To further distance the code from having to do too much manually, the graphics context is now available as a managed class. All places that previously used obs_enter_graphics and obs_leave_graphics are now using the new gs::context class instead. |
||
|---|---|---|
| .. | ||
| filter-blur.cpp | ||
| filter-blur.hpp | ||
| filter-custom-shader.cpp | ||
| filter-custom-shader.hpp | ||
| filter-displacement.cpp | ||
| filter-displacement.hpp | ||
| filter-sdf-effects.cpp | ||
| filter-sdf-effects.hpp | ||
| filter-transform.cpp | ||
| filter-transform.hpp | ||