Fix stupid mistake that prevents anti-jitter
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d2df9f3618
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0666f54446
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@ -409,6 +409,7 @@ analyze(Texture *tex, bool do_flip_texture) {
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arGetTransMatCont(inf, _prev_conv, center, _marker_size, _prev_conv);
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} else {
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arGetTransMat(inf, center, _marker_size, _prev_conv);
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_have_prev_conv = true;
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}
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LMatrix4f mat;
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for (int i=0; i<4; i++) {
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