711 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			711 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
| // AUTOGENERATED COPYRIGHT HEADER START
 | |
| // Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
 | |
| // AUTOGENERATED COPYRIGHT HEADER END
 | |
| 
 | |
| #include "filter-sdf-effects.hpp"
 | |
| #include "strings.hpp"
 | |
| #include "obs/gs/gs-helper.hpp"
 | |
| #include "util/util-logging.hpp"
 | |
| 
 | |
| #include "warning-disable.hpp"
 | |
| #include <stdexcept>
 | |
| #include "warning-enable.hpp"
 | |
| 
 | |
| #ifdef _DEBUG
 | |
| #define ST_PREFIX "<%s> "
 | |
| #define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
 | |
| #define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
 | |
| #define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
 | |
| #define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
 | |
| #else
 | |
| #define ST_PREFIX "<filter::sdf_effects> "
 | |
| #define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
 | |
| #define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
 | |
| #define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
 | |
| #define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
 | |
| #endif
 | |
| 
 | |
| // Translation Strings
 | |
| #define ST_I18N "Filter.SDFEffects"
 | |
| 
 | |
| #define ST_I18N_SHADOW_INNER "Filter.SDFEffects.Shadow.Inner"
 | |
| #define ST_KEY_SHADOW_INNER "Filter.SDFEffects.Shadow.Inner"
 | |
| #define ST_I18N_SHADOW_INNER_RANGE_MINIMUM "Filter.SDFEffects.Shadow.Inner.Range.Minimum"
 | |
| #define ST_KEY_SHADOW_INNER_RANGE_MINIMUM "Filter.SDFEffects.Shadow.Inner.Range.Minimum"
 | |
| #define ST_I18N_SHADOW_INNER_RANGE_MAXIMUM "Filter.SDFEffects.Shadow.Inner.Range.Maximum"
 | |
| #define ST_KEY_SHADOW_INNER_RANGE_MAXIMUM "Filter.SDFEffects.Shadow.Inner.Range.Maximum"
 | |
| #define ST_I18N_SHADOW_INNER_OFFSET_X "Filter.SDFEffects.Shadow.Inner.Offset.X"
 | |
| #define ST_KEY_SHADOW_INNER_OFFSET_X "Filter.SDFEffects.Shadow.Inner.Offset.X"
 | |
| #define ST_I18N_SHADOW_INNER_OFFSET_Y "Filter.SDFEffects.Shadow.Inner.Offset.Y"
 | |
| #define ST_KEY_SHADOW_INNER_OFFSET_Y "Filter.SDFEffects.Shadow.Inner.Offset.Y"
 | |
| #define ST_I18N_SHADOW_INNER_COLOR "Filter.SDFEffects.Shadow.Inner.Color"
 | |
| #define ST_KEY_SHADOW_INNER_COLOR "Filter.SDFEffects.Shadow.Inner.Color"
 | |
| #define ST_I18N_SHADOW_INNER_ALPHA "Filter.SDFEffects.Shadow.Inner.Alpha"
 | |
| #define ST_KEY_SHADOW_INNER_ALPHA "Filter.SDFEffects.Shadow.Inner.Alpha"
 | |
| 
 | |
| #define ST_I18N_SHADOW_OUTER "Filter.SDFEffects.Shadow.Outer"
 | |
| #define ST_KEY_SHADOW_OUTER "Filter.SDFEffects.Shadow.Outer"
 | |
| #define ST_I18N_SHADOW_OUTER_RANGE_MINIMUM "Filter.SDFEffects.Shadow.Outer.Range.Minimum"
 | |
| #define ST_KEY_SHADOW_OUTER_RANGE_MINIMUM "Filter.SDFEffects.Shadow.Outer.Range.Minimum"
 | |
| #define ST_I18N_SHADOW_OUTER_RANGE_MAXIMUM "Filter.SDFEffects.Shadow.Outer.Range.Maximum"
 | |
| #define ST_KEY_SHADOW_OUTER_RANGE_MAXIMUM "Filter.SDFEffects.Shadow.Outer.Range.Maximum"
 | |
| #define ST_I18N_SHADOW_OUTER_OFFSET_X "Filter.SDFEffects.Shadow.Outer.Offset.X"
 | |
| #define ST_KEY_SHADOW_OUTER_OFFSET_X "Filter.SDFEffects.Shadow.Outer.Offset.X"
 | |
| #define ST_I18N_SHADOW_OUTER_OFFSET_Y "Filter.SDFEffects.Shadow.Outer.Offset.Y"
 | |
| #define ST_KEY_SHADOW_OUTER_OFFSET_Y "Filter.SDFEffects.Shadow.Outer.Offset.Y"
 | |
| #define ST_I18N_SHADOW_OUTER_COLOR "Filter.SDFEffects.Shadow.Outer.Color"
 | |
| #define ST_KEY_SHADOW_OUTER_COLOR "Filter.SDFEffects.Shadow.Outer.Color"
 | |
| #define ST_I18N_SHADOW_OUTER_ALPHA "Filter.SDFEffects.Shadow.Outer.Alpha"
 | |
| #define ST_KEY_SHADOW_OUTER_ALPHA "Filter.SDFEffects.Shadow.Outer.Alpha"
 | |
| 
 | |
| #define ST_I18N_GLOW_INNER "Filter.SDFEffects.Glow.Inner"
 | |
| #define ST_KEY_GLOW_INNER "Filter.SDFEffects.Glow.Inner"
 | |
| #define ST_I18N_GLOW_INNER_COLOR "Filter.SDFEffects.Glow.Inner.Color"
 | |
| #define ST_KEY_GLOW_INNER_COLOR "Filter.SDFEffects.Glow.Inner.Color"
 | |
| #define ST_I18N_GLOW_INNER_ALPHA "Filter.SDFEffects.Glow.Inner.Alpha"
 | |
| #define ST_KEY_GLOW_INNER_ALPHA "Filter.SDFEffects.Glow.Inner.Alpha"
 | |
| #define ST_I18N_GLOW_INNER_WIDTH "Filter.SDFEffects.Glow.Inner.Width"
 | |
| #define ST_KEY_GLOW_INNER_WIDTH "Filter.SDFEffects.Glow.Inner.Width"
 | |
| #define ST_I18N_GLOW_INNER_SHARPNESS "Filter.SDFEffects.Glow.Inner.Sharpness"
 | |
| #define ST_KEY_GLOW_INNER_SHARPNESS "Filter.SDFEffects.Glow.Inner.Sharpness"
 | |
| 
 | |
| #define ST_I18N_GLOW_OUTER "Filter.SDFEffects.Glow.Outer"
 | |
| #define ST_KEY_GLOW_OUTER "Filter.SDFEffects.Glow.Outer"
 | |
| #define ST_I18N_GLOW_OUTER_COLOR "Filter.SDFEffects.Glow.Outer.Color"
 | |
| #define ST_KEY_GLOW_OUTER_COLOR "Filter.SDFEffects.Glow.Outer.Color"
 | |
| #define ST_I18N_GLOW_OUTER_ALPHA "Filter.SDFEffects.Glow.Outer.Alpha"
 | |
| #define ST_KEY_GLOW_OUTER_ALPHA "Filter.SDFEffects.Glow.Outer.Alpha"
 | |
| #define ST_I18N_GLOW_OUTER_WIDTH "Filter.SDFEffects.Glow.Outer.Width"
 | |
| #define ST_KEY_GLOW_OUTER_WIDTH "Filter.SDFEffects.Glow.Outer.Width"
 | |
| #define ST_I18N_GLOW_OUTER_SHARPNESS "Filter.SDFEffects.Glow.Outer.Sharpness"
 | |
| #define ST_KEY_GLOW_OUTER_SHARPNESS "Filter.SDFEffects.Glow.Outer.Sharpness"
 | |
| 
 | |
| #define ST_I18N_OUTLINE "Filter.SDFEffects.Outline"
 | |
| #define ST_KEY_OUTLINE "Filter.SDFEffects.Outline"
 | |
| #define ST_I18N_OUTLINE_COLOR "Filter.SDFEffects.Outline.Color"
 | |
| #define ST_KEY_OUTLINE_COLOR "Filter.SDFEffects.Outline.Color"
 | |
| #define ST_I18N_OUTLINE_ALPHA "Filter.SDFEffects.Outline.Alpha"
 | |
| #define ST_KEY_OUTLINE_ALPHA "Filter.SDFEffects.Outline.Alpha"
 | |
| #define ST_I18N_OUTLINE_WIDTH "Filter.SDFEffects.Outline.Width"
 | |
| #define ST_KEY_OUTLINE_WIDTH "Filter.SDFEffects.Outline.Width"
 | |
| #define ST_I18N_OUTLINE_OFFSET "Filter.SDFEffects.Outline.Offset"
 | |
| #define ST_KEY_OUTLINE_OFFSET "Filter.SDFEffects.Outline.Offset"
 | |
| #define ST_I18N_OUTLINE_SHARPNESS "Filter.SDFEffects.Outline.Sharpness"
 | |
| #define ST_KEY_OUTLINE_SHARPNESS "Filter.SDFEffects.Outline.Sharpness"
 | |
| 
 | |
| #define ST_I18N_SDF_SCALE "Filter.SDFEffects.SDF.Scale"
 | |
| #define ST_KEY_SDF_SCALE "Filter.SDFEffects.SDF.Scale"
 | |
| #define ST_I18N_SDF_THRESHOLD "Filter.SDFEffects.SDF.Threshold"
 | |
| #define ST_KEY_SDF_THRESHOLD "Filter.SDFEffects.SDF.Threshold"
 | |
| 
 | |
| using namespace streamfx::filter::sdf_effects;
 | |
| 
 | |
| static constexpr std::string_view HELP_URL = "https://github.com/Xaymar/obs-StreamFX/wiki/Filter-SDF-Effects";
 | |
| 
 | |
| sdf_effects_instance::sdf_effects_instance(obs_data_t* settings, obs_source_t* self) : obs::source_instance(settings, self), _gfx_util(::streamfx::gfx::util::get()), _source_rendered(false), _sdf_scale(1.0), _sdf_threshold(), _output_rendered(false), _inner_shadow(false), _inner_shadow_color(), _inner_shadow_range_min(), _inner_shadow_range_max(), _inner_shadow_offset_x(), _inner_shadow_offset_y(), _outer_shadow(false), _outer_shadow_color(), _outer_shadow_range_min(), _outer_shadow_range_max(), _outer_shadow_offset_x(), _outer_shadow_offset_y(), _inner_glow(false), _inner_glow_color(), _inner_glow_width(), _inner_glow_sharpness(), _inner_glow_sharpness_inv(), _outer_glow(false), _outer_glow_color(), _outer_glow_width(), _outer_glow_sharpness(), _outer_glow_sharpness_inv(), _outline(false), _outline_color(), _outline_width(), _outline_offset(), _outline_sharpness(), _outline_sharpness_inv()
 | |
| {
 | |
| 	{
 | |
| 		auto gctx        = streamfx::obs::gs::context();
 | |
| 		vec4 transparent = {0, 0, 0, 0};
 | |
| 
 | |
| 		_source_rt = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
 | |
| 		_sdf_write = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA32F, GS_ZS_NONE);
 | |
| 		_sdf_read  = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA32F, GS_ZS_NONE);
 | |
| 		_output_rt = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
 | |
| 
 | |
| 		std::shared_ptr<streamfx::obs::gs::rendertarget> initialize_rts[] = {_source_rt, _sdf_write, _sdf_read, _output_rt};
 | |
| 		for (auto rt : initialize_rts) {
 | |
| 			auto op = rt->render(1, 1);
 | |
| 			gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &transparent, 0, 0);
 | |
| 		}
 | |
| 
 | |
| 		std::pair<const char*, streamfx::obs::gs::effect&> load_arr[] = {
 | |
| 			{"effects/sdf/sdf-producer.effect", _sdf_producer_effect},
 | |
| 			{"effects/sdf/sdf-consumer.effect", _sdf_consumer_effect},
 | |
| 		};
 | |
| 		for (auto& kv : load_arr) {
 | |
| 			auto file = streamfx::data_file_path(kv.first);
 | |
| 			try {
 | |
| 				kv.second = streamfx::obs::gs::effect::create(file);
 | |
| 			} catch (std::exception& ex) {
 | |
| 				D_LOG_ERROR("Error loading '%s': %s", file.u8string().c_str(), ex.what());
 | |
| 				throw;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	update(settings);
 | |
| }
 | |
| 
 | |
| sdf_effects_instance::~sdf_effects_instance() {}
 | |
| 
 | |
| void sdf_effects_instance::load(obs_data_t* settings)
 | |
| {
 | |
| 	update(settings);
 | |
| }
 | |
| 
 | |
| void sdf_effects_instance::migrate(obs_data_t* data, uint64_t version) {}
 | |
| 
 | |
| void sdf_effects_instance::update(obs_data_t* data)
 | |
| {
 | |
| 	{
 | |
| 		_outer_shadow = obs_data_get_bool(data, ST_KEY_SHADOW_OUTER) && (obs_data_get_double(data, ST_KEY_SHADOW_OUTER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
 | |
| 		{
 | |
| 			struct cs {
 | |
| 				uint8_t r, g, b, a;
 | |
| 			};
 | |
| 			union {
 | |
| 				uint32_t color;
 | |
| 				uint8_t  channel[4];
 | |
| 				cs       c;
 | |
| 			};
 | |
| 			color                 = uint32_t(obs_data_get_int(data, ST_KEY_SHADOW_OUTER_COLOR));
 | |
| 			_outer_shadow_color.x = float_t(c.r / 255.0);
 | |
| 			_outer_shadow_color.y = float_t(c.g / 255.0);
 | |
| 			_outer_shadow_color.z = float_t(c.b / 255.0);
 | |
| 			_outer_shadow_color.w = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_ALPHA) / 100.0);
 | |
| 		}
 | |
| 		_outer_shadow_range_min = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_RANGE_MINIMUM));
 | |
| 		_outer_shadow_range_max = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_RANGE_MAXIMUM));
 | |
| 		_outer_shadow_offset_x  = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_OFFSET_X));
 | |
| 		_outer_shadow_offset_y  = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_OFFSET_Y));
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		_inner_shadow = obs_data_get_bool(data, ST_KEY_SHADOW_INNER) && (obs_data_get_double(data, ST_KEY_SHADOW_INNER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
 | |
| 		{
 | |
| 			struct cs {
 | |
| 				uint8_t r, g, b, a;
 | |
| 			};
 | |
| 			union {
 | |
| 				uint32_t color;
 | |
| 				uint8_t  channel[4];
 | |
| 				cs       c;
 | |
| 			};
 | |
| 			color                 = uint32_t(obs_data_get_int(data, ST_KEY_SHADOW_INNER_COLOR));
 | |
| 			_inner_shadow_color.x = float_t(c.r / 255.0);
 | |
| 			_inner_shadow_color.y = float_t(c.g / 255.0);
 | |
| 			_inner_shadow_color.z = float_t(c.b / 255.0);
 | |
| 			_inner_shadow_color.w = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_ALPHA) / 100.0);
 | |
| 		}
 | |
| 		_inner_shadow_range_min = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_RANGE_MINIMUM));
 | |
| 		_inner_shadow_range_max = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_RANGE_MAXIMUM));
 | |
| 		_inner_shadow_offset_x  = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_OFFSET_X));
 | |
| 		_inner_shadow_offset_y  = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_OFFSET_Y));
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		_outer_glow = obs_data_get_bool(data, ST_KEY_GLOW_OUTER) && (obs_data_get_double(data, ST_KEY_GLOW_OUTER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
 | |
| 		{
 | |
| 			struct cs {
 | |
| 				uint8_t r, g, b, a;
 | |
| 			};
 | |
| 			union {
 | |
| 				uint32_t color;
 | |
| 				uint8_t  channel[4];
 | |
| 				cs       c;
 | |
| 			};
 | |
| 			color               = uint32_t(obs_data_get_int(data, ST_KEY_GLOW_OUTER_COLOR));
 | |
| 			_outer_glow_color.x = float_t(c.r / 255.0);
 | |
| 			_outer_glow_color.y = float_t(c.g / 255.0);
 | |
| 			_outer_glow_color.z = float_t(c.b / 255.0);
 | |
| 			_outer_glow_color.w = float_t(obs_data_get_double(data, ST_KEY_GLOW_OUTER_ALPHA) / 100.0);
 | |
| 		}
 | |
| 		_outer_glow_width         = float_t(obs_data_get_double(data, ST_KEY_GLOW_OUTER_WIDTH));
 | |
| 		_outer_glow_sharpness     = float_t(obs_data_get_double(data, ST_KEY_GLOW_OUTER_SHARPNESS) / 100.0);
 | |
| 		_outer_glow_sharpness_inv = float_t(1.0f / (1.0f - _outer_glow_sharpness));
 | |
| 		if (_outer_glow_sharpness >= (1.0f - std::numeric_limits<float_t>::epsilon())) {
 | |
| 			_outer_glow_sharpness = 1.0f - std::numeric_limits<float_t>::epsilon();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		_inner_glow = obs_data_get_bool(data, ST_KEY_GLOW_INNER) && (obs_data_get_double(data, ST_KEY_GLOW_INNER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
 | |
| 		{
 | |
| 			struct cs {
 | |
| 				uint8_t r, g, b, a;
 | |
| 			};
 | |
| 			union {
 | |
| 				uint32_t color;
 | |
| 				uint8_t  channel[4];
 | |
| 				cs       c;
 | |
| 			};
 | |
| 			color               = uint32_t(obs_data_get_int(data, ST_KEY_GLOW_INNER_COLOR));
 | |
| 			_inner_glow_color.x = float_t(c.r / 255.0);
 | |
| 			_inner_glow_color.y = float_t(c.g / 255.0);
 | |
| 			_inner_glow_color.z = float_t(c.b / 255.0);
 | |
| 			_inner_glow_color.w = float_t(obs_data_get_double(data, ST_KEY_GLOW_INNER_ALPHA) / 100.0);
 | |
| 		}
 | |
| 		_inner_glow_width         = float_t(obs_data_get_double(data, ST_KEY_GLOW_INNER_WIDTH));
 | |
| 		_inner_glow_sharpness     = float_t(obs_data_get_double(data, ST_KEY_GLOW_INNER_SHARPNESS) / 100.0);
 | |
| 		_inner_glow_sharpness_inv = float_t(1.0f / (1.0f - _inner_glow_sharpness));
 | |
| 		if (_inner_glow_sharpness >= (1.0f - std::numeric_limits<float_t>::epsilon())) {
 | |
| 			_inner_glow_sharpness = 1.0f - std::numeric_limits<float_t>::epsilon();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		_outline = obs_data_get_bool(data, ST_KEY_OUTLINE) && (obs_data_get_double(data, ST_KEY_OUTLINE_ALPHA) >= std::numeric_limits<double_t>::epsilon());
 | |
| 		{
 | |
| 			struct cs {
 | |
| 				uint8_t r, g, b, a;
 | |
| 			};
 | |
| 			union {
 | |
| 				uint32_t color;
 | |
| 				uint8_t  channel[4];
 | |
| 				cs       c;
 | |
| 			};
 | |
| 			color            = uint32_t(obs_data_get_int(data, ST_KEY_OUTLINE_COLOR));
 | |
| 			_outline_color.x = float_t(c.r / 255.0);
 | |
| 			_outline_color.y = float_t(c.g / 255.0);
 | |
| 			_outline_color.z = float_t(c.b / 255.0);
 | |
| 			_outline_color.w = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_ALPHA) / 100.0);
 | |
| 		}
 | |
| 		_outline_width         = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_WIDTH));
 | |
| 		_outline_offset        = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_OFFSET));
 | |
| 		_outline_sharpness     = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_SHARPNESS) / 100.0);
 | |
| 		_outline_sharpness_inv = float_t(1.0f / (1.0f - _outline_sharpness));
 | |
| 		if (_outline_sharpness >= (1.0f - std::numeric_limits<float_t>::epsilon())) {
 | |
| 			_outline_sharpness = 1.0f - std::numeric_limits<float_t>::epsilon();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	_sdf_scale     = double_t(obs_data_get_double(data, ST_KEY_SDF_SCALE) / 100.0);
 | |
| 	_sdf_threshold = float_t(obs_data_get_double(data, ST_KEY_SDF_THRESHOLD) / 100.0);
 | |
| }
 | |
| 
 | |
| void sdf_effects_instance::video_tick(float_t)
 | |
| {
 | |
| 	if (obs_source_t* target = obs_filter_get_target(_self); target != nullptr) {
 | |
| 		_source_rendered = false;
 | |
| 		_output_rendered = false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void sdf_effects_instance::video_render(gs_effect_t* effect)
 | |
| {
 | |
| 	obs_source_t* parent         = obs_filter_get_parent(_self);
 | |
| 	obs_source_t* target         = obs_filter_get_target(_self);
 | |
| 	uint32_t      baseW          = obs_source_get_base_width(target);
 | |
| 	uint32_t      baseH          = obs_source_get_base_height(target);
 | |
| 	gs_effect_t*  final_effect   = effect ? effect : obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
 | |
| 	gs_effect_t*  default_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
 | |
| 
 | |
| 	if (!_self || !parent || !target || !baseW || !baseH || !final_effect) {
 | |
| 		obs_source_skip_video_filter(_self);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
 | |
| 	streamfx::obs::gs::debug_marker gdmp{streamfx::obs::gs::debug_color_source, "SDF Effects '%s' on '%s'", obs_source_get_name(_self), obs_source_get_name(obs_filter_get_parent(_self))};
 | |
| #endif
 | |
| 
 | |
| 	auto gctx              = streamfx::obs::gs::context();
 | |
| 	vec4 color_transparent = {0, 0, 0, 0};
 | |
| 
 | |
| 	try {
 | |
| 		gs_blend_state_push();
 | |
| 		gs_reset_blend_state();
 | |
| 		gs_enable_blending(false);
 | |
| 		gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
 | |
| 
 | |
| 		gs_set_cull_mode(GS_NEITHER);
 | |
| 		gs_enable_color(true, true, true, true);
 | |
| 		gs_enable_depth_test(false);
 | |
| 		gs_depth_function(GS_ALWAYS);
 | |
| 		gs_enable_stencil_test(false);
 | |
| 		gs_enable_stencil_write(false);
 | |
| 		gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
 | |
| 		gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
 | |
| 
 | |
| 		if (!_source_rendered) {
 | |
| 			// Store input texture.
 | |
| 			{
 | |
| #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
 | |
| 				streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_cache, "Cache"};
 | |
| #endif
 | |
| 
 | |
| 				auto op = _source_rt->render(baseW, baseH);
 | |
| 				gs_ortho(0, static_cast<float>(baseW), 0, static_cast<float>(baseH), -1, 1);
 | |
| 				gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &color_transparent, 0, 0);
 | |
| 
 | |
| 				if (obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING)) {
 | |
| 					obs_source_process_filter_end(_self, final_effect, baseW, baseH);
 | |
| 				} else {
 | |
| 					throw std::runtime_error("failed to process source");
 | |
| 				}
 | |
| 			}
 | |
| 			_source_rt->get_texture(_source_texture);
 | |
| 			if (!_source_texture) {
 | |
| 				throw std::runtime_error("failed to draw source");
 | |
| 			}
 | |
| 
 | |
| 			// Generate SDF Buffers
 | |
| 			{
 | |
| 				_sdf_read->get_texture(_sdf_texture);
 | |
| 				if (!_sdf_texture) {
 | |
| 					throw std::runtime_error("SDF Backbuffer empty");
 | |
| 				}
 | |
| 
 | |
| 				if (!_sdf_producer_effect) {
 | |
| 					throw std::runtime_error("SDF Effect no loaded");
 | |
| 				}
 | |
| 
 | |
| 				// Scale SDF Size
 | |
| 				double_t sdfW, sdfH;
 | |
| 				sdfW = baseW * _sdf_scale;
 | |
| 				sdfH = baseH * _sdf_scale;
 | |
| 				if (sdfW <= 1) {
 | |
| 					sdfW = 1.0;
 | |
| 				}
 | |
| 				if (sdfH <= 1) {
 | |
| 					sdfH = 1.0;
 | |
| 				}
 | |
| 
 | |
| 				{
 | |
| #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
 | |
| 					streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_convert, "Update Distance Field"};
 | |
| #endif
 | |
| 
 | |
| 					auto op = _sdf_write->render(uint32_t(sdfW), uint32_t(sdfH));
 | |
| 					gs_ortho(0, 1, 0, 1, -1, 1);
 | |
| 					gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &color_transparent, 0, 0);
 | |
| 
 | |
| 					_sdf_producer_effect.get_parameter("_image").set_texture(_source_texture);
 | |
| 					_sdf_producer_effect.get_parameter("_size").set_float2(float_t(sdfW), float_t(sdfH));
 | |
| 					_sdf_producer_effect.get_parameter("_sdf").set_texture(_sdf_texture);
 | |
| 					_sdf_producer_effect.get_parameter("_threshold").set_float(_sdf_threshold);
 | |
| 
 | |
| 					while (gs_effect_loop(_sdf_producer_effect.get_object(), "Draw")) {
 | |
| 						_gfx_util->draw_fullscreen_triangle();
 | |
| 					}
 | |
| 				}
 | |
| 				std::swap(_sdf_read, _sdf_write);
 | |
| 				_sdf_read->get_texture(_sdf_texture);
 | |
| 				if (!_sdf_texture) {
 | |
| 					throw std::runtime_error("SDF Backbuffer empty");
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			_source_rendered = true;
 | |
| 		}
 | |
| 
 | |
| 		gs_blend_state_pop();
 | |
| 	} catch (...) {
 | |
| 		gs_blend_state_pop();
 | |
| 		obs_source_skip_video_filter(_self);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (!_output_rendered) {
 | |
| 		_output_texture = _source_texture;
 | |
| 
 | |
| 		if (!_sdf_consumer_effect) {
 | |
| 			obs_source_skip_video_filter(_self);
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		gs_blend_state_push();
 | |
| 		gs_reset_blend_state();
 | |
| 		gs_enable_color(true, true, true, true);
 | |
| 		gs_enable_depth_test(false);
 | |
| 		gs_set_cull_mode(GS_NEITHER);
 | |
| 
 | |
| 		// SDF Effects Stack:
 | |
| 		//   Normal Source
 | |
| 		//   Outer Shadow
 | |
| 		//   Inner Shadow
 | |
| 		//   Outer Glow
 | |
| 		//   Inner Glow
 | |
| 		//   Outline
 | |
| 
 | |
| 		// Optimized Render path.
 | |
| 		try {
 | |
| #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
 | |
| 			streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_convert, "Calculate"};
 | |
| #endif
 | |
| 
 | |
| 			auto op = _output_rt->render(baseW, baseH);
 | |
| 			gs_ortho(0, 1, 0, 1, 0, 1);
 | |
| 
 | |
| 			gs_enable_blending(false);
 | |
| 			gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
 | |
| 			auto param = gs_effect_get_param_by_name(default_effect, "image");
 | |
| 			if (param) {
 | |
| 				gs_effect_set_texture(param, _output_texture->get_object());
 | |
| 			}
 | |
| 			while (gs_effect_loop(default_effect, "Draw")) {
 | |
| 				_gfx_util->draw_fullscreen_triangle();
 | |
| 			}
 | |
| 
 | |
| 			gs_enable_blending(true);
 | |
| 			gs_blend_function_separate(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA, GS_BLEND_ONE, GS_BLEND_ONE);
 | |
| 			if (_outer_shadow) {
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture);
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFThreshold").set_float(_sdf_threshold);
 | |
| 				_sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object());
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowColor").set_float4(_outer_shadow_color);
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowMin").set_float(_outer_shadow_range_min);
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowMax").set_float(_outer_shadow_range_max);
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowOffset").set_float2(_outer_shadow_offset_x / float_t(baseW), _outer_shadow_offset_y / float_t(baseH));
 | |
| 				while (gs_effect_loop(_sdf_consumer_effect.get_object(), "ShadowOuter")) {
 | |
| 					_gfx_util->draw_fullscreen_triangle();
 | |
| 				}
 | |
| 			}
 | |
| 			if (_inner_shadow) {
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture);
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFThreshold").set_float(_sdf_threshold);
 | |
| 				_sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object());
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowColor").set_float4(_inner_shadow_color);
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowMin").set_float(_inner_shadow_range_min);
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowMax").set_float(_inner_shadow_range_max);
 | |
| 				_sdf_consumer_effect.get_parameter("pShadowOffset").set_float2(_inner_shadow_offset_x / float_t(baseW), _inner_shadow_offset_y / float_t(baseH));
 | |
| 				while (gs_effect_loop(_sdf_consumer_effect.get_object(), "ShadowInner")) {
 | |
| 					_gfx_util->draw_fullscreen_triangle();
 | |
| 				}
 | |
| 			}
 | |
| 			if (_outer_glow) {
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture);
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFThreshold").set_float(_sdf_threshold);
 | |
| 				_sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object());
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowColor").set_float4(_outer_glow_color);
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowWidth").set_float(_outer_glow_width);
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowSharpness").set_float(_outer_glow_sharpness);
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowSharpnessInverse").set_float(_outer_glow_sharpness_inv);
 | |
| 				while (gs_effect_loop(_sdf_consumer_effect.get_object(), "GlowOuter")) {
 | |
| 					_gfx_util->draw_fullscreen_triangle();
 | |
| 				}
 | |
| 			}
 | |
| 			if (_inner_glow) {
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture);
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFThreshold").set_float(_sdf_threshold);
 | |
| 				_sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object());
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowColor").set_float4(_inner_glow_color);
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowWidth").set_float(_inner_glow_width);
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowSharpness").set_float(_inner_glow_sharpness);
 | |
| 				_sdf_consumer_effect.get_parameter("pGlowSharpnessInverse").set_float(_inner_glow_sharpness_inv);
 | |
| 				while (gs_effect_loop(_sdf_consumer_effect.get_object(), "GlowInner")) {
 | |
| 					_gfx_util->draw_fullscreen_triangle();
 | |
| 				}
 | |
| 			}
 | |
| 			if (_outline) {
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFTexture").set_texture(_sdf_texture);
 | |
| 				_sdf_consumer_effect.get_parameter("pSDFThreshold").set_float(_sdf_threshold);
 | |
| 				_sdf_consumer_effect.get_parameter("pImageTexture").set_texture(_source_texture->get_object());
 | |
| 				_sdf_consumer_effect.get_parameter("pOutlineColor").set_float4(_outline_color);
 | |
| 				_sdf_consumer_effect.get_parameter("pOutlineWidth").set_float(_outline_width);
 | |
| 				_sdf_consumer_effect.get_parameter("pOutlineOffset").set_float(_outline_offset);
 | |
| 				_sdf_consumer_effect.get_parameter("pOutlineSharpness").set_float(_outline_sharpness);
 | |
| 				_sdf_consumer_effect.get_parameter("pOutlineSharpnessInverse").set_float(_outline_sharpness_inv);
 | |
| 				while (gs_effect_loop(_sdf_consumer_effect.get_object(), "Outline")) {
 | |
| 					_gfx_util->draw_fullscreen_triangle();
 | |
| 				}
 | |
| 			}
 | |
| 		} catch (...) {
 | |
| 		}
 | |
| 
 | |
| 		_output_rt->get_texture(_output_texture);
 | |
| 
 | |
| 		gs_blend_state_pop();
 | |
| 		_output_rendered = true;
 | |
| 	}
 | |
| 
 | |
| 	if (!_output_texture) {
 | |
| 		obs_source_skip_video_filter(_self);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
 | |
| 		streamfx::obs::gs::debug_marker gdm{streamfx::obs::gs::debug_color_render, "Render"};
 | |
| #endif
 | |
| 
 | |
| 		gs_eparam_t* ep = gs_effect_get_param_by_name(final_effect, "image");
 | |
| 		if (ep) {
 | |
| 			gs_effect_set_texture(ep, _output_texture->get_object());
 | |
| 		}
 | |
| 		while (gs_effect_loop(final_effect, "Draw")) {
 | |
| 			gs_draw_sprite(0, 0, baseW, baseH);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| sdf_effects_factory::sdf_effects_factory()
 | |
| {
 | |
| 	_info.id           = S_PREFIX "filter-sdf-effects";
 | |
| 	_info.type         = OBS_SOURCE_TYPE_FILTER;
 | |
| 	_info.output_flags = OBS_SOURCE_VIDEO;
 | |
| 
 | |
| 	support_size(false);
 | |
| 	finish_setup();
 | |
| 	register_proxy("obs-stream-effects-filter-sdf-effects");
 | |
| }
 | |
| 
 | |
| sdf_effects_factory::~sdf_effects_factory() {}
 | |
| 
 | |
| const char* sdf_effects_factory::get_name()
 | |
| {
 | |
| 	return D_TRANSLATE(ST_I18N);
 | |
| }
 | |
| 
 | |
| void sdf_effects_factory::get_defaults2(obs_data_t* data)
 | |
| {
 | |
| 	obs_data_set_default_bool(data, ST_KEY_SHADOW_OUTER, false);
 | |
| 	obs_data_set_default_int(data, ST_KEY_SHADOW_OUTER_COLOR, 0x00000000);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_OUTER_ALPHA, 100.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_OUTER_RANGE_MINIMUM, 0.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_OUTER_RANGE_MAXIMUM, 4.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_OUTER_OFFSET_X, 0.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_OUTER_OFFSET_Y, 0.0);
 | |
| 
 | |
| 	obs_data_set_default_bool(data, ST_KEY_SHADOW_INNER, false);
 | |
| 	obs_data_set_default_int(data, ST_KEY_SHADOW_INNER_COLOR, 0x00000000);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_INNER_ALPHA, 100.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_INNER_RANGE_MINIMUM, 0.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_INNER_RANGE_MAXIMUM, 4.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_INNER_OFFSET_X, 0.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SHADOW_INNER_OFFSET_Y, 0.0);
 | |
| 
 | |
| 	obs_data_set_default_bool(data, ST_KEY_GLOW_OUTER, false);
 | |
| 	obs_data_set_default_int(data, ST_KEY_GLOW_OUTER_COLOR, 0xFFFFFFFF);
 | |
| 	obs_data_set_default_double(data, ST_KEY_GLOW_OUTER_ALPHA, 100.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_GLOW_OUTER_WIDTH, 4.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_GLOW_OUTER_SHARPNESS, 50.0);
 | |
| 
 | |
| 	obs_data_set_default_bool(data, ST_KEY_GLOW_INNER, false);
 | |
| 	obs_data_set_default_int(data, ST_KEY_GLOW_INNER_COLOR, 0xFFFFFFFF);
 | |
| 	obs_data_set_default_double(data, ST_KEY_GLOW_INNER_ALPHA, 100.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_GLOW_INNER_WIDTH, 4.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_GLOW_INNER_SHARPNESS, 50.0);
 | |
| 
 | |
| 	obs_data_set_default_bool(data, ST_KEY_OUTLINE, false);
 | |
| 	obs_data_set_default_int(data, ST_KEY_OUTLINE_COLOR, 0x00000000);
 | |
| 	obs_data_set_default_double(data, ST_KEY_OUTLINE_ALPHA, 100.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_OUTLINE_WIDTH, 4.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_OUTLINE_OFFSET, 0.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_OUTLINE_SHARPNESS, 50.0);
 | |
| 
 | |
| 	obs_data_set_default_double(data, ST_KEY_SDF_SCALE, 100.0);
 | |
| 	obs_data_set_default_double(data, ST_KEY_SDF_THRESHOLD, 50.0);
 | |
| }
 | |
| 
 | |
| obs_properties_t* sdf_effects_factory::get_properties2(sdf_effects_instance* data)
 | |
| {
 | |
| 	obs_properties_t* prs = obs_properties_create();
 | |
| 	obs_property_t*   p   = nullptr;
 | |
| 
 | |
| #ifdef ENABLE_FRONTEND
 | |
| 	{
 | |
| 		obs_properties_add_button2(prs, S_MANUAL_OPEN, D_TRANSLATE(S_MANUAL_OPEN), streamfx::filter::sdf_effects::sdf_effects_factory::on_manual_open, nullptr);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	{ // Shadow Outer
 | |
| 		auto pr = obs_properties_create();
 | |
| 		obs_properties_add_group(prs, ST_KEY_SHADOW_OUTER, D_TRANSLATE(ST_I18N_SHADOW_OUTER), OBS_GROUP_CHECKABLE, pr);
 | |
| 
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_OUTER_RANGE_MINIMUM, D_TRANSLATE(ST_I18N_SHADOW_OUTER_RANGE_MINIMUM), -16.0, 16.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_OUTER_RANGE_MAXIMUM, D_TRANSLATE(ST_I18N_SHADOW_OUTER_RANGE_MAXIMUM), -16.0, 16.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_OUTER_OFFSET_X, D_TRANSLATE(ST_I18N_SHADOW_OUTER_OFFSET_X), -100.0, 100.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_OUTER_OFFSET_Y, D_TRANSLATE(ST_I18N_SHADOW_OUTER_OFFSET_Y), -100.0, 100.0, 0.01);
 | |
| 		obs_properties_add_color(pr, ST_KEY_SHADOW_OUTER_COLOR, D_TRANSLATE(ST_I18N_SHADOW_OUTER_COLOR));
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_OUTER_ALPHA, D_TRANSLATE(ST_I18N_SHADOW_OUTER_ALPHA), 0.0, 100.0, 0.1);
 | |
| 	}
 | |
| 
 | |
| 	{ // Shadow Inner
 | |
| 		auto pr = obs_properties_create();
 | |
| 		obs_properties_add_group(prs, ST_KEY_SHADOW_INNER, D_TRANSLATE(ST_I18N_SHADOW_INNER), OBS_GROUP_CHECKABLE, pr);
 | |
| 
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_INNER_RANGE_MINIMUM, D_TRANSLATE(ST_I18N_SHADOW_INNER_RANGE_MINIMUM), -16.0, 16.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_INNER_RANGE_MAXIMUM, D_TRANSLATE(ST_I18N_SHADOW_INNER_RANGE_MAXIMUM), -16.0, 16.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_INNER_OFFSET_X, D_TRANSLATE(ST_I18N_SHADOW_INNER_OFFSET_X), -100.0, 100.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_INNER_OFFSET_Y, D_TRANSLATE(ST_I18N_SHADOW_INNER_OFFSET_Y), -100.0, 100.0, 0.01);
 | |
| 		obs_properties_add_color(pr, ST_KEY_SHADOW_INNER_COLOR, D_TRANSLATE(ST_I18N_SHADOW_INNER_COLOR));
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SHADOW_INNER_ALPHA, D_TRANSLATE(ST_I18N_SHADOW_INNER_ALPHA), 0.0, 100.0, 0.1);
 | |
| 	}
 | |
| 
 | |
| 	{ // Glow Outer
 | |
| 		auto pr = obs_properties_create();
 | |
| 		obs_properties_add_group(prs, ST_KEY_GLOW_OUTER, D_TRANSLATE(ST_I18N_GLOW_OUTER), OBS_GROUP_CHECKABLE, pr);
 | |
| 
 | |
| 		obs_properties_add_color(pr, ST_KEY_GLOW_OUTER_COLOR, D_TRANSLATE(ST_I18N_GLOW_OUTER_COLOR));
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_GLOW_OUTER_ALPHA, D_TRANSLATE(ST_I18N_GLOW_OUTER_ALPHA), 0.0, 100.0, 0.1);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_GLOW_OUTER_WIDTH, D_TRANSLATE(ST_I18N_GLOW_OUTER_WIDTH), 0.0, 16.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_GLOW_OUTER_SHARPNESS, D_TRANSLATE(ST_I18N_GLOW_OUTER_SHARPNESS), 0.00, 100.0, 0.01);
 | |
| 	}
 | |
| 
 | |
| 	{ // Glow Inner
 | |
| 		auto pr = obs_properties_create();
 | |
| 		obs_properties_add_group(prs, ST_KEY_GLOW_INNER, D_TRANSLATE(ST_I18N_GLOW_INNER), OBS_GROUP_CHECKABLE, pr);
 | |
| 
 | |
| 		obs_properties_add_color(pr, ST_KEY_GLOW_INNER_COLOR, D_TRANSLATE(ST_I18N_GLOW_INNER_COLOR));
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_GLOW_INNER_ALPHA, D_TRANSLATE(ST_I18N_GLOW_INNER_ALPHA), 0.0, 100.0, 0.1);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_GLOW_INNER_WIDTH, D_TRANSLATE(ST_I18N_GLOW_INNER_WIDTH), 0.0, 16.0, 0.01);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_GLOW_INNER_SHARPNESS, D_TRANSLATE(ST_I18N_GLOW_INNER_SHARPNESS), 0.00, 100.0, 0.01);
 | |
| 	}
 | |
| 
 | |
| 	{ // Outline
 | |
| 		auto pr = obs_properties_create();
 | |
| 		obs_properties_add_group(prs, ST_KEY_OUTLINE, D_TRANSLATE(ST_I18N_OUTLINE), OBS_GROUP_CHECKABLE, pr);
 | |
| 
 | |
| 		obs_properties_add_color(pr, ST_KEY_OUTLINE_COLOR, D_TRANSLATE(ST_I18N_OUTLINE_COLOR));
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_OUTLINE_ALPHA, D_TRANSLATE(ST_I18N_OUTLINE_ALPHA), 0.0, 100.0, 0.1);
 | |
| 
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_OUTLINE_WIDTH, D_TRANSLATE(ST_I18N_OUTLINE_WIDTH), 0.0, 16.0, 0.01);
 | |
| 
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_OUTLINE_OFFSET, D_TRANSLATE(ST_I18N_OUTLINE_OFFSET), -16.0, 16.0, 0.01);
 | |
| 
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_OUTLINE_SHARPNESS, D_TRANSLATE(ST_I18N_OUTLINE_SHARPNESS), 0.00, 100.0, 0.01);
 | |
| 	}
 | |
| 
 | |
| 	{ // Advanced Options
 | |
| 		auto pr = obs_properties_create();
 | |
| 		obs_properties_add_group(prs, S_ADVANCED, D_TRANSLATE(S_ADVANCED), OBS_GROUP_NORMAL, pr);
 | |
| 
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SDF_SCALE, D_TRANSLATE(ST_I18N_SDF_SCALE), 0.1, 500.0, 0.1);
 | |
| 		obs_properties_add_float_slider(pr, ST_KEY_SDF_THRESHOLD, D_TRANSLATE(ST_I18N_SDF_THRESHOLD), 0.0, 100.0, 0.01);
 | |
| 	}
 | |
| 
 | |
| 	return prs;
 | |
| }
 | |
| 
 | |
| #ifdef ENABLE_FRONTEND
 | |
| bool sdf_effects_factory::on_manual_open(obs_properties_t* props, obs_property_t* property, void* data)
 | |
| {
 | |
| 	try {
 | |
| 		streamfx::open_url(HELP_URL);
 | |
| 		return false;
 | |
| 	} catch (const std::exception& ex) {
 | |
| 		D_LOG_ERROR("Failed to open manual due to error: %s", ex.what());
 | |
| 		return false;
 | |
| 	} catch (...) {
 | |
| 		D_LOG_ERROR("Failed to open manual due to unknown error.", "");
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| #endif
 | |
| 
 | |
| std::shared_ptr<sdf_effects_factory> _filter_sdf_effects_factory_instance = nullptr;
 | |
| 
 | |
| void streamfx::filter::sdf_effects::sdf_effects_factory::initialize()
 | |
| {
 | |
| 	try {
 | |
| 		if (!_filter_sdf_effects_factory_instance)
 | |
| 			_filter_sdf_effects_factory_instance = std::make_shared<sdf_effects_factory>();
 | |
| 	} catch (const std::exception& ex) {
 | |
| 		D_LOG_ERROR("Failed to initialize due to error: %s", ex.what());
 | |
| 	} catch (...) {
 | |
| 		D_LOG_ERROR("Failed to initialize due to unknown error.", "");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void streamfx::filter::sdf_effects::sdf_effects_factory::finalize()
 | |
| {
 | |
| 	_filter_sdf_effects_factory_instance.reset();
 | |
| }
 | |
| 
 | |
| std::shared_ptr<sdf_effects_factory> streamfx::filter::sdf_effects::sdf_effects_factory::get()
 | |
| {
 | |
| 	return _filter_sdf_effects_factory_instance;
 | |
| }
 |