFFSET_Y, 0.0);
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| 	obs_data_set_default_int(data, P_SHADOW_INNER_COLOR, 0x00000000);
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| 	obs_data_set_default_double(data, P_SHADOW_INNER_ALPHA, 100.0);
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| 
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| 	obs_data_set_default_bool(data, P_SHADOW_OUTER, false);
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| 	obs_data_set_default_double(data, P_SHADOW_OUTER_RANGE_MINIMUM, 0.0);
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| 	obs_data_set_default_double(data, P_SHADOW_OUTER_RANGE_MAXIMUM, 4.0);
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| 	obs_data_set_default_double(data, P_SHADOW_OUTER_OFFSET_X, 0.0);
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| 	obs_data_set_default_double(data, P_SHADOW_OUTER_OFFSET_Y, 0.0);
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| 	obs_data_set_default_int(data, P_SHADOW_OUTER_COLOR, 0x00000000);
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| 	obs_data_set_default_double(data, P_SHADOW_OUTER_ALPHA, 100.0);
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| 
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| 	obs_data_set_default_bool(data, S_ADVANCED, false);
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| 	obs_data_set_default_double(data, P_SDF_SCALE, 100.0);
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| }
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| 
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| obs_properties_t* filter::sdf_effects::sdf_effects_factory::get_properties(void* inptr)
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| {
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| 	return reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->get_properties();
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::update(void* inptr, obs_data_t* settings)
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| {
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| 	reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->update(settings);
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| }
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| 
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| const char* filter::sdf_effects::sdf_effects_factory::get_name(void*)
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| {
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| 	return P_TRANSLATE(SOURCE_NAME);
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| }
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| 
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| uint32_t filter::sdf_effects::sdf_effects_factory::get_width(void* inptr)
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| {
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| 	return reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->get_width();
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| }
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| 
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| uint32_t filter::sdf_effects::sdf_effects_factory::get_height(void* inptr)
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| {
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| 	return reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->get_height();
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::activate(void* inptr)
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| {
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| 	reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->activate();
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::deactivate(void* inptr)
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| {
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| 	reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->deactivate();
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::video_tick(void* inptr, float delta)
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| {
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| 	reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->video_tick(delta);
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| }
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| 
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| void filter::sdf_effects::sdf_effects_factory::video_render(void* inptr, gs_effect_t* effect)
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| {
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| 	reinterpret_cast<filter::sdf_effects::sdf_effects_instance*>(inptr)->video_render(effect);
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| }
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| 
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| std::shared_ptr<gs::effect> filter::sdf_effects::sdf_effects_factory::get_sdf_generator_effect()
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| {
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| 	return sdf_generator_effect;
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| }
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| 
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| std::shared_ptr<gs::effect> filter::sdf_effects::sdf_effects_factory::get_sdf_shadow_effect()
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| {
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| 	return sdf_shadow_effect;
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| }
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| 
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| bool filter::sdf_effects::sdf_effects_instance::cb_modified_inside(void*, obs_properties_t* props, obs_property*,
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| 																   obs_data_t* settings)
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| {
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| 	bool v = obs_data_get_bool(settings, P_SHADOW_INNER);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_INNER_RANGE_MINIMUM), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_INNER_RANGE_MAXIMUM), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_INNER_OFFSET_X), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_INNER_OFFSET_Y), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_INNER_COLOR), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_INNER_ALPHA), v);
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| 	return true;
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| }
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| 
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| bool filter::sdf_effects::sdf_effects_instance::cb_modified_outside(void*, obs_properties_t* props, obs_property*,
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| 																	obs_data_t* settings)
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| {
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| 	bool v = obs_data_get_bool(settings, P_SHADOW_OUTER);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_OUTER_RANGE_MINIMUM), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_OUTER_RANGE_MAXIMUM), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_OUTER_OFFSET_X), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_OUTER_OFFSET_Y), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_OUTER_COLOR), v);
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| 	obs_property_set_visible(obs_properties_get(props, P_SHADOW_OUTER_ALPHA), v);
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| 	return true;
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| }
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| 
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| bool filter::sdf_effects::sdf_effects_instance::cb_modified_advanced(void* , obs_properties_t* props,
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| 																	 obs_property* , obs_data_t* settings)
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| {
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| 	bool show_advanced = obs_data_get_bool(settings, S_ADVANCED);
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| 	obs_property_set_visible(obs_properties_get(props, P_SDF_SCALE), show_advanced);
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| 	return true;
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| }
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| 
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| filter::sdf_effects::sdf_effects_instance::sdf_effects_instance(obs_data_t* settings, obs_source_t* self)
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| 	: m_self(self), m_source_rendered(false), m_sdf_scale(1.0)
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| {
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| 	this->m_source_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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| 	this->m_sdf_write = std::make_shared<gs::rendertarget>(GS_RGBA32F, GS_ZS_NONE);
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| 	{
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| 		auto op = this->m_sdf_write->render(1, 1);
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| 	}
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| 	this->m_sdf_read = std::make_shared<gs::rendertarget>(GS_RGBA32F, GS_ZS_NONE);
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| 	{
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| 		auto op = this->m_sdf_read->render(1, 1);
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| 	}
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| 	this->update(settings);
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| }
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| 
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| filter::sdf_effects::sdf_effects_instance::~sdf_effects_instance() {}
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| 
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| obs_properties_t* filter::sdf_effects::sdf_effects_instance::get_properties()
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| {
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| 	obs_properties_t* props = obs_properties_create();
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| 	obs_property_t*   p     = nullptr;
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| 
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| 	p = obs_properties_add_bool(props, P_SHADOW_INNER, P_TRANSLATE(P_SHADOW_INNER));
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_INNER)));
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| 	obs_property_set_modified_callback2(p, cb_modified_inside, this);
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_INNER_RANGE_MINIMUM, P_TRANSLATE(P_SHADOW_INNER_RANGE_MINIMUM),
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| 										-16.0, 16.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_INNER_RANGE_MINIMUM)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_INNER_RANGE_MAXIMUM, P_TRANSLATE(P_SHADOW_INNER_RANGE_MAXIMUM),
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| 										-16.0, 16.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_INNER_RANGE_MAXIMUM)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_INNER_OFFSET_X, P_TRANSLATE(P_SHADOW_INNER_OFFSET_X), -100.0,
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| 										100.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_INNER_OFFSET_X)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_INNER_OFFSET_Y, P_TRANSLATE(P_SHADOW_INNER_OFFSET_Y), -100.0,
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| 										100.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_INNER_OFFSET_Y)));
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| 
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| 	p = obs_properties_add_color(props, P_SHADOW_INNER_COLOR, P_TRANSLATE(P_SHADOW_INNER_COLOR));
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_INNER_COLOR)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_INNER_ALPHA, P_TRANSLATE(P_SHADOW_INNER_ALPHA), 0.0, 100.0,
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| 										0.1);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_INNER_ALPHA)));
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| 
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| 	p = obs_properties_add_bool(props, P_SHADOW_OUTER, P_TRANSLATE(P_SHADOW_OUTER));
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_OUTER)));
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| 	obs_property_set_modified_callback2(p, cb_modified_outside, this);
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_OUTER_RANGE_MINIMUM, P_TRANSLATE(P_SHADOW_OUTER_RANGE_MINIMUM),
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| 										-16.0, 16.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_OUTER_RANGE_MINIMUM)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_OUTER_RANGE_MAXIMUM, P_TRANSLATE(P_SHADOW_OUTER_RANGE_MAXIMUM),
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| 										-16.0, 16.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_OUTER_RANGE_MAXIMUM)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_OUTER_OFFSET_X, P_TRANSLATE(P_SHADOW_OUTER_OFFSET_X), -100.0,
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| 										100.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_OUTER_OFFSET_X)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_OUTER_OFFSET_Y, P_TRANSLATE(P_SHADOW_OUTER_OFFSET_Y), -100.0,
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| 										100.0, 0.01);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_OUTER_OFFSET_Y)));
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| 
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| 	p = obs_properties_add_color(props, P_SHADOW_OUTER_COLOR, P_TRANSLATE(P_SHADOW_OUTER_COLOR));
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_OUTER_COLOR)));
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| 
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| 	p = obs_properties_add_float_slider(props, P_SHADOW_OUTER_ALPHA, P_TRANSLATE(P_SHADOW_OUTER_ALPHA), 0.0, 100.0,
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| 										0.1);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SHADOW_OUTER_ALPHA)));
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| 
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| 	p = obs_properties_add_bool(props, S_ADVANCED, P_TRANSLATE(S_ADVANCED));
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(S_ADVANCED)));
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| 	obs_property_set_modified_callback2(p, cb_modified_advanced, this);
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| 
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| 	p = obs_properties_add_float_slider(props, P_SDF_SCALE, P_TRANSLATE(P_SDF_SCALE), 0.1, 500.0, 0.1);
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| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SDF_SCALE)));
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| 
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| 	return props;
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| }
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| 
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| void filter::sdf_effects::sdf_effects_instance::update(obs_data_t* data)
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| {
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| 	this->m_inner_shadow    = obs_data_get_bool(data, P_SHADOW_INNER);
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| 	this->m_inner_range_min = float_t(obs_data_get_double(data, P_SHADOW_INNER_RANGE_MINIMUM));
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| 	this->m_inner_range_max = float_t(obs_data_get_double(data, P_SHADOW_INNER_RANGE_MAXIMUM));
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| 	this->m_inner_offset_x  = float_t(obs_data_get_double(data, P_SHADOW_INNER_OFFSET_X));
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| 	this->m_inner_offset_y  = float_t(obs_data_get_double(data, P_SHADOW_INNER_OFFSET_Y));
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| 	this->m_inner_color     = (obs_data_get_int(data, P_SHADOW_INNER_COLOR) & 0x00FFFFFF)
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| 						  | (int32_t(obs_data_get_double(data, P_SHADOW_INNER_ALPHA) * 2.55) << 24);
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| 
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| 	this->m_outer_shadow    = obs_data_get_bool(data, P_SHADOW_OUTER);
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| 	this->m_outer_range_min = float_t(obs_data_get_double(data, P_SHADOW_OUTER_RANGE_MINIMUM));
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| 	this->m_outer_range_max = float_t(obs_data_get_double(data, P_SHADOW_OUTER_RANGE_MAXIMUM));
 | |
| 	this->m_outer_offset_x  = float_t(obs_data_get_double(data, P_SHADOW_OUTER_OFFSET_X));
 | |
| 	this->m_outer_offset_y  = float_t(obs_data_get_double(data, P_SHADOW_OUTER_OFFSET_Y));
 | |
| 	this->m_outer_color     = (obs_data_get_int(data, P_SHADOW_OUTER_COLOR) & 0x00FFFFFF)
 | |
| 						  | (int32_t(obs_data_get_double(data, P_SHADOW_OUTER_ALPHA) * 2.55) << 24);
 | |
| 
 | |
| 	this->m_sdf_scale = double_t(obs_data_get_double(data, P_SDF_SCALE) / 100.0);
 | |
| }
 | |
| 
 | |
| uint32_t filter::sdf_effects::sdf_effects_instance::get_width()
 | |
| {
 | |
| 	return uint32_t(0);
 | |
| }
 | |
| 
 | |
| uint32_t filter::sdf_effects::sdf_effects_instance::get_height()
 | |
| {
 | |
| 	return uint32_t(0);
 | |
| }
 | |
| 
 | |
| void filter::sdf_effects::sdf_effects_instance::activate() {}
 | |
| 
 | |
| void filter::sdf_effects::sdf_effects_instance::deactivate() {}
 | |
| 
 | |
| void filter::sdf_effects::sdf_effects_instance::video_tick(float )
 | |
| {
 | |
| 	m_source_rendered = false;
 | |
| }
 | |
| 
 | |
| void filter::sdf_effects::sdf_effects_instance::video_render(gs_effect_t*)
 | |
| {
 | |
| 	obs_source_t* parent         = obs_filter_get_parent(this->m_self);
 | |
| 	obs_source_t* target         = obs_filter_get_target(this->m_self);
 | |
| 	uint32_t      baseW          = obs_source_get_base_width(target);
 | |
| 	uint32_t      baseH          = obs_source_get_base_height(target);
 | |
| 	gs_effect_t*  default_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
 | |
| 	vec4          color_transparent;
 | |
| 	vec4_zero(&color_transparent);
 | |
| 
 | |
| 	if (!parent || !target || (baseW == 0) || (baseH == 0)) {
 | |
| 		obs_source_skip_video_filter(this->m_self);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	try {
 | |
| 		gs_blend_state_push();
 | |
| 		gs_reset_blend_state();
 | |
| 		gs_enable_blending(false);
 | |
| 		gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
 | |
| 
 | |
| 		gs_set_cull_mode(GS_NEITHER);
 | |
| 		gs_enable_color(true, true, true, true);
 | |
| 		gs_enable_depth_test(false);
 | |
| 		gs_depth_function(GS_ALWAYS);
 | |
| 		gs_enable_stencil_test(false);
 | |
| 		gs_enable_stencil_write(false);
 | |
| 		gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
 | |
| 		gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
 | |
| 
 | |
| 		if (!this->m_source_rendered) {
 | |
| 			// Store input texture.
 | |
| 			{
 | |
| 				auto op = m_source_rt->render(baseW, baseH);
 | |
| 				gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1);
 | |
| 				gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &color_transparent, 0, 0);
 | |
| 
 | |
| 				if (obs_source_process_filter_begin(this->m_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING)) {
 | |
| 					obs_source_process_filter_end(this->m_self, default_effect, baseW, baseH);
 | |
| 				} else {
 | |
| 					throw std::runtime_error("failed to process source");
 | |
| 				}
 | |
| 			}
 | |
| 			m_source_rt->get_texture(this->m_source_texture);
 | |
| 			if (!this->m_source_texture) {
 | |
| 				throw std::runtime_error("failed to draw source");
 | |
| 			}
 | |
| 
 | |
| 			// Generate SDF Buffers
 | |
| 			{
 | |
| 				this->m_sdf_read->get_texture(this->m_sdf_texture);
 | |
| 				if (!this->m_sdf_texture) {
 | |
| 					throw std::runtime_error("SDF Backbuffer empty");
 | |
| 				}
 | |
| 
 | |
| 				std::shared_ptr<gs::effect> sdf_effect =
 | |
| 					filter::sdf_effects::sdf_effects_factory::get()->get_sdf_generator_effect();
 | |
| 				if (!sdf_effect) {
 | |
| 					throw std::runtime_error("SDF Effect no loaded");
 | |
| 				}
 | |
| 
 | |
| 				// Scale SDF Size
 | |
| 				double_t sdfW, sdfH;
 | |
| 				sdfW = baseW * m_sdf_scale;
 | |
| 				sdfH = baseH * m_sdf_scale;
 | |
| 				if (sdfW <= 1) {
 | |
| 					sdfW = 1.0;
 | |
| 				}
 | |
| 				if (sdfH <= 1) {
 | |
| 					sdfH = 1.0;
 | |
| 				}
 | |
| 
 | |
| 				{
 | |
| 					auto op = m_sdf_write->render(uint32_t(sdfW), uint32_t(sdfH));
 | |
| 					gs_ortho(0, (float)sdfW, 0, (float)sdfH, -1, 1);
 | |
| 					gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &color_transparent, 0, 0);
 | |
| 
 | |
| 					sdf_effect->get_parameter("_image").set_texture(this->m_source_texture);
 | |
| 					sdf_effect->get_parameter("_size").set_float2(float_t(sdfW), float_t(sdfH));
 | |
| 					sdf_effect->get_parameter("_sdf").set_texture(this->m_sdf_texture);
 | |
| 					sdf_effect->get_parameter("_threshold").set_float(0.5);
 | |
| 
 | |
| 					while (gs_effect_loop(sdf_effect->get_object(), "Draw")) {
 | |
| 						gs_draw_sprite(this->m_sdf_texture->get_object(), 0, uint32_t(sdfW), uint32_t(sdfH));
 | |
| 					}
 | |
| 				}
 | |
| 				this->m_sdf_write.swap(this->m_sdf_read);
 | |
| 				this->m_sdf_read->get_texture(this->m_sdf_texture);
 | |
| 				if (!this->m_sdf_texture) {
 | |
| 					throw std::runtime_error("SDF Backbuffer empty");
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		gs_blend_state_pop();
 | |
| 	} catch (...) {
 | |
| 		gs_blend_state_pop();
 | |
| 		obs_source_skip_video_filter(this->m_self);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	try {
 | |
| 		std::shared_ptr<gs::effect> shadow_effect =
 | |
| 			filter::sdf_effects::sdf_effects_factory::get()->get_sdf_shadow_effect();
 | |
| 		if (!shadow_effect) {
 | |
| 			throw std::runtime_error("Shadow Effect no loaded");
 | |
| 		}
 | |
| 
 | |
| 		shadow_effect->get_parameter("_sdf").set_texture(this->m_sdf_texture);
 | |
| 		shadow_effect->get_parameter("_image").set_texture(this->m_source_texture);
 | |
| 		shadow_effect->get_parameter("_threshold").set_float(0.5f);
 | |
| 
 | |
| 		if (this->m_inner_shadow) {
 | |
| 			shadow_effect->get_parameter("_inner_min").set_float(this->m_inner_range_min);
 | |
| 			shadow_effect->get_parameter("_inner_max").set_float(this->m_inner_range_max);
 | |
| 			shadow_effect->get_parameter("_inner_offset")
 | |
| 				.set_float2(this->m_inner_offset_x / float_t(baseW), this->m_inner_offset_y / float_t(baseH));
 | |
| 			shadow_effect->get_parameter("_inner_color")
 | |
| 				.set_float4((this->m_inner_color & 0xFF) / 255.0f, ((this->m_inner_color >> 8) & 0xFF) / 255.0f,
 | |
| 							((this->m_inner_color >> 16) & 0xFF) / 255.0f,
 | |
| 							((this->m_inner_color >> 24) & 0xFF) / 255.0f);
 | |
| 		} else {
 | |
| 			shadow_effect->get_parameter("_inner_min").set_float(0.);
 | |
| 			shadow_effect->get_parameter("_inner_max").set_float(0.);
 | |
| 			shadow_effect->get_parameter("_inner_offset").set_float2(0., 0.);
 | |
| 			shadow_effect->get_parameter("_inner_color").set_float4(0., 0., 0., 0.);
 | |
| 		}
 | |
| 		if (this->m_outer_shadow) {
 | |
| 			shadow_effect->get_parameter("_outer_min").set_float(this->m_outer_range_min);
 | |
| 			shadow_effect->get_parameter("_outer_max").set_float(this->m_outer_range_max);
 | |
| 			shadow_effect->get_parameter("_outer_offset")
 | |
| 				.set_float2(this->m_outer_offset_x / float_t(baseW), this->m_outer_offset_y / float_t(baseH));
 | |
| 			shadow_effect->get_parameter("_outer_color")
 | |
| 				.set_float4((this->m_outer_color & 0xFF) / 255.0f, ((this->m_outer_color >> 8) & 0xFF) / 255.0f,
 | |
| 							((this->m_outer_color >> 16) & 0xFF) / 255.0f,
 | |
| 							((this->m_outer_color >> 24) & 0xFF) / 255.0f);
 | |
| 		} else {
 | |
| 			shadow_effect->get_parameter("_outer_min").set_float(0.);
 | |
| 			shadow_effect->get_parameter("_outer_max").set_float(0.);
 | |
| 			shadow_effect->get_parameter("_outer_offset").set_float2(0., 0.);
 | |
| 			shadow_effect->get_parameter("_outer_color").set_float4(0., 0., 0., 0.);
 | |
| 		}
 | |
| 
 | |
| 		while (gs_effect_loop(shadow_effect->get_object(), "Draw")) {
 | |
| 			gs_draw_sprite(this->m_source_texture->get_object(), 0, baseW, baseH);
 | |
| 		}
 | |
| 	} catch (...) {
 | |
| 		obs_source_skip_video_filter(this->m_self);
 | |
| 		return;
 | |
| 	}
 | |
| }
 |