adding silenceInput() and reviveInput() for global disabling of all inputs at once

This commit is contained in:
Josh Wilson 2008-03-13 02:13:09 +00:00
parent 88198adab6
commit 071ecfd5fd
1 changed files with 2 additions and 3 deletions

View File

@ -90,7 +90,8 @@ class ShowBase(DirectObject.DirectObject):
self.nextWindowIndex = 1
self.__directStarted = False
self.__deadInputs = None
# Store dconfig variables
self.sfxActive = self.config.GetBool('audio-sfx-active', 1)
self.musicActive = self.config.GetBool('audio-music-active', 1)
@ -374,8 +375,6 @@ class ShowBase(DirectObject.DirectObject):
if self.windowType != 'none':
self.__doStartDirect()
self.__deadInputs = None
# Start IGLOOP
self.restart()