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@ -1,963 +0,0 @@
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import json
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import time
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import os
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from datetime import datetime
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from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.DistributedObjectGlobalUD import DistributedObjectGlobalUD
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from direct.distributed.PyDatagram import *
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from otp.otpbase import OTPGlobals
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from toontown.makeatoon.NameGenerator import NameGenerator
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from toontown.toon.ToonDNA import ToonDNA
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from toontown.toonbase import TTLocalizer
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class AccountDB:
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"""
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AccountDB is the base class for all account database interface implementations.
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"""
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def __init__(self, loginManager):
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self.loginManager = loginManager
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def lookup(self, playToken, callback):
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raise NotImplementedError('lookup') # Must be overridden by subclass.
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def storeAccountId(self, databaseId, accountId, callback):
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raise NotImplementedError('storeAccountId') # Must be overridden by subclass.
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class DeveloperAccountDB(AccountDB):
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def __init__(self, loginManager):
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AccountDB.__init__(self, loginManager)
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# Setup the accountToId dictionary
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self.accountDbFilePath = config.GetString('accountdb-local-file', 'astron/databases/accounts.json')
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# Load the JSON file if it exists.
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if os.path.exists(self.accountDbFilePath):
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with open(self.accountDbFilePath, 'r') as file:
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self.accountToId = json.load(file)
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else:
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# If not, create a blank file.
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self.accountToId = {}
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with open(self.accountDbFilePath, 'w') as file:
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json.dump(self.accountToId, file)
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def lookup(self, playToken, callback):
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# Check if this play token exists in the accountsToId:
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if playToken not in self.accountToId:
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# It is not, so we'll associate them with a brand new account object.
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# Get the default access level from config.
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accessLevel = config.GetString('default-access-level', "SYSTEM_ADMIN")
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if accessLevel not in OTPGlobals.AccessLevelName2Int:
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self.loginManager.notify.warning(f'Access Level "{accessLevel}" isn\'t defined. Reverting back to SYSTEM_ADMIN')
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accessLevel = "SYSTEM_ADMIN"
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callback({'success': True,
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'accountId': 0,
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'databaseId': playToken,
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'accessLevel': accessLevel})
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else:
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def handleAccount(dclass, fields):
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if dclass != self.loginManager.air.dclassesByName['AstronAccountUD']:
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result = {'success': False,
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'reason': 'Your account object (%s) was not found in the database!' % dclass}
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else:
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# We already have an account object, so we'll just return what we have.
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result = {'success': True,
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'accountId': self.accountToId[playToken],
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'databaseId': playToken,
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'accessLevel': fields.get('ACCESS_LEVEL', 'NO_ACCESS')}
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callback(result)
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# Query the account from Astron to verify its existance. We need to get
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# the ACCESS_LEVEL field anyways.
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# TODO: Add a timeout timer?
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self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId,
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self.accountToId[playToken], handleAccount,
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self.loginManager.air.dclassesByName['AstronAccountUD'],
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('ACCESS_LEVEL',))
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def storeAccountId(self, databaseId, accountId, callback):
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if databaseId not in self.accountToId:
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self.accountToId[databaseId] = accountId
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with open(self.accountDbFilePath, 'w') as file:
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json.dump(self.accountToId, file, indent=2)
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callback(True)
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else:
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self.loginManager.notify.warning(f"Attempted to store user {databaseId} with account {accountId} even though it already exists!")
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callback(False)
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class GameOperation:
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def __init__(self, loginManager, sender):
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self.loginManager = loginManager
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self.sender = sender
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self.callback = None
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def setCallback(self, callback):
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self.callback = callback
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def _handleDone(self):
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# Deletes the sender from either sender2loginOperation or account2operation
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# depending on the type of operation we are running.
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if self.__class__.__name__ == 'LoginOperation':
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del self.loginManager.sender2loginOperation[self.sender]
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else:
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del self.loginManager.account2operation[self.sender]
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def _handleCloseConnection(self, reason=''):
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# Closes either the sender connection or the sender account
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# depending on the type of operation we are running, and then
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# finishes off this operation.
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if self.__class__.__name__ == 'LoginOperation':
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self.loginManager.closeConnection(self.sender, reason=reason)
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else:
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self.loginManager.closeConnection(self.sender, reason=reason, isAccount=True)
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self._handleDone()
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class LoginOperation(GameOperation):
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def __init__(self, loginManager, sender):
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GameOperation.__init__(self, loginManager, sender)
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self.playToken = ''
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self.databaseId = 0
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self.accountId = 0
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self.account = None
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def start(self, playToken):
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self.playToken = playToken
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self.loginManager.accountDb.lookup(playToken, self.__handleLookup)
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def __handleLookup(self, result):
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# This is a callback function that will be called by the lookup function
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# of the AstronLoginManager's account DB interface. It processes the
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# lookup function's result & determines which operation should run next.
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if not result.get('success'):
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# The play token was rejected!
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self.loginManager.air.writeServerEvent('play-token-rejected', self.sender, self.playToken)
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self._handleCloseConnection(result.get('reason', 'The accounts database rejected your play token.'))
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return
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# Grab the databaseId, accessLevel, and the accountId from the result.
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self.databaseId = result.get('databaseId', 0)
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self.accessLevel = result.get('accessLevel', 0)
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accountId = result.get('accountId', 0)
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if accountId:
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# There is an account ID, so let's retrieve the associated account.
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self.accountId = accountId
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self.__handleRetrieveAccount()
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else:
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# There is no account ID, so let's create a new account.
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self.__handleCreateAccount()
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def __handleRetrieveAccount(self):
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self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, self.accountId,
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self.__handleAccountRetrieved)
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def __handleAccountRetrieved(self, dclass, fields):
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# Checks if the queried object is valid and if it is, calls
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# the __handleSetAccount function. Otherwise, the connection is closed.
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if dclass != self.loginManager.air.dclassesByName['AstronAccountUD']:
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# This is not an account object! Close the connection.
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self._handleCloseConnection('Your account object (%s) was not found in the database!' % dclass)
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return
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# We can now call the __handleSetAccount function.
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self.account = fields
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self.__handleSetAccount()
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def __handleCreateAccount(self):
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self.account = {'ACCOUNT_AV_SET': [0] * 6,
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'ESTATE_ID': 0,
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'ACCOUNT_AV_SET_DEL': [],
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'CREATED': time.ctime(),
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'LAST_LOGIN': time.ctime(),
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'ACCOUNT_ID': str(self.databaseId),
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'ACCESS_LEVEL': self.accessLevel}
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self.loginManager.air.dbInterface.createObject(self.loginManager.air.dbId,
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self.loginManager.air.dclassesByName['AstronAccountUD'],
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self.account, self.__handleAccountCreated)
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def __handleAccountCreated(self, accountId):
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# This function handles successful & unsuccessful account creations.
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if not accountId:
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# If we don't have an accountId, then that means the database was unable
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# to create an account object for us, for whatever reason. Close the connection.
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self.notify.warning('Database failed to create an account object!')
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self._handleCloseConnection('Your account object could not be created in the game database.')
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return
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# Otherwise, the account object was created successfully!
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self.loginManager.air.writeServerEvent('account-created', accountId)
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# We can now call the __storeAccountId function.
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self.accountId = accountId
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self.__storeAccountId()
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def __storeAccountId(self):
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self.loginManager.accountDb.storeAccountId(self.databaseId, self.accountId, self.__handleAccountIdStored)
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def __handleAccountIdStored(self, success=True):
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if not success:
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# The account bridge was unable to store the account ID,
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# for whatever reason. Close the connection.
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self._handleCloseConnection('The account server could not save your account database ID!')
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return
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# We are all set with account creation now! It's time to call the __handleSetAccount function.
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self.__handleSetAccount()
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def __handleSetAccount(self):
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# if somebody's already logged into this account, disconnect them
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datagram = PyDatagram()
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datagram.addServerHeader(self.loginManager.GetAccountConnectionChannel(self.accountId),
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self.loginManager.air.ourChannel, CLIENTAGENT_EJECT)
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datagram.addUint16(100)
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datagram.addString('This account has been logged in elsewhere.')
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self.loginManager.air.send(datagram)
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# add connection to account channel
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datagram = PyDatagram()
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datagram.addServerHeader(self.sender, self.loginManager.air.ourChannel, CLIENTAGENT_OPEN_CHANNEL)
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datagram.addChannel(self.loginManager.GetAccountConnectionChannel(self.accountId))
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self.loginManager.air.send(datagram)
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# set sender channel to represent account affiliation
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datagram = PyDatagram()
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datagram.addServerHeader(self.sender, self.loginManager.air.ourChannel, CLIENTAGENT_SET_CLIENT_ID)
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datagram.addChannel(self.accountId << 32) # accountId is in high 32 bits, 0 in low (no avatar).
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self.loginManager.air.send(datagram)
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# set client state to established, thus un-sandboxing the sender
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self.loginManager.air.setClientState(self.sender, 2)
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# Update the last login timestamp.
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self.loginManager.air.dbInterface.updateObject(self.loginManager.air.dbId, self.accountId,
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self.loginManager.air.dclassesByName['AstronAccountUD'],
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{'LAST_LOGIN': time.ctime(),
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'ACCOUNT_ID': str(self.databaseId),
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'ACCESS_LEVEL': self.accessLevel})
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responseData = {
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'returnCode': 0,
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'respString': '',
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'accountNumber': self.sender,
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'createFriendsWithChat': 'YES',
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'chatCodeCreationRule': 'YES',
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'access': 'FULL',
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'WhiteListResponse': 'YES',
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'lastLoggedInStr': self.getLastLoggedInStr(),
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'accountDays': self.getAccountDays(),
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'serverTime': int(time.time()),
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'toonAccountType': 'NO_PARENT_ACCOUNT',
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'userName': str(self.databaseId)
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}
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responseBlob = json.dumps(responseData)
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self.loginManager.sendUpdateToChannel(self.sender, 'loginResponse', [responseBlob])
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self._handleDone()
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def getLastLoggedInStr(self):
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lastLoggedInStr = ''
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if hasattr(self.loginManager.air, 'toontownTimeManager') and self.loginManager.air.toontownTimeManager:
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lastLoggedInStr = datetime.strftime(self.loginManager.air.toontownTimeManager.getCurServerDateTime(),
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self.loginManager.air.toontownTimeManager.formatStr)
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return lastLoggedInStr
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def getAccountCreationDate(self):
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accountCreationDate = self.account.get('CREATED', '')
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try:
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accountCreationDate = datetime.fromtimestamp(time.mktime(time.strptime(accountCreationDate)))
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except ValueError:
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accountCreationDate = ''
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return accountCreationDate
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def getAccountDays(self):
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accountCreationDate = self.getAccountCreationDate()
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accountDays = -1
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if accountCreationDate:
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now = datetime.fromtimestamp(time.mktime(time.strptime(time.ctime())))
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accountDays = abs((now - accountCreationDate).days)
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return accountDays
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class AvatarOperation(GameOperation):
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def __init__(self, loginManager, sender):
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GameOperation.__init__(self, loginManager, sender)
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self.account = None
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self.avList = []
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def start(self):
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self.__handleRetrieveAccount()
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def __handleRetrieveAccount(self):
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self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, self.sender,
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self.__handleAccountRetrieved)
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def __handleAccountRetrieved(self, dclass, fields):
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if dclass != self.loginManager.air.dclassesByName['AstronAccountUD']:
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# This is not an account object! Close the connection:
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self._handleCloseConnection('Your account object (%s) was not found in the database!' % dclass)
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return
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# Set the account & avList:
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self.account = fields
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|
|
|
|
self.avList = self.account['ACCOUNT_AV_SET']
|
|
|
|
|
|
|
|
|
|
# Sanitize the avList, just in case it is too long/short:
|
|
|
|
|
self.avList = self.avList[:6]
|
|
|
|
|
self.avList += [0] * (6 - len(self.avList))
|
|
|
|
|
|
|
|
|
|
# We're done; run the callback, if any:
|
|
|
|
|
if self.callback is not None:
|
|
|
|
|
self.callback()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class GetAvatarsOperation(AvatarOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
AvatarOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.setCallback(self._handleQueryAvatars)
|
|
|
|
|
self.pendingAvatars = None
|
|
|
|
|
self.avatarFields = None
|
|
|
|
|
|
|
|
|
|
def _handleQueryAvatars(self):
|
|
|
|
|
# Now, we will query the avatars that exist in the account.
|
|
|
|
|
self.pendingAvatars = set()
|
|
|
|
|
self.avatarFields = {}
|
|
|
|
|
|
|
|
|
|
# Loop through the list of avatars:
|
|
|
|
|
for avId in self.avList:
|
|
|
|
|
if avId:
|
|
|
|
|
# This index contains an avatar! Add it to the pending avatars.
|
|
|
|
|
self.pendingAvatars.add(avId)
|
|
|
|
|
|
|
|
|
|
# This is our callback function that queryObject
|
|
|
|
|
# will call when done querying each avatar object.
|
|
|
|
|
def response(dclass, fields, avId=avId):
|
|
|
|
|
if dclass != self.loginManager.air.dclassesByName['DistributedToonUD']:
|
|
|
|
|
# The dclass is invalid! Close the connection:
|
|
|
|
|
self._handleCloseConnection('One of the account\'s avatars is invalid! dclass = %s, expected = %s' % (
|
|
|
|
|
dclass, self.loginManager.air.dclassesByName['DistributedToonUD'].getName()))
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Otherwise, we're all set! Add the queried avatar fields to the
|
|
|
|
|
# avatarFields array, remove from the pending list, and call the
|
|
|
|
|
# __handleSendAvatars function.
|
|
|
|
|
self.avatarFields[avId] = fields
|
|
|
|
|
self.pendingAvatars.remove(avId)
|
|
|
|
|
if not self.pendingAvatars:
|
|
|
|
|
self.__handleSendAvatars()
|
|
|
|
|
|
|
|
|
|
# Query the avatar object.
|
|
|
|
|
self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, avId, response)
|
|
|
|
|
|
|
|
|
|
if not self.pendingAvatars:
|
|
|
|
|
# No pending avatars! Call the __handleSendAvatars function:
|
|
|
|
|
self.__handleSendAvatars()
|
|
|
|
|
|
|
|
|
|
def __handleSendAvatars(self):
|
|
|
|
|
potentialAvatars = []
|
|
|
|
|
for avId, fields in list(self.avatarFields.items()):
|
|
|
|
|
index = self.avList.index(avId)
|
|
|
|
|
wishNameState = fields.get('WishNameState', [''])[0]
|
|
|
|
|
name = fields['setName'][0]
|
|
|
|
|
nameState = 0
|
|
|
|
|
if wishNameState == 'OPEN':
|
|
|
|
|
nameState = 1
|
|
|
|
|
elif wishNameState == 'PENDING':
|
|
|
|
|
nameState = 2
|
|
|
|
|
elif wishNameState == 'APPROVED':
|
|
|
|
|
nameState = 3
|
|
|
|
|
name = fields['WishName'][0]
|
|
|
|
|
elif wishNameState == 'REJECTED':
|
|
|
|
|
nameState = 4
|
|
|
|
|
elif wishNameState == 'LOCKED':
|
|
|
|
|
nameState = 0
|
|
|
|
|
else:
|
|
|
|
|
# unknown name state.
|
|
|
|
|
nameState = 0
|
|
|
|
|
|
|
|
|
|
potentialAvatars.append([avId, name, fields['setDNAString'][0], index, nameState])
|
|
|
|
|
|
|
|
|
|
self.loginManager.sendUpdateToAccountId(self.sender, 'avatarListResponse', [potentialAvatars])
|
|
|
|
|
self._handleDone()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class CreateAvatarOperation(GameOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
GameOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.avPosition = None
|
|
|
|
|
self.avDNA = None
|
|
|
|
|
|
|
|
|
|
def start(self, avDNA, avPosition):
|
|
|
|
|
# First, perform some basic sanity checking.
|
|
|
|
|
if avPosition >= 6:
|
|
|
|
|
# This index is invalid! Close the connection.
|
|
|
|
|
self._handleCloseConnection('Invalid index specified!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Check if this DNA is valid:
|
|
|
|
|
dna = ToonDNA()
|
|
|
|
|
valid = dna.isValidNetString(avDNA)
|
|
|
|
|
if not valid:
|
|
|
|
|
# This DNA is invalid! Close the connection.
|
|
|
|
|
self._handleCloseConnection('Invalid DNA specified!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Store these values:
|
|
|
|
|
self.avPosition = avPosition
|
|
|
|
|
self.avDNA = avDNA
|
|
|
|
|
|
|
|
|
|
# Now we can query their account.
|
|
|
|
|
self.__handleRetrieveAccount()
|
|
|
|
|
|
|
|
|
|
def __handleRetrieveAccount(self):
|
|
|
|
|
self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, self.sender,
|
|
|
|
|
self.__handleAccountRetrieved)
|
|
|
|
|
|
|
|
|
|
def __handleAccountRetrieved(self, dclass, fields):
|
|
|
|
|
if dclass != self.loginManager.air.dclassesByName['AstronAccountUD']:
|
|
|
|
|
# This is not an account object! Close the connection.
|
|
|
|
|
self._handleCloseConnection('Your account object (%s) was not found in the database!' % dclass)
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Now we will get our avList.
|
|
|
|
|
self.account = fields
|
|
|
|
|
self.avList = self.account['ACCOUNT_AV_SET']
|
|
|
|
|
|
|
|
|
|
# We will now sanitize the avList.
|
|
|
|
|
self.avList = self.avList[:6]
|
|
|
|
|
self.avList += [0] * (6 - len(self.avList))
|
|
|
|
|
|
|
|
|
|
# Check if the index is open:
|
|
|
|
|
if self.avList[self.avPosition]:
|
|
|
|
|
# This index is not open! Close the connection.
|
|
|
|
|
self._handleCloseConnection('This avatar slot is already taken by another avatar!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# All set, now let's create the avatar!
|
|
|
|
|
self.__handleCreateAvatar()
|
|
|
|
|
|
|
|
|
|
def __handleCreateAvatar(self):
|
|
|
|
|
dna = ToonDNA()
|
|
|
|
|
dna.makeFromNetString(self.avDNA)
|
|
|
|
|
colorString = TTLocalizer.NumToColor[dna.headColor]
|
|
|
|
|
animalType = TTLocalizer.AnimalToSpecies[dna.getAnimal()]
|
|
|
|
|
name = ' '.join((colorString, animalType))
|
|
|
|
|
toonFields = {'setName': (name,),
|
|
|
|
|
'WishNameState': ('OPEN',),
|
|
|
|
|
'WishName': ('',),
|
|
|
|
|
'setDNAString': (self.avDNA,),
|
|
|
|
|
'setDISLid': (self.sender,)}
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.dbInterface.createObject(self.loginManager.air.dbId,
|
|
|
|
|
self.loginManager.air.dclassesByName['DistributedToonUD'],
|
|
|
|
|
toonFields, self.__handleToonCreated)
|
|
|
|
|
|
|
|
|
|
def __handleToonCreated(self, avId):
|
|
|
|
|
if not avId:
|
|
|
|
|
# The database was unable to create a new avatar object! Close the connection.
|
|
|
|
|
self._handleCloseConnection('Database failed to create the new avatar object!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# We can now store the avatar.
|
|
|
|
|
self.avId = avId
|
|
|
|
|
self.__handleStoreAvatar()
|
|
|
|
|
|
|
|
|
|
def __handleStoreAvatar(self):
|
|
|
|
|
self.avList[self.avPosition] = self.avId
|
|
|
|
|
self.loginManager.air.dbInterface.updateObject(self.loginManager.air.dbId, self.sender,
|
|
|
|
|
self.loginManager.air.dclassesByName['AstronAccountUD'],
|
|
|
|
|
{'ACCOUNT_AV_SET': self.avList},
|
|
|
|
|
{'ACCOUNT_AV_SET': self.account['ACCOUNT_AV_SET']},
|
|
|
|
|
self.__handleAvatarStored)
|
|
|
|
|
|
|
|
|
|
def __handleAvatarStored(self, fields):
|
|
|
|
|
if fields:
|
|
|
|
|
# The new avatar was not associated with the account! Close the connection.
|
|
|
|
|
self._handleCloseConnection('Database failed to associate the new avatar to your account!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Otherwise, we're done!
|
|
|
|
|
self.loginManager.air.writeServerEvent('avatar-created', self.avId, self.sender, self.avPosition)
|
|
|
|
|
self.loginManager.sendUpdateToAccountId(self.sender, 'createAvatarResponse', [self.avId])
|
|
|
|
|
self._handleDone()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class SetNamePatternOperation(AvatarOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
AvatarOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.setCallback(self.__handleRetrieveAvatar)
|
|
|
|
|
self.avId = None
|
|
|
|
|
self.pattern = None
|
|
|
|
|
|
|
|
|
|
def start(self, avId, pattern):
|
|
|
|
|
self.avId = avId
|
|
|
|
|
self.pattern = pattern
|
|
|
|
|
AvatarOperation.start(self)
|
|
|
|
|
|
|
|
|
|
def __handleRetrieveAvatar(self):
|
|
|
|
|
# Retrieves the avatar from the database.
|
|
|
|
|
if self.avId and self.avId not in self.avList:
|
|
|
|
|
# The avatar exists, but it's not an avatar that is
|
|
|
|
|
# associated with this account. Close the connection.
|
|
|
|
|
self._handleCloseConnection('Tried to name an avatar not in the account!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Query the database for the avatar. self.__handleAvatarRetrieved is
|
|
|
|
|
# our callback which will be called upon queryObject's completion.
|
|
|
|
|
self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, self.avId,
|
|
|
|
|
self.__handleAvatarRetrieved)
|
|
|
|
|
|
|
|
|
|
def __handleAvatarRetrieved(self, dclass, fields):
|
|
|
|
|
if dclass != self.loginManager.air.dclassesByName['DistributedToonUD']:
|
|
|
|
|
# This dclass is not a valid avatar! Close the connection.
|
|
|
|
|
self._handleCloseConnection('One of the account\'s avatars is invalid!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
if fields['WishNameState'][0] != 'OPEN':
|
|
|
|
|
# This avatar's wish name state is not set
|
|
|
|
|
# to a nameable state. Close the connection.
|
|
|
|
|
self._handleCloseConnection('Avatar is not in a nameable state!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Otherwise, we can set the name:
|
|
|
|
|
self.__handleSetName()
|
|
|
|
|
|
|
|
|
|
def __handleSetName(self):
|
|
|
|
|
parts = []
|
|
|
|
|
for p, f in self.pattern:
|
|
|
|
|
part = self.loginManager.nameGenerator.nameDictionary.get(p, ('', ''))[1]
|
|
|
|
|
if f:
|
|
|
|
|
part = part[:1].upper() + part[1:]
|
|
|
|
|
else:
|
|
|
|
|
part = part.lower()
|
|
|
|
|
|
|
|
|
|
parts.append(part)
|
|
|
|
|
|
|
|
|
|
parts[2] += parts.pop(3)
|
|
|
|
|
while '' in parts:
|
|
|
|
|
parts.remove('')
|
|
|
|
|
|
|
|
|
|
name = ' '.join(parts)
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.dbInterface.updateObject(self.loginManager.air.dbId, self.avId,
|
|
|
|
|
self.loginManager.air.dclassesByName['DistributedToonUD'],
|
|
|
|
|
{'WishNameState': ('LOCKED',),
|
|
|
|
|
'WishName': ('',),
|
|
|
|
|
'setName': (name,)})
|
|
|
|
|
|
|
|
|
|
self.loginManager.sendUpdateToAccountId(self.sender, 'namePatternAnswer', [self.avId, 1])
|
|
|
|
|
self._handleDone()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class SetNameTypedOperation(AvatarOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
AvatarOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.setCallback(self.__handleRetrieveAvatar)
|
|
|
|
|
self.avId = None
|
|
|
|
|
self.name = None
|
|
|
|
|
|
|
|
|
|
def start(self, avId, name):
|
|
|
|
|
self.avId = avId
|
|
|
|
|
self.name = name
|
|
|
|
|
if self.avId:
|
|
|
|
|
AvatarOperation.start(self)
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
self.__handleJudgeName()
|
|
|
|
|
|
|
|
|
|
def __handleRetrieveAvatar(self):
|
|
|
|
|
# Retrieves the avatar from the database.
|
|
|
|
|
if self.avId and self.avId not in self.avList:
|
|
|
|
|
# The avatar exists, but it's not an avatar that is
|
|
|
|
|
# associated with this account. Close the connection.
|
|
|
|
|
self._handleCloseConnection('Tried to name an avatar not in the account!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Query the database for the avatar. self.__handleAvatarRetrieved is
|
|
|
|
|
# our callback which will be called upon queryObject's completion.
|
|
|
|
|
self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, self.avId,
|
|
|
|
|
self.__handleAvatarRetrieved)
|
|
|
|
|
|
|
|
|
|
def __handleAvatarRetrieved(self, dclass, fields):
|
|
|
|
|
if dclass != self.loginManager.air.dclassesByName['DistributedToonUD']:
|
|
|
|
|
# This dclass is not a valid avatar! Close the connection.
|
|
|
|
|
self._handleCloseConnection('One of the account\'s avatars is invalid!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
if fields['WishNameState'][0] != 'OPEN':
|
|
|
|
|
# This avatar's wish name state is not set
|
|
|
|
|
# to a nameable state. Close the connection.
|
|
|
|
|
self._handleCloseConnection('Avatar is not in a nameable state!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Now we can move on to the judging!
|
|
|
|
|
self.__handleJudgeName()
|
|
|
|
|
|
|
|
|
|
def __handleJudgeName(self):
|
|
|
|
|
status = 1 # TODO Make this useful
|
|
|
|
|
if self.avId and status:
|
|
|
|
|
self.loginManager.air.dbInterface.updateObject(self.loginManager.air.dbId, self.avId,
|
|
|
|
|
self.loginManager.air.dclassesByName['DistributedToonUD'],
|
|
|
|
|
{'WishNameState': ('PENDING',),
|
|
|
|
|
'WishName': (self.name,)})
|
|
|
|
|
|
|
|
|
|
self.loginManager.sendUpdateToAccountId(self.sender, 'nameTypedResponse', [self.avId, status])
|
|
|
|
|
self._handleDone()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class AcknowledgeNameOperation(AvatarOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
AvatarOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.setCallback(self.__handleGetTargetAvatar)
|
|
|
|
|
self.avId = None
|
|
|
|
|
|
|
|
|
|
def start(self, avId):
|
|
|
|
|
self.avId = avId
|
|
|
|
|
AvatarOperation.start(self)
|
|
|
|
|
|
|
|
|
|
def __handleGetTargetAvatar(self):
|
|
|
|
|
# Make sure that the target avatar is part of the account:
|
|
|
|
|
if self.avId not in self.avList:
|
|
|
|
|
# The sender tried to acknowledge name on an avatar not on the account!
|
|
|
|
|
# Close the connection.
|
|
|
|
|
self._handleCloseConnection('Tried to acknowledge name on an avatar not in the account!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# We can now query the database for the avatar. self.__handleAvatarRetrieved is the
|
|
|
|
|
# callback which will be called upon the completion of queryObject.
|
|
|
|
|
self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, self.avId,
|
|
|
|
|
self.__handleAvatarRetrieved)
|
|
|
|
|
|
|
|
|
|
def __handleAvatarRetrieved(self, dclass, fields):
|
|
|
|
|
if dclass != self.loginManager.air.dclassesByName['DistributedToonUD']:
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
wishNameState = fields['WishNameState'][0]
|
|
|
|
|
wishName = fields['WishName'][0]
|
|
|
|
|
name = fields['setName'][0]
|
|
|
|
|
if wishNameState == 'APPROVED':
|
|
|
|
|
wishNameState = 'LOCKED'
|
|
|
|
|
name = wishName
|
|
|
|
|
wishName = ''
|
|
|
|
|
elif wishNameState == 'REJECTED':
|
|
|
|
|
wishNameState = 'OPEN'
|
|
|
|
|
wishName = ''
|
|
|
|
|
else:
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.dbInterface.updateObject(self.loginManager.air.dbId, self.avId,
|
|
|
|
|
self.loginManager.air.dclassesByName['DistributedToonUD'],
|
|
|
|
|
{'WishNameState': (wishNameState,),
|
|
|
|
|
'WishName': (wishName,),
|
|
|
|
|
'setName': (name,)},
|
|
|
|
|
{'WishNameState': fields['WishNameState'],
|
|
|
|
|
'WishName': fields['WishName'],
|
|
|
|
|
'setName': fields['setName']})
|
|
|
|
|
|
|
|
|
|
self.loginManager.sendUpdateToAccountId(self.sender, 'acknowledgeAvatarNameResponse', [])
|
|
|
|
|
self._handleDone()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class RemoveAvatarOperation(GetAvatarsOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
GetAvatarsOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.setCallback(self.__handleRemoveAvatar)
|
|
|
|
|
self.avId = None
|
|
|
|
|
|
|
|
|
|
def start(self, avId):
|
|
|
|
|
self.avId = avId
|
|
|
|
|
GetAvatarsOperation.start(self)
|
|
|
|
|
|
|
|
|
|
def __handleRemoveAvatar(self):
|
|
|
|
|
# Make sure that the target avatar is part of the account:
|
|
|
|
|
if self.avId not in self.avList:
|
|
|
|
|
# The sender tried to remove an avatar not on the account! Close the connection.
|
|
|
|
|
self._handleCloseConnection('Tried to remove an avatar not on the account!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
index = self.avList.index(self.avId)
|
|
|
|
|
self.avList[index] = 0
|
|
|
|
|
avatarsRemoved = list(self.account.get('ACCOUNT_AV_SET_DEL', []))
|
|
|
|
|
avatarsRemoved.append([self.avId, int(time.time())])
|
|
|
|
|
estateId = self.account.get('ESTATE_ID', 0)
|
|
|
|
|
if estateId != 0:
|
|
|
|
|
self.loginManager.air.dbInterface.updateObject(self.loginManager.air.dbId, estateId,
|
|
|
|
|
self.loginManager.air.dclassesByName['DistributedEstateAI'],
|
|
|
|
|
{'setSlot%sToonId' % index: [0],
|
|
|
|
|
'setSlot%sItems' % index: [[]]})
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.dbInterface.updateObject(self.loginManager.air.dbId, self.sender,
|
|
|
|
|
self.loginManager.air.dclassesByName['AstronAccountUD'],
|
|
|
|
|
{'ACCOUNT_AV_SET': self.avList,
|
|
|
|
|
'ACCOUNT_AV_SET_DEL': avatarsRemoved},
|
|
|
|
|
{'ACCOUNT_AV_SET': self.account['ACCOUNT_AV_SET'],
|
|
|
|
|
'ACCOUNT_AV_SET_DEL': self.account['ACCOUNT_AV_SET_DEL']},
|
|
|
|
|
self.__handleAvatarRemoved)
|
|
|
|
|
|
|
|
|
|
def __handleAvatarRemoved(self, fields):
|
|
|
|
|
if fields:
|
|
|
|
|
# The avatar was unable to be removed from the account! Close the account.
|
|
|
|
|
self._handleCloseConnection('Database failed to mark the avatar as removed!')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
self._handleQueryAvatars()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class LoadAvatarOperation(AvatarOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
AvatarOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.setCallback(self.__handleGetTargetAvatar)
|
|
|
|
|
self.avId = None
|
|
|
|
|
|
|
|
|
|
def start(self, avId):
|
|
|
|
|
self.avId = avId
|
|
|
|
|
AvatarOperation.start(self)
|
|
|
|
|
|
|
|
|
|
def __handleGetTargetAvatar(self):
|
|
|
|
|
if self.avId not in self.avList:
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.dbInterface.queryObject(self.loginManager.air.dbId, self.avId,
|
|
|
|
|
self.__handleAvatarRetrieved)
|
|
|
|
|
|
|
|
|
|
def __handleAvatarRetrieved(self, dclass, fields):
|
|
|
|
|
if dclass != self.loginManager.air.dclassesByName['DistributedToonUD']:
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
self.avatar = fields
|
|
|
|
|
self.__handleSetAvatar()
|
|
|
|
|
|
|
|
|
|
def __handleSetAvatar(self):
|
|
|
|
|
# Get the client channel.
|
|
|
|
|
channel = self.loginManager.GetAccountConnectionChannel(self.sender)
|
|
|
|
|
|
|
|
|
|
# We will first assign a POST_REMOVE that will unload the
|
|
|
|
|
# avatar in the event of them disconnecting while we are working.
|
|
|
|
|
cleanupDatagram = PyDatagram()
|
|
|
|
|
cleanupDatagram.addServerHeader(self.avId, channel, STATESERVER_OBJECT_DELETE_RAM)
|
|
|
|
|
cleanupDatagram.addUint32(self.avId)
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(channel, self.loginManager.air.ourChannel, CLIENTAGENT_ADD_POST_REMOVE)
|
|
|
|
|
datagram.addUint16(cleanupDatagram.getLength())
|
|
|
|
|
datagram.appendData(cleanupDatagram.getMessage())
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
# Get the avatar's "true" access (that is, the integer value that corresponds to the assigned string value).
|
|
|
|
|
accessLevel = self.account.get('ACCESS_LEVEL', 'NO_ACCESS')
|
|
|
|
|
accessLevel = OTPGlobals.AccessLevelName2Int.get(accessLevel, 0)
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.sendActivate(self.avId, 0, 0, self.loginManager.air.dclassesByName['DistributedToonUD'],
|
|
|
|
|
{'setAccessLevel': (accessLevel,)})
|
|
|
|
|
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(channel, self.loginManager.air.ourChannel, CLIENTAGENT_OPEN_CHANNEL)
|
|
|
|
|
datagram.addChannel(self.loginManager.GetPuppetConnectionChannel(self.avId))
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.clientAddSessionObject(channel, self.avId)
|
|
|
|
|
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(channel, self.loginManager.air.ourChannel, CLIENTAGENT_SET_CLIENT_ID)
|
|
|
|
|
datagram.addChannel(self.sender << 32 | self.avId) # accountId in high 32 bits, avatar in low.
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
self.loginManager.air.setOwner(self.avId, channel)
|
|
|
|
|
|
|
|
|
|
self._handleDone()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class UnloadAvatarOperation(GameOperation):
|
|
|
|
|
|
|
|
|
|
def __init__(self, loginManager, sender):
|
|
|
|
|
GameOperation.__init__(self, loginManager, sender)
|
|
|
|
|
self.avId = None
|
|
|
|
|
|
|
|
|
|
def start(self, avId):
|
|
|
|
|
self.avId = avId
|
|
|
|
|
self.__handleUnloadAvatar()
|
|
|
|
|
|
|
|
|
|
def __handleUnloadAvatar(self):
|
|
|
|
|
channel = self.loginManager.GetAccountConnectionChannel(self.sender)
|
|
|
|
|
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(channel, self.loginManager.air.ourChannel, CLIENTAGENT_CLEAR_POST_REMOVES)
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(channel, self.loginManager.air.ourChannel, CLIENTAGENT_CLOSE_CHANNEL)
|
|
|
|
|
datagram.addChannel(self.loginManager.GetPuppetConnectionChannel(self.avId))
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(channel, self.loginManager.air.ourChannel, CLIENTAGENT_SET_CLIENT_ID)
|
|
|
|
|
datagram.addChannel(self.sender << 32) # accountId in high 32 bits, no avatar in low.
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(channel, self.loginManager.air.ourChannel, CLIENTAGENT_REMOVE_SESSION_OBJECT)
|
|
|
|
|
datagram.addUint32(self.avId)
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
datagram.addServerHeader(self.avId, channel, STATESERVER_OBJECT_DELETE_RAM)
|
|
|
|
|
datagram.addUint32(self.avId)
|
|
|
|
|
self.loginManager.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
self._handleDone()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class AstronLoginManagerUD(DistributedObjectGlobalUD):
|
|
|
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('AstronLoginManagerUD')
|
|
|
|
|
|
|
|
|
|
def __init__(self, air):
|
|
|
|
|
DistributedObjectGlobalUD.__init__(self, air)
|
|
|
|
|
self.nameGenerator = None
|
|
|
|
|
self.accountDb = None
|
|
|
|
|
self.sender2loginOperation = {}
|
|
|
|
|
self.account2operation = {}
|
|
|
|
|
|
|
|
|
|
def announceGenerate(self):
|
|
|
|
|
DistributedObjectGlobalUD.announceGenerate(self)
|
|
|
|
|
|
|
|
|
|
# This is for processing name patterns.
|
|
|
|
|
self.nameGenerator = NameGenerator()
|
|
|
|
|
|
|
|
|
|
# Instantiate the account database backend.
|
|
|
|
|
# TODO: In the future, add more database interfaces & make this configurable.
|
|
|
|
|
self.accountDb = DeveloperAccountDB(self)
|
|
|
|
|
|
|
|
|
|
def closeConnection(self, connectionId, reason='', forOperations=False, isAccount=False):
|
|
|
|
|
if forOperations:
|
|
|
|
|
if isAccount:
|
|
|
|
|
# Closes the account for duplicate operations.
|
|
|
|
|
operation = self.account2operation.get(connectionId)
|
|
|
|
|
if not operation:
|
|
|
|
|
self.notify.warning('Tried to close account %s for duplicate operations, but none exist!' % connectionId)
|
|
|
|
|
return
|
|
|
|
|
else:
|
|
|
|
|
# Closes the connection for duplicate operations.
|
|
|
|
|
operation = self.sender2loginOperation.get(connectionId)
|
|
|
|
|
if not operation:
|
|
|
|
|
self.notify.warning('Tried to close connection %s for duplicate operations, but none exist!' % connectionId)
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Sends CLIENTAGENT_EJECT to the given connectionId with the given reason.
|
|
|
|
|
datagram = PyDatagram()
|
|
|
|
|
if isAccount:
|
|
|
|
|
# Closes the account's connection.
|
|
|
|
|
datagram.addServerHeader(self.GetAccountConnectionChannel(connectionId), self.air.ourChannel, CLIENTAGENT_EJECT)
|
|
|
|
|
else:
|
|
|
|
|
datagram.addServerHeader(connectionId, self.air.ourChannel, CLIENTAGENT_EJECT)
|
|
|
|
|
datagram.addUint32(122)
|
|
|
|
|
if forOperations and not reason:
|
|
|
|
|
datagram.addString('An operation is already running: %s' % operation.__class__.__name__)
|
|
|
|
|
else:
|
|
|
|
|
datagram.addString(reason if reason else 'No reason specified.')
|
|
|
|
|
self.air.send(datagram)
|
|
|
|
|
|
|
|
|
|
def runLoginOperation(self, playToken):
|
|
|
|
|
# Runs a login operation on the sender. First, get the sender:
|
|
|
|
|
sender = self.air.getMsgSender()
|
|
|
|
|
|
|
|
|
|
# Is the sender already logged in?
|
|
|
|
|
if sender >> 32:
|
|
|
|
|
self.closeConnection(sender, reason='This account is already logged in.')
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Is the sender already logging in?
|
|
|
|
|
if sender in list(self.sender2loginOperation.keys()):
|
|
|
|
|
self.closeConnection(sender, forOperations=True)
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Run the login operation:
|
|
|
|
|
newLoginOperation = LoginOperation(self, sender)
|
|
|
|
|
self.sender2loginOperation[sender] = newLoginOperation
|
|
|
|
|
newLoginOperation.start(playToken)
|
|
|
|
|
|
|
|
|
|
def runGameOperation(self, operationType, *args):
|
|
|
|
|
# Runs a game operation on the sender. First, get the sender:
|
|
|
|
|
sender = self.air.getAccountIdFromSender()
|
|
|
|
|
if not sender:
|
|
|
|
|
# Sender doesn't exist; not logged in.
|
|
|
|
|
self.closeConnection(sender, reason='Client is not logged in.', isAccount=True)
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
if sender in self.account2operation:
|
|
|
|
|
# Sender is already currently running a game operation.
|
|
|
|
|
self.closeConnection(sender, forOperations=True, isAccount=True)
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Run the game operation:
|
|
|
|
|
newOperation = operationType(self, sender)
|
|
|
|
|
self.account2operation[sender] = newOperation
|
|
|
|
|
newOperation.start(*args)
|
|
|
|
|
|
|
|
|
|
def requestLogin(self, playToken):
|
|
|
|
|
# Someone wants to log in to the game; run a LoginOperation:
|
|
|
|
|
self.runLoginOperation(playToken)
|
|
|
|
|
|
|
|
|
|
def requestAvatarList(self):
|
|
|
|
|
# Someone wants their avatar list; run a GetAvatarsOperation:
|
|
|
|
|
self.runGameOperation(GetAvatarsOperation)
|
|
|
|
|
|
|
|
|
|
def createAvatar(self, avDNA, avPosition):
|
|
|
|
|
# Someone wants to create a new avatar; run a CreateAvatarOperation:
|
|
|
|
|
self.runGameOperation(CreateAvatarOperation, avDNA, avPosition)
|
|
|
|
|
|
|
|
|
|
def setNamePattern(self, avId, p1, f1, p2, f2, p3, f3, p4, f4):
|
|
|
|
|
# Someone wants to use a pattern name; run a SetNamePatternOperation:
|
|
|
|
|
self.runGameOperation(SetNamePatternOperation, avId, [(p1, f1), (p2, f2),
|
|
|
|
|
(p3, f3), (p4, f4)])
|
|
|
|
|
|
|
|
|
|
def setNameTyped(self, avId, name):
|
|
|
|
|
# Someone has typed a name; run a SetNameTypedOperation:
|
|
|
|
|
self.runGameOperation(SetNameTypedOperation, avId, name)
|
|
|
|
|
|
|
|
|
|
def acknowledgeAvatarName(self, avId):
|
|
|
|
|
# Someone has acknowledged their name; run an AcknowledgeNameOperation:
|
|
|
|
|
self.runGameOperation(AcknowledgeNameOperation, avId)
|
|
|
|
|
|
|
|
|
|
def requestRemoveAvatar(self, avId):
|
|
|
|
|
# Someone is requesting to have an avatar removed; run a RemoveAvatarOperation:
|
|
|
|
|
self.runGameOperation(RemoveAvatarOperation, avId)
|
|
|
|
|
|
|
|
|
|
def requestPlayAvatar(self, avId):
|
|
|
|
|
# Someone is requesting to play on an avatar.
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# First, let's get the sender's avId & accId:
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currentAvId = self.air.getAvatarIdFromSender()
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accId = self.air.getAccountIdFromSender()
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if currentAvId and avId:
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# An avatar has already been chosen!
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self.closeConnection(accountId, reason='An avatar is already chosen!', isAccount=True)
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return
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elif not currentAvId and not avId:
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# I don't think we need to do anything extra here
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return
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if avId:
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# If the avId is not a NoneType, that means the client wants
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# to load an avatar; run a LoadAvatarOperation.
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self.runGameOperation(LoadAvatarOperation, avId)
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else:
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# Otherwise, the client wants to unload the avatar; run an UnloadAvatarOperation.
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self.runGameOperation(UnloadAvatarOperation, currentAvId)
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