45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2020 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #pragma once
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| #include <cstddef>
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| #include <memory>
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| #include "nvidia-cuda-stream.hpp"
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| #include "nvidia-cuda.hpp"
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| #include "obs/gs/gs-texture.hpp"
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| 
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| namespace nvidia::cuda {
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| 	class gstexture {
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| 		std::shared_ptr<::nvidia::cuda::cuda> _cuda;
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| 		std::shared_ptr<gs::texture>          _texture;
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| 		cu_graphics_resource_t                _resource;
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| 
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| 		bool                                  _is_mapped;
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| 		cu_array_t                            _pointer;
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| 		std::shared_ptr<nvidia::cuda::stream> _stream;
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| 
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| 		public:
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| 		gstexture(std::shared_ptr<nvidia::cuda::cuda> cuda, std::shared_ptr<gs::texture> texture);
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| 		~gstexture();
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| 
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| 		cu_array_t map(std::shared_ptr<nvidia::cuda::stream> stream);
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| 		void       unmap();
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| 	};
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| } // namespace nvidia::cuda
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