79 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #pragma once
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| #include "common.hpp"
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| #include "gfx/shader/gfx-shader.hpp"
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| #include "obs/gs/gs-rendertarget.hpp"
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| #include "obs/obs-source-factory.hpp"
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| #include "plugin.hpp"
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| 
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| namespace streamfx::transition::shader {
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| 	class shader_instance : public obs::source_instance {
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| 		std::shared_ptr<streamfx::gfx::shader::shader> _fx;
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| 
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| 		public:
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| 		shader_instance(obs_data_t* data, obs_source_t* self);
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| 		virtual ~shader_instance();
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| 
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| 		virtual uint32_t get_width() override;
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| 		virtual uint32_t get_height() override;
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| 
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| 		void properties(obs_properties_t* props);
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| 
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| 		virtual void load(obs_data_t* data) override;
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| 		virtual void update(obs_data_t* data) override;
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| 
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| 		virtual void video_tick(float_t sec_since_last) override;
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| 		virtual void video_render(gs_effect_t* effect) override;
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| 
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| 		void transition_render(gs_texture_t* a, gs_texture_t* b, float_t t, uint32_t cx, uint32_t cy);
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| 
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| 		virtual bool audio_render(uint64_t* ts_out, struct obs_source_audio_mix* audio_output, uint32_t mixers,
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| 								  std::size_t channels, std::size_t sample_rate) override;
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| 
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| 		virtual void transition_start() override;
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| 		virtual void transition_stop() override;
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| 	};
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| 
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| 	class shader_factory : public obs::source_factory<streamfx::transition::shader::shader_factory,
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| 													  transition::shader::shader_instance> {
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| 		public:
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| 		shader_factory();
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| 		virtual ~shader_factory();
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| 
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| 		virtual const char* get_name() override;
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| 
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| 		virtual void get_defaults2(obs_data_t* data) override;
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| 
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| 		virtual obs_properties_t* get_properties2(transition::shader::shader_instance* data) override;
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| 
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| #ifdef ENABLE_FRONTEND
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| 		static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data);
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| #endif
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| 
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| 		public: // Singleton
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| 		static void initialize();
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| 
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| 		static void finalize();
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| 
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| 		static std::shared_ptr<shader_factory> get();
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| 	};
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| } // namespace streamfx::transition::shader
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