obs-streamFX/source/obs/gs/gs-texture.hpp

172 lines
4.3 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2017-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "common.hpp"
#include "obs/gs/gs-helper.hpp"
#include "util/util-pool.hpp"
#include "warning-disable.hpp"
#include <filesystem>
#include <memory>
#include "warning-enable.hpp"
namespace streamfx::obs::gs {
enum class texture_flags : uint8_t {
None,
Dynamic = 1 << 0,
BuildMipMaps = 1 << 1,
Shared = 1 << 2,
GlobalShared = 1 << 3,
};
class texture {
public:
protected:
bool _is_owner;
gs_texture_t* _texture;
texture_flags _flags;
std::filesystem::path _file;
public:
~texture();
/*!
* \brief Create a 2D Texture
*
* \param width Width of the 2D Texture
* \param height Height of the 2D Texture
* \param format Color Format to use
* \param mip_levels Number of Mip Levels available
* \param data Texture data including mipmaps
* \param flags Texture Flags
*/
texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels, const uint8_t** data, texture_flags flags);
/*!
* \brief Load a texture from a file
*
* Creates a new #GS::Texture from a file located on disk. If the
* file can not be found, accessed or read, a #Plugin::file_not_found_error
* will be thrown. If there is an error reading the file, a
* #Plugin::io_error will be thrown.
*
* \param file File to create the texture from.
*/
texture(std::filesystem::path file);
/*!
* \brief Create a texture from an existing gs_texture_t object.
*/
texture(gs_texture_t* tex, bool takeOwnership = false)
{
_is_owner = takeOwnership;
_texture = tex;
_flags = texture_flags::None;
_file = std::filesystem::path();
}
[[deprecated("Use typecast instead.")]] gs_texture_t* get_object()
{
return _texture;
}
/** Width of the contained texture.
*
*/
FORCE_INLINE uint32_t width() const
{
return gs_texture_get_width(_texture);
}
/** Height of the contained texture.
*
*/
FORCE_INLINE uint32_t height() const
{
return gs_texture_get_height(_texture);
}
/** Format of the texture.
*
*/
FORCE_INLINE gs_color_format color_format() const
{
return gs_texture_get_color_format(_texture);
}
/** Flags used for the texture
*
*/
FORCE_INLINE texture_flags flags() const
{
return _flags;
}
/** The file from which this texture originates from.
*
* Will be an empty string if not created from a file.
*/
FORCE_INLINE std::filesystem::path file() const
{
return _file;
}
/** Load the texture into a texture unit slot.
*
*/
FORCE_INLINE void load(int32_t unit)
{
auto gctx = streamfx::obs::gs::context();
gs_load_texture(_texture, unit);
}
FORCE_INLINE operator gs_texture_t*() const
{
return _texture;
}
public:
class pool;
typedef std::tuple<uint64_t, std::filesystem::path> _pool_key_t;
typedef streamfx::util::multipool<streamfx::obs::gs::texture::pool, streamfx::obs::gs::texture, 1000, _pool_key_t> _pool_t;
class pool : public _pool_t {
friend streamfx::util::singleton<streamfx::obs::gs::texture::pool>;
friend _pool_t;
public:
virtual ~pool() {}
protected:
pool() : _pool_t() {}
static _pool_key_t as_key(streamfx::obs::gs::texture* ptr)
{
if (auto file = ptr->file(); !file.empty()) {
return _pool_key_t{0, file};
} else {
uint64_t left = (uint64_t(ptr->width()) << 48) | (uint64_t(ptr->height()) << 32) | (uint64_t(ptr->color_format()) << 16) | (uint64_t(ptr->flags()) << 0);
return _pool_key_t{left, std::string()};
}
}
static _pool_key_t as_key(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels, const uint8_t**, texture_flags flags)
{
uint64_t left = (uint64_t(width) << 48) | (uint64_t(height) << 32) | (uint64_t(format) << 16) | (uint64_t(flags) << 0);
return _pool_key_t{left, std::string()};
}
static _pool_key_t as_key(std::string file)
{
return _pool_key_t{0, file};
}
virtual void reset(void* ptr) {}
};
};
} // namespace streamfx::obs::gs
P_ENABLE_BITMASK_OPERATORS(streamfx::obs::gs::texture_flags)