52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #pragma once
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| #include <cinttypes>
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| #include <xmmintrin.h>
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| #include "gs-limits.hpp"
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| 
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| // OBS
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| #ifdef _MSC_VER
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| #pragma warning(push)
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| #pragma warning(disable : 4201)
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| #endif
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| #include <graphics/vec3.h>
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| #ifdef _MSC_VER
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| #pragma warning(pop)
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| #endif
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| 
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| namespace gs {
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| 	struct vertex {
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| 		vec3*     position;
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| 		vec3*     normal;
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| 		vec3*     tangent;
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| 		uint32_t* color;
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| 		vec4*     uv[MAXIMUM_UVW_LAYERS];
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| 
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| 		vertex();
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| 		vertex(vec3* p, vec3* n, vec3* t, uint32_t* col, vec4* uv[MAXIMUM_UVW_LAYERS]);
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| 		~vertex();
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| 
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| 		private:
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| 		bool  hasStore;
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| 		void* store;
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| 	};
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| } // namespace gs
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