HolidayManager: Disable bingo night till we have working estates

This commit is contained in:
DarthM 2024-12-15 00:23:02 -06:00
parent 7c22f939d9
commit 5d5be4b1e5
1 changed files with 34 additions and 34 deletions

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@ -24,7 +24,7 @@ from toontown.ai.HolidayInfoYearly import *
from toontown.ai.HolidayInfoRelatively import *
from toontown.ai import HolidayRepeaterAI
from toontown.effects import FireworkManagerAI
from toontown.fishing import BingoNightHolidayAI
# from toontown.fishing import BingoNightHolidayAI
from toontown.suit import HolidaySuitInvasionManagerAI
from toontown.ai import BlackCatHolidayMgrAI
from toontown.ai import ScavengerHuntMgrAI
@ -1533,17 +1533,17 @@ class HolidayManagerAI:
# (Month.OCTOBER, 30, 14, 59, 59) ]
#),
ToontownGlobals.FISH_BINGO_NIGHT: HolidayInfo_Weekly(
BingoNightHolidayAI.BingoNightHolidayAI,
# Fish Bingo Night - runs once a week
# Time1: 3pm PST to 9pm PST on Wednesdays
[ (Day.TUESDAY, 20, 0, 0),
(Day.WEDNESDAY, 5, 0, 0),
# ToontownGlobals.FISH_BINGO_NIGHT: HolidayInfo_Weekly(
# BingoNightHolidayAI.BingoNightHolidayAI,
# # Fish Bingo Night - runs once a week
# # Time1: 3pm PST to 9pm PST on Wednesdays
# [ (Day.TUESDAY, 20, 0, 0),
# (Day.WEDNESDAY, 5, 0, 0),
(Day.SATURDAY, 20, 0, 0),
(Day.SUNDAY, 5, 0, 0) ],
displayOnCalendar = False,
),
# (Day.SATURDAY, 20, 0, 0),
# (Day.SUNDAY, 5, 0, 0) ],
# displayOnCalendar = False,
# ),
ToontownGlobals.KART_RECORD_DAILY_RESET: HolidayInfo_Daily(
RaceManagerAI.KartRecordDailyResetter,
@ -1633,16 +1633,16 @@ class HolidayManagerAI:
holidays = holidaysCommon
if not language in ['japanese', 'german', 'portuguese', 'french'] :
if simbase.wantBingo:
holidays[ToontownGlobals.FISH_BINGO_NIGHT] = HolidayInfo_Weekly(
BingoNightHolidayAI.BingoNightHolidayAI,
# Fish Bingo Night - runs once a week
# Time: 12:00:01 am PST to 11:59:59 pm PST on Wednesdays
[(Day.WEDNESDAY, 0, 0, 1),
(Day.WEDNESDAY, 23, 59, 59),
],
displayOnCalendar = True,
)
# if simbase.wantBingo:
# holidays[ToontownGlobals.FISH_BINGO_NIGHT] = HolidayInfo_Weekly(
# BingoNightHolidayAI.BingoNightHolidayAI,
# # Fish Bingo Night - runs once a week
# # Time: 12:00:01 am PST to 11:59:59 pm PST on Wednesdays
# [(Day.WEDNESDAY, 0, 0, 1),
# (Day.WEDNESDAY, 23, 59, 59),
# ],
# displayOnCalendar = True,
# )
if simbase.wantKarts:
holidays[ToontownGlobals.KART_RECORD_DAILY_RESET] = HolidayInfo_Daily(
@ -1696,22 +1696,22 @@ class HolidayManagerAI:
# of Fish Bingo, Circuit Racing, and Trolley Holiday for 24 hours
if simbase.config.GetBool('want-silly-saturday', 1):
holidays[ToontownGlobals.SILLY_SATURDAY_BINGO] = HolidayInfo_Weekly(
BingoNightHolidayAI.BingoNightHolidayAI,
[(Day.SATURDAY, 0, 0, 1),
(Day.SATURDAY, 1, 59, 59),
# holidays[ToontownGlobals.SILLY_SATURDAY_BINGO] = HolidayInfo_Weekly(
# BingoNightHolidayAI.BingoNightHolidayAI,
# [(Day.SATURDAY, 0, 0, 1),
# (Day.SATURDAY, 1, 59, 59),
(Day.SATURDAY, 6, 0, 0),
(Day.SATURDAY, 7, 59, 59),
# (Day.SATURDAY, 6, 0, 0),
# (Day.SATURDAY, 7, 59, 59),
(Day.SATURDAY, 12, 0, 0),
(Day.SATURDAY, 13, 59, 59),
# (Day.SATURDAY, 12, 0, 0),
# (Day.SATURDAY, 13, 59, 59),
(Day.SATURDAY, 18, 0, 0),
(Day.SATURDAY, 19, 59, 59),
],
displayOnCalendar = True,
)
# (Day.SATURDAY, 18, 0, 0),
# (Day.SATURDAY, 19, 59, 59),
# ],
# displayOnCalendar = True,
# )
holidays[ToontownGlobals.SILLY_SATURDAY_CIRCUIT] = HolidayInfo_Weekly(
RaceManagerAI.CircuitRaceHolidayMgr,
[(Day.SATURDAY, 2, 0, 0),