use runtime check for thread support
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4c3bbe70c8
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0510edc734
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@ -61,21 +61,18 @@ ConnectionWriter::
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ConnectionWriter(ConnectionManager *manager, int num_threads) :
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_manager(manager)
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{
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#if !defined(HAVE_THREADS) || defined(SIMPLE_THREADS)
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// Although this code is written to use thread-locking primitives
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// regardless of the definition of HAVE_THREADS, it is not safe to
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// spawn multiple threads when HAVE_THREADS is not true, since we
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// might be using a non-thread-safe malloc scheme. Also, there is
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// no point in using threads for this kind of I/O if SIMPLE_THREADS
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// is defined.
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if (!Thread::is_true_threads()) {
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// There is no point in using threads for this kind of I/O unless
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// we actually have real threads available (i.e. HAVE_THREADS is
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// defined, and SIMPLE_THREADS is not).
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#ifndef NDEBUG
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if (num_threads != 0) {
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net_cat.error()
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<< "Threading support is not available.\n";
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}
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if (num_threads != 0) {
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net_cat.error()
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<< "Threading support is not available.\n";
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}
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#endif // NDEBUG
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num_threads = 0;
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#endif // HAVE_THREADS
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num_threads = 0;
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}
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_raw_mode = false;
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_tcp_header_size = datagram_tcp16_header_size;
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