This fixes the case where the effect vanishes, but we still hold an invalid pointer to a parameter of that effect. With the new code, the effect will not vanish as long as an effect pointer exists. However, all effects must be created either through std::shared_ptr or std::make_shared. If they were not made through one of those means, the code will crash on the ->shared_from_this() call. |
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| .. | ||
| blur | ||
| gfx-effect-source.cpp | ||
| gfx-effect-source.hpp | ||
| gfx-source-texture.cpp | ||
| gfx-source-texture.hpp | ||