fix flash rate
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@ -72,7 +72,7 @@ munge_geom(const qpGeomMunger *munger, const CullTraverser *traverser) {
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// These vertices were CPU-animated, so flash them.
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static const double flash_rate = 1.0; // 1 state change per second
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int cycle = (int)(ClockObject::get_global_clock()->get_frame_time() * flash_rate);
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if ((cycle & 2) == 0) {
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if ((cycle & 1) == 0) {
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static Colorf flash_color(0.8f, 0.2f, 0.2f, 1.0f);
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if (animated_vertices->has_color()) {
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animated_vertices = animated_vertices->set_color(flash_color);
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