297 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			297 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #include "filter-shader.hpp"
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| #include "strings.hpp"
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| #include "utility.hpp"
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| 
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| #define ST "Filter.Shader"
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| 
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| P_INITIALIZER(FilterShaderInit)
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| {
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| 	initializer_functions.push_back([] { filter::shader::shader_factory::initialize(); });
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| 	finalizer_functions.push_back([] { filter::shader::shader_factory::finalize(); });
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| }
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| 
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| static std::shared_ptr<filter::shader::shader_factory> factory_instance = nullptr;
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| 
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| void filter::shader::shader_factory::initialize()
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| {
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| 	factory_instance = std::make_shared<filter::shader::shader_factory>();
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| }
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| 
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| void filter::shader::shader_factory::finalize()
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| {
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| 	factory_instance.reset();
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| }
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| 
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| std::shared_ptr<filter::shader::shader_factory> filter::shader::shader_factory::get()
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| {
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| 	return factory_instance;
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| }
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| 
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| static void get_defaults(obs_data_t* data)
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| {
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| 	obs_data_set_default_string(data, S_SHADER_FILE, obs_module_file("shaders/filter/example.effect"));
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| 	obs_data_set_default_string(data, S_SHADER_TECHNIQUE, "Draw");
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| }
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| 
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| filter::shader::shader_factory::shader_factory()
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| {
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| 	memset(&_source_info, 0, sizeof(obs_source_info));
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| 	_source_info.id           = "obs-stream-effects-filter-shader";
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| 	_source_info.type         = OBS_SOURCE_TYPE_FILTER;
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| 	_source_info.output_flags = OBS_SOURCE_VIDEO;
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| 	_source_info.get_name     = [](void*) { return D_TRANSLATE(ST); };
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| 	_source_info.get_defaults = get_defaults;
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| 
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| 	_source_info.create = [](obs_data_t* data, obs_source_t* self) {
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| 		try {
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| 			return static_cast<void*>(new filter::shader::shader_instance(data, self));
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to create source, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to create source.");
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| 		}
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| 		return static_cast<void*>(nullptr);
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| 	};
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| 	_source_info.destroy = [](void* ptr) {
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| 		try {
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| 			delete reinterpret_cast<filter::shader::shader_instance*>(ptr);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to delete source, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to delete source.");
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| 		}
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| 	};
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| 	_source_info.get_properties = [](void* ptr) {
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| 		obs_properties_t* pr = obs_properties_create();
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<filter::shader::shader_instance*>(ptr)->properties(pr);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to retrieve options, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to retrieve options.");
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| 		}
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| 		return pr;
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| 	};
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| 	_source_info.get_width = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				return reinterpret_cast<filter::shader::shader_instance*>(ptr)->width();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to retrieve width, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to retrieve width.");
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| 		}
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| 		return uint32_t(0);
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| 	};
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| 	_source_info.get_height = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				return reinterpret_cast<filter::shader::shader_instance*>(ptr)->height();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to retrieve height, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to retrieve height.");
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| 		}
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| 		return uint32_t(0);
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| 	};
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| 	_source_info.update = [](void* ptr, obs_data_t* data) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<filter::shader::shader_instance*>(ptr)->update(data);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to update, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to update.");
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| 		}
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| 	};
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| 	_source_info.activate = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<filter::shader::shader_instance*>(ptr)->activate();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to activate, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to activate.");
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| 		}
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| 	};
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| 	_source_info.deactivate = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<filter::shader::shader_instance*>(ptr)->deactivate();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to deactivate, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to deactivate.");
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| 		}
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| 	};
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| 	_source_info.video_tick = [](void* ptr, float_t time) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<filter::shader::shader_instance*>(ptr)->video_tick(time);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to tick, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to tick.");
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| 		}
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| 	};
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| 	_source_info.video_render = [](void* ptr, gs_effect_t* effect) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<filter::shader::shader_instance*>(ptr)->video_render(effect);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<filter-shader> Failed to render, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<filter-shader> Failed to render.");
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| 		}
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| 	};
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| 
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| 	obs_register_source(&_source_info);
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| }
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| 
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| filter::shader::shader_factory::~shader_factory() {}
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| 
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| filter::shader::shader_instance::shader_instance(obs_data_t* data, obs_source_t* self)
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| 	: _self(self), _active(true), _width(0), _height(0)
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| {
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| 	_fx = std::make_shared<gfx::effect_source::effect_source>();
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| 	_fx->set_valid_property_cb(std::bind(&filter::shader::shader_instance::valid_param, this, std::placeholders::_1));
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| 	_fx->set_override_cb(std::bind(&filter::shader::shader_instance::override_param, this, std::placeholders::_1));
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| 
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| 	_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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| 
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| 	update(data);
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| }
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| 
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| filter::shader::shader_instance::~shader_instance() {}
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| 
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| uint32_t filter::shader::shader_instance::width()
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| {
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| 	return _width;
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| }
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| 
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| uint32_t filter::shader::shader_instance::height()
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| {
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| 	return _height;
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| }
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| 
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| void filter::shader::shader_instance::properties(obs_properties_t* props)
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| {
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| 	_fx->properties(props);
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| }
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| 
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| void filter::shader::shader_instance::update(obs_data_t* data)
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| {
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| 	_fx->update(data);
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| }
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| 
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| void filter::shader::shader_instance::activate()
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| {
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| 	_active = true;
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| }
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| 
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| void filter::shader::shader_instance::deactivate()
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| {
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| 	_active = false;
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| }
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| 
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| bool filter::shader::shader_instance::valid_param(std::shared_ptr<gs::effect_parameter> param)
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| {
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| 	if (strcmpi(param->get_name().c_str(), "ImageSource"))
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| 		return false;
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| 	if (strcmpi(param->get_name().c_str(), "ImageSource_Size"))
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| 		return false;
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| 	if (strcmpi(param->get_name().c_str(), "ImageSource_Texel"))
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| 		return false;
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| 	return true;
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| }
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| 
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| void filter::shader::shader_instance::override_param(std::shared_ptr<gs::effect> effect)
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| {
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| 	auto p_source       = effect->get_parameter("ImageSource");
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| 	auto p_source_size  = effect->get_parameter("ImageSource_Size");
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| 	auto p_source_texel = effect->get_parameter("ImageSource_Texel");
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| 
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| 	if (p_source && (p_source->get_type() == gs::effect_parameter::type::Texture)) {
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| 		p_source->set_texture(_rt_tex);
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| 	}
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| 	if (p_source_size && (p_source_size->get_type() == gs::effect_parameter::type::Float2)) {
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| 		p_source_size->set_float2(_width, _height);
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| 	}
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| 	if (p_source_texel && (p_source_size->get_type() == gs::effect_parameter::type::Float2)) {
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| 		p_source_texel->set_float2(1.0f / _width, 1.0f / _height);
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| 	}
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| }
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| 
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| void filter::shader::shader_instance::video_tick(float_t sec_since_last)
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| {
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| 	obs_source_t* target = obs_filter_get_target(_self);
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| 
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| 	{ // Update width and height.
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| 		_width  = obs_source_get_base_width(target);
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| 		_height = obs_source_get_base_height(target);
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| 	}
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| 
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| 	_fx->tick(sec_since_last);
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| 
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| 	_rt_updated = false;
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| }
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| 
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| void filter::shader::shader_instance::video_render(gs_effect_t* effect)
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| {
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| 	// Grab initial values.
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| 	obs_source_t* parent         = obs_filter_get_parent(_self);
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| 	obs_source_t* target         = obs_filter_get_target(_self);
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| 	gs_effect_t*  effect_default = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
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| 
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| 	// Skip filter if anything is wrong.
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| 	if (!_active || !parent || !target || !_width || !_height || !effect_default) {
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| 		obs_source_skip_video_filter(_self);
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| 		return;
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| 	}
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| 
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| 	if (!_rt_updated) {
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| 		if (obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING)) {
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| 			auto op = _rt->render(_width, _height);
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| 			gs_blend_state_push();
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| 			gs_reset_blend_state();
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| 			gs_set_cull_mode(GS_NEITHER);
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| 			gs_enable_color(true, true, true, true);
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| 			gs_enable_blending(false);
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| 			gs_enable_depth_test(false);
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| 			gs_enable_stencil_test(false);
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| 			gs_enable_stencil_write(false);
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| 			gs_ortho(0, static_cast<float_t>(_width), 0, static_cast<float_t>(_height), -1., 1.);
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| 			obs_source_process_filter_end(_self, effect_default, _width, _height);
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| 			gs_blend_state_pop();
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| 		}
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| 		_rt_tex     = _rt->get_texture();
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| 		_rt_updated = true;
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| 	}
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| 
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| 	try {
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| 		_fx->render();
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| 	} catch (...) {
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| 		obs_source_skip_video_filter(_self);
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| 	}
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| }
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