Implements File, Source and Enumeration type for Texture shader inputs, completing the initial Shader implementation. Related: #5 Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com> |
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| .. | ||
| blur | ||
| lut | ||
| shader | ||
| gfx-debug.cpp | ||
| gfx-debug.hpp | ||
| gfx-opengl.cpp | ||
| gfx-opengl.hpp | ||
| gfx-source-texture.cpp | ||
| gfx-source-texture.hpp | ||