Merge branch 'master' of github.com:panda3d/panda3d into input-overhaul

This commit is contained in:
rdb 2018-02-04 11:37:09 +01:00
commit 09bd662919
14 changed files with 230 additions and 87 deletions

View File

@ -540,7 +540,6 @@ read_environment_variables() {
*/
void ExecutionEnvironment::
read_args() {
#ifndef ANDROID
// First, we need to fill in _dtool_name. This contains the full path to
// the p3dtool library.
@ -578,7 +577,7 @@ read_args() {
}
#endif
#if defined(IS_FREEBSD) || defined(IS_LINUX)
#if defined(IS_FREEBSD) || (defined(IS_LINUX) && !defined(__ANDROID__))
// FreeBSD and Linux have a function to get the origin of a loaded library.
char origin[PATH_MAX + 1];
@ -833,8 +832,6 @@ read_args() {
}
#endif // _WIN32
#endif // ANDROID
if (_dtool_name.empty()) {
_dtool_name = _binary_name;
}

View File

@ -48,6 +48,11 @@
#include <unistd.h>
#endif
#if defined(__ANDROID__) && !defined(HAVE_LOCKF)
// Needed for flock.
#include <sys/file.h>
#endif
TextEncoder::Encoding Filename::_filesystem_encoding = TextEncoder::E_utf8;
TVOLATILE AtomicAdjust::Pointer Filename::_home_directory;

View File

@ -944,7 +944,7 @@ if (COMPILER=="GCC"):
if GetTarget() == 'android':
LibName("ALWAYS", '-llog')
LibName("ALWAYS", '-landroid')
LibName("ANDROID", '-landroid')
LibName("JNIGRAPHICS", '-ljnigraphics')
for pkg in MAYAVERSIONS:
@ -1705,8 +1705,11 @@ def CompileLink(dll, obj, opts):
if COMPILER == "GCC":
cxx = GetCXX()
if GetOrigExt(dll) == ".exe" and GetTarget() != 'android':
if GetOrigExt(dll) == ".exe":
cmd = cxx + ' -o ' + dll + ' -L' + GetOutputDir() + '/lib -L' + GetOutputDir() + '/tmp'
if GetTarget() == "android":
# Necessary to work around an issue with libandroid depending on vendor libraries
cmd += ' -Wl,--allow-shlib-undefined'
else:
if (GetTarget() == "darwin"):
cmd = cxx + ' -undefined dynamic_lookup'
@ -1719,6 +1722,7 @@ def CompileLink(dll, obj, opts):
cmd += ' -o ' + dll + ' -L' + GetOutputDir() + '/lib -L' + GetOutputDir() + '/tmp'
else:
cmd = cxx + ' -shared'
# Always set soname on Android to avoid a linker warning when loading the library.
if "MODULE" not in opts or GetTarget() == 'android':
cmd += " -Wl,-soname=" + os.path.basename(dll)
cmd += ' -o ' + dll + ' -L' + GetOutputDir() + '/lib -L' + GetOutputDir() + '/tmp'
@ -1775,14 +1779,7 @@ def CompileLink(dll, obj, opts):
oscmd(cmd)
if GetTarget() == 'android':
# Copy the library to built/libs/$ANDROID_ABI and strip it.
# This is the format that Android NDK projects should use.
new_path = '%s/libs/%s/%s' % (GetOutputDir(), SDK["ANDROID_ABI"], os.path.basename(dll))
CopyFile(new_path, dll)
oscmd('%s --strip-unneeded %s' % (GetStrip(), BracketNameWithQuotes(new_path)))
elif (GetOptimizeOption(opts)==4 and GetTarget() == 'linux'):
if GetOptimizeOption(opts) == 4 and GetTarget() in ('linux', 'android'):
oscmd(GetStrip() + " --strip-unneeded " + BracketNameWithQuotes(dll))
os.system("chmod +x " + BracketNameWithQuotes(dll))
@ -1891,6 +1888,25 @@ def CompileRsrc(target, src, opts):
cmd += " " + BracketNameWithQuotes(src)
oscmd(cmd)
##########################################################################################
#
# CompileJava (Android only)
#
##########################################################################################
def CompileJava(target, src, opts):
"""Compiles a .java file into a .class file."""
cmd = "ecj "
optlevel = GetOptimizeOption(opts)
if optlevel >= 4:
cmd += "-debug:none "
cmd += "-cp " + GetOutputDir() + "/classes "
cmd += "-d " + GetOutputDir() + "/classes "
cmd += BracketNameWithQuotes(src)
oscmd(cmd)
##########################################################################################
#
# FreezePy
@ -2144,6 +2160,9 @@ def CompileAnything(target, inputs, opts, progress = None):
elif (origsuffix==".rsrc"):
ProgressOutput(progress, "Building resource object", target)
return CompileRsrc(target, infile, opts)
elif (origsuffix==".class"):
ProgressOutput(progress, "Building Java class", target)
return CompileJava(target, infile, opts)
elif (origsuffix==".obj"):
if (infile.endswith(".cxx")):
ProgressOutput(progress, "Building C++ object", target)
@ -2354,7 +2373,7 @@ def WriteConfigSettings():
dtool_config["HAVE_CGGL"] = '1'
dtool_config["HAVE_CGDX9"] = '1'
if (GetTarget() != "linux"):
if GetTarget() not in ("linux", "android"):
dtool_config["HAVE_PROC_SELF_EXE"] = 'UNDEF'
dtool_config["HAVE_PROC_SELF_MAPS"] = 'UNDEF'
dtool_config["HAVE_PROC_SELF_CMDLINE"] = 'UNDEF'
@ -3235,15 +3254,6 @@ if (PkgSkip("CONTRIB")==0):
CopyAllHeaders('contrib/src/contribbase')
CopyAllHeaders('contrib/src/ai')
########################################################################
#
# Copy Java files, if applicable
#
########################################################################
if GetTarget() == 'android':
CopyAllJavaSources('panda/src/android')
########################################################################
#
# These definitions are syntactic shorthand. They make it easy
@ -3563,7 +3573,7 @@ TargetAdd('libpandaexpress.dll', input='p3express_composite1.obj')
TargetAdd('libpandaexpress.dll', input='p3express_composite2.obj')
TargetAdd('libpandaexpress.dll', input='p3pandabase_pandabase.obj')
TargetAdd('libpandaexpress.dll', input=COMMON_DTOOL_LIBS)
TargetAdd('libpandaexpress.dll', opts=['ADVAPI', 'WINSOCK2', 'OPENSSL', 'ZLIB', 'WINGDI', 'WINUSER'])
TargetAdd('libpandaexpress.dll', opts=['ADVAPI', 'WINSOCK2', 'OPENSSL', 'ZLIB', 'WINGDI', 'WINUSER', 'ANDROID'])
#
# DIRECTORY: panda/src/pipeline/
@ -5062,6 +5072,8 @@ if (not RTDIST and not RUNTIME and PkgSkip("PVIEW")==0 and GetTarget() != 'andro
if (not RUNTIME and GetTarget() == 'android'):
OPTS=['DIR:panda/src/android']
TargetAdd('org/panda3d/android/NativeIStream.class', opts=OPTS, input='NativeIStream.java')
TargetAdd('org/panda3d/android/PandaActivity.class', opts=OPTS, input='PandaActivity.java', dep='org/panda3d/android/NativeIStream.class')
TargetAdd('p3android_composite1.obj', opts=OPTS, input='p3android_composite1.cxx')
TargetAdd('libp3android.dll', input='p3android_composite1.obj')
@ -5073,15 +5085,15 @@ if (not RUNTIME and GetTarget() == 'android'):
if (not RTDIST and PkgSkip("PVIEW")==0):
TargetAdd('pview_pview.obj', opts=OPTS, input='pview.cxx')
TargetAdd('pview.exe', input='android_native_app_glue.obj')
TargetAdd('pview.exe', input='android_main.obj')
TargetAdd('pview.exe', input='pview_pview.obj')
TargetAdd('pview.exe', input='libp3framework.dll')
TargetAdd('libpview.dll', input='android_native_app_glue.obj')
TargetAdd('libpview.dll', input='android_main.obj')
TargetAdd('libpview.dll', input='pview_pview.obj')
TargetAdd('libpview.dll', input='libp3framework.dll')
if not PkgSkip("EGG"):
TargetAdd('pview.exe', input='libpandaegg.dll')
TargetAdd('pview.exe', input='libp3android.dll')
TargetAdd('pview.exe', input=COMMON_PANDA_LIBS)
TargetAdd('AndroidManifest.xml', opts=OPTS, input='pview_manifest.xml')
TargetAdd('libpview.dll', input='libpandaegg.dll')
TargetAdd('libpview.dll', input='libp3android.dll')
TargetAdd('libpview.dll', input=COMMON_PANDA_LIBS)
TargetAdd('libpview.dll', opts=['MODULE', 'ANDROID'])
#
# DIRECTORY: panda/src/androiddisplay/

View File

@ -1145,12 +1145,7 @@ def MakeBuildTree():
MakeDirectory(OUTPUTDIR + "/Frameworks")
elif GetTarget() == 'android':
MakeDirectory(OUTPUTDIR + "/libs")
MakeDirectory(OUTPUTDIR + "/libs/" + ANDROID_ABI)
MakeDirectory(OUTPUTDIR + "/src")
MakeDirectory(OUTPUTDIR + "/src/org")
MakeDirectory(OUTPUTDIR + "/src/org/panda3d")
MakeDirectory(OUTPUTDIR + "/src/org/panda3d/android")
MakeDirectory(OUTPUTDIR + "/classes")
########################################################################
#
@ -2892,14 +2887,6 @@ def CopyAllHeaders(dir, skip=[]):
WriteBinaryFile(dstfile, ReadBinaryFile(srcfile))
JustBuilt([dstfile], [srcfile])
def CopyAllJavaSources(dir, skip=[]):
for filename in GetDirectoryContents(dir, ["*.java"], skip):
srcfile = dir + "/" + filename
dstfile = OUTPUTDIR + "/src/org/panda3d/android/" + filename
if (NeedsBuild([dstfile], [srcfile])):
WriteBinaryFile(dstfile, ReadBinaryFile(srcfile))
JustBuilt([dstfile], [srcfile])
def CopyTree(dstdir, srcdir, omitVCS=True):
if os.path.isdir(dstdir):
source_entries = os.listdir(srcdir)
@ -3147,6 +3134,7 @@ def CalcLocation(fn, ipath):
if fn.startswith("panda3d/") and fn.endswith(".py"):
return OUTPUTDIR + "/" + fn
if (fn.endswith(".class")):return OUTPUTDIR+"/classes/"+fn
if (fn.count("/")): return fn
dllext = ""
target = GetTarget()
@ -3162,6 +3150,7 @@ def CalcLocation(fn, ipath):
if (fn.endswith(".lxx")): return CxxFindSource(fn, ipath)
if (fn.endswith(".pdef")):return CxxFindSource(fn, ipath)
if (fn.endswith(".xml")): return CxxFindSource(fn, ipath)
if (fn.endswith(".java")):return CxxFindSource(fn, ipath)
if (fn.endswith(".egg")): return OUTPUTDIR+"/models/"+fn
if (fn.endswith(".egg.pz")):return OUTPUTDIR+"/models/"+fn
if (fn.endswith(".pyd")): return OUTPUTDIR+"/panda3d/"+fn[:-4]+GetExtensionSuffix()
@ -3197,15 +3186,6 @@ def CalcLocation(fn, ipath):
if (fn.endswith(".rsrc")): return OUTPUTDIR+"/tmp/"+fn
if (fn.endswith(".plugin")):return OUTPUTDIR+"/plugins/"+fn
if (fn.endswith(".app")): return OUTPUTDIR+"/bin/"+fn
elif (target == 'android'):
# On Android, we build the libraries into built/tmp, then copy them.
if (fn.endswith(".obj")): return OUTPUTDIR+"/tmp/"+fn[:-4]+".o"
if (fn.endswith(".dll")): return OUTPUTDIR+"/tmp/"+fn[:-4]+".so"
if (fn.endswith(".mll")): return OUTPUTDIR+"/plugins/"+fn
if (fn.endswith(".plugin")):return OUTPUTDIR+"/plugins/"+fn[:-7]+dllext+".so"
if (fn.endswith(".exe")): return OUTPUTDIR+"/tmp/lib"+fn[:-4]+".so"
if (fn.endswith(".lib")): return OUTPUTDIR+"/tmp/"+fn[:-4]+".a"
if (fn.endswith(".ilb")): return OUTPUTDIR+"/tmp/"+fn[:-4]+".a"
else:
if (fn.endswith(".obj")): return OUTPUTDIR+"/tmp/"+fn[:-4]+".o"
if (fn.endswith(".dll")): return OUTPUTDIR+"/lib/"+fn[:-4]+".so"

View File

@ -52,48 +52,102 @@ void android_main(struct android_app* app) {
// Fetch the path to the data directory.
jfieldID datadir_field = env->GetFieldID(appinfo_class, "dataDir", "Ljava/lang/String;");
jstring datadir = (jstring) env->GetObjectField(appinfo, datadir_field);
const char *data_path = env->GetStringUTFChars(datadir, NULL);
const char *data_path = env->GetStringUTFChars(datadir, nullptr);
Filename::_internal_data_dir = data_path;
android_cat.info() << "Path to data: " << data_path << "\n";
if (data_path != nullptr) {
Filename::_internal_data_dir = data_path;
android_cat.info() << "Path to data: " << data_path << "\n";
env->ReleaseStringUTFChars(datadir, data_path);
env->ReleaseStringUTFChars(datadir, data_path);
}
// Fetch the path to the library directory.
jfieldID libdir_field = env->GetFieldID(appinfo_class, "nativeLibraryDir", "Ljava/lang/String;");
jstring libdir = (jstring) env->GetObjectField(appinfo, libdir_field);
const char *lib_path = env->GetStringUTFChars(libdir, NULL);
if (ExecutionEnvironment::get_dtool_name().empty()) {
jfieldID libdir_field = env->GetFieldID(appinfo_class, "nativeLibraryDir", "Ljava/lang/String;");
jstring libdir = (jstring) env->GetObjectField(appinfo, libdir_field);
const char *lib_path = env->GetStringUTFChars(libdir, nullptr);
string dtool_name = string(lib_path) + "/libp3dtool.so";
ExecutionEnvironment::set_dtool_name(dtool_name);
android_cat.info() << "Path to dtool: " << dtool_name << "\n";
if (lib_path != nullptr) {
string dtool_name = string(lib_path) + "/libp3dtool.so";
ExecutionEnvironment::set_dtool_name(dtool_name);
android_cat.info() << "Path to dtool: " << dtool_name << "\n";
env->ReleaseStringUTFChars(libdir, lib_path);
env->ReleaseStringUTFChars(libdir, lib_path);
}
}
// Get the path to the APK.
jmethodID methodID = env->GetMethodID(activity_class, "getPackageCodePath", "()Ljava/lang/String;");
jstring code_path = (jstring) env->CallObjectMethod(activity->clazz, methodID);
const char* apk_path;
apk_path = env->GetStringUTFChars(code_path, NULL);
apk_path = env->GetStringUTFChars(code_path, nullptr);
// We're going to set this as binary name, which is better than the
// default (which refers to the zygote). Or should we set it to the
// native library? How do we get the path to that?
android_cat.info() << "Path to APK: " << apk_path << "\n";
ExecutionEnvironment::set_binary_name(apk_path);
// Mount the assets directory.
Filename apk_fn(apk_path);
PT(VirtualFileMountAndroidAsset) asset_mount;
asset_mount = new VirtualFileMountAndroidAsset(app->activity->assetManager, apk_path);
asset_mount = new VirtualFileMountAndroidAsset(app->activity->assetManager, apk_fn);
VirtualFileSystem *vfs = VirtualFileSystem::get_global_ptr();
vfs->mount(asset_mount, "/android_asset", 0);
Filename asset_dir(apk_fn.get_dirname(), "assets");
vfs->mount(asset_mount, asset_dir, 0);
// Release the apk_path.
env->ReleaseStringUTFChars(code_path, apk_path);
// Now add the asset directory to the model-path.
get_model_path().append_directory("/android_asset");
//TODO: prevent it from adding the directory multiple times.
get_model_path().append_directory(asset_dir);
// Create bogus argc and argv, then call our main function.
char *argv[] = {NULL};
// Create bogus argc and argv for calling the main function.
char *argv[] = {nullptr};
int argc = 0;
main(argc, argv);
while (!app->destroyRequested) {
// Call the main function. This will not return until the app is done.
android_cat.info() << "Calling main()\n";
main(argc, argv);
if (app->destroyRequested) {
// The app closed responding to a destroy request.
break;
}
// Ask Android to clean up the activity.
android_cat.info() << "Exited from main(), finishing activity\n";
ANativeActivity_finish(activity);
// We still need to keep an event loop going until Android gives us leave
// to end the process.
int looper_id;
int events;
struct android_poll_source *source;
while ((looper_id = ALooper_pollAll(-1, nullptr, &events, (void**)&source)) >= 0) {
// Process this event, but intercept application command events.
if (looper_id == LOOPER_ID_MAIN) {
int8_t cmd = android_app_read_cmd(app);
android_app_pre_exec_cmd(app, cmd);
android_app_post_exec_cmd(app, cmd);
// I don't think we can get a resume command after we call finish(),
// but let's handle it just in case.
if (cmd == APP_CMD_RESUME ||
cmd == APP_CMD_DESTROY) {
break;
}
} else if (source != nullptr) {
source->process(app, source);
}
}
}
android_cat.info() << "Destroy requested, exiting from android_main\n";
// Detach the thread before exiting.
activity->vm->DetachCurrentThread();

View File

@ -44,7 +44,8 @@ AndroidGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
int flags,
GraphicsStateGuardian *gsg,
GraphicsOutput *host) :
GraphicsWindow(engine, pipe, name, fb_prop, win_prop, flags, gsg, host)
GraphicsWindow(engine, pipe, name, fb_prop, win_prop, flags, gsg, host),
_mouse_button_state(0)
{
AndroidGraphicsPipe *android_pipe;
DCAST_INTO_V(android_pipe, _pipe);
@ -246,6 +247,13 @@ close_window() {
}
GraphicsWindow::close_window();
nassertv(_app != nullptr);
if (_app->userData == this) {
_app->userData = nullptr;
_app->onAppCmd = nullptr;
_app->onInputEvent = nullptr;
}
}
/**
@ -526,10 +534,29 @@ handle_motion_event(const AInputEvent *event) {
int32_t action = AMotionEvent_getAction(event);
action &= AMOTION_EVENT_ACTION_MASK;
if (action == AMOTION_EVENT_ACTION_DOWN) {
_input_devices[0].button_down(MouseButton::one());
} else if (action == AMOTION_EVENT_ACTION_UP) {
_input_devices[0].button_up(MouseButton::one());
if (action == AMOTION_EVENT_ACTION_DOWN ||
action == AMOTION_EVENT_ACTION_UP) {
// The up event doesn't let us know which button is up, so we need to
// keep track of the button state ourselves.
int32_t button_state = AMotionEvent_getButtonState(event);
int32_t changed = _mouse_button_state ^ button_state;
if (changed != 0) {
if (changed & AMOTION_EVENT_BUTTON_PRIMARY) {
if (button_state & AMOTION_EVENT_BUTTON_PRIMARY) {
_input_devices[0].button_down(MouseButton::one());
} else {
_input_devices[0].button_up(MouseButton::one());
}
}
if (changed & AMOTION_EVENT_BUTTON_SECONDARY) {
if (button_state & AMOTION_EVENT_BUTTON_SECONDARY) {
_input_devices[0].button_down(MouseButton::three());
} else {
_input_devices[0].button_up(MouseButton::three());
}
}
_mouse_button_state = button_state;
}
}
float x = AMotionEvent_getX(event, 0) - _app->contentRect.left;
@ -668,7 +695,7 @@ map_button(int32_t keycode) {
case AKEYCODE_ENTER:
return KeyboardButton::enter();
case AKEYCODE_DEL:
return KeyboardButton::del();
return KeyboardButton::backspace();
case AKEYCODE_GRAVE:
return KeyboardButton::ascii_key('`');
case AKEYCODE_MINUS:
@ -696,6 +723,7 @@ map_button(int32_t keycode) {
case AKEYCODE_PLUS:
return KeyboardButton::ascii_key('+');
case AKEYCODE_MENU:
return KeyboardButton::menu();
case AKEYCODE_NOTIFICATION:
case AKEYCODE_SEARCH:
case AKEYCODE_MEDIA_PLAY_PAUSE:
@ -727,6 +755,61 @@ map_button(int32_t keycode) {
case AKEYCODE_BUTTON_START:
case AKEYCODE_BUTTON_SELECT:
case AKEYCODE_BUTTON_MODE:
break;
case AKEYCODE_ESCAPE:
return KeyboardButton::escape();
case AKEYCODE_FORWARD_DEL:
return KeyboardButton::del();
case AKEYCODE_CTRL_LEFT:
return KeyboardButton::lcontrol();
case AKEYCODE_CTRL_RIGHT:
return KeyboardButton::rcontrol();
case AKEYCODE_CAPS_LOCK:
return KeyboardButton::caps_lock();
case AKEYCODE_SCROLL_LOCK:
return KeyboardButton::scroll_lock();
case AKEYCODE_META_LEFT:
return KeyboardButton::lmeta();
case AKEYCODE_META_RIGHT:
return KeyboardButton::rmeta();
case AKEYCODE_FUNCTION:
break;
case AKEYCODE_SYSRQ:
return KeyboardButton::print_screen();
case AKEYCODE_BREAK:
return KeyboardButton::pause();
case AKEYCODE_MOVE_HOME:
return KeyboardButton::home();
case AKEYCODE_MOVE_END:
return KeyboardButton::end();
case AKEYCODE_INSERT:
return KeyboardButton::insert();
case AKEYCODE_F1:
return KeyboardButton::f1();
case AKEYCODE_F2:
return KeyboardButton::f2();
case AKEYCODE_F3:
return KeyboardButton::f3();
case AKEYCODE_F4:
return KeyboardButton::f4();
case AKEYCODE_F5:
return KeyboardButton::f5();
case AKEYCODE_F6:
return KeyboardButton::f6();
case AKEYCODE_F7:
return KeyboardButton::f7();
case AKEYCODE_F8:
return KeyboardButton::f8();
case AKEYCODE_F9:
return KeyboardButton::f9();
case AKEYCODE_F10:
return KeyboardButton::f10();
case AKEYCODE_F11:
return KeyboardButton::f11();
case AKEYCODE_F12:
return KeyboardButton::f12();
case AKEYCODE_NUM_LOCK:
return KeyboardButton::num_lock();
default:
break;
}

View File

@ -71,6 +71,8 @@ private:
EGLDisplay _egl_display;
EGLSurface _egl_surface;
int32_t _mouse_button_state;
const ARect *rect;
public:

View File

@ -51,6 +51,8 @@ init_libFmodAudio() {
FmodAudioManager::init_type();
FmodAudioSound::init_type();
AudioManager::register_AudioManager_creator(&Create_FmodAudioManager);
PandaSystem *ps = PandaSystem::get_global_ptr();
ps->add_system("FMOD");
ps->add_system("audio");

View File

@ -24,7 +24,7 @@ NotifyCategoryDecl(fmodAudio, EXPCL_FMOD_AUDIO, EXPTP_FMOD_AUDIO);
extern ConfigVariableInt fmod_audio_preload_threshold;
extern EXPCL_FMOD_AUDIO void init_libFmodAudio();
extern "C" EXPCL_FMOD_AUDIO void init_libFmodAudio();
extern "C" EXPCL_FMOD_AUDIO Create_AudioManager_proc *get_audio_manager_func_fmod_audio();
#endif // CONFIG_FMODAUDIO_H

View File

@ -64,9 +64,9 @@ make_from_solid(const CollisionBox *solid) {
LPoint3 p0 = solid->get_min();
LPoint3 p1 = solid->get_max();
LVecBase3 extents(p1.get_x() - p0.get_x() / 2.0,
p1.get_y() - p0.get_y() / 2.0,
p1.get_z() - p0.get_z() / 2.0);
LVecBase3 extents((p1.get_x() - p0.get_x()) / 2.0,
(p1.get_y() - p0.get_y()) / 2.0,
(p1.get_z() - p0.get_z()) / 2.0);
return new BulletBoxShape(extents);
}

View File

@ -31,8 +31,10 @@ PStatCollector BulletDebugNode::_pstat_debug("App:Bullet:DoPhysics:Debug");
*
*/
BulletDebugNode::
BulletDebugNode(const char *name) : PandaNode(name), _debug_stale(true) {
BulletDebugNode(const char *name) : PandaNode(name) {
_debug_stale = false;
_debug_world = nullptr;
_wireframe = true;
_constraints = true;
_bounds = false;

View File

@ -134,6 +134,7 @@ void BulletWorld::
clear_debug_node() {
if (_debug != nullptr) {
LightMutexHolder holder(_debug->_lock);
_debug->_debug_stale = false;
_debug->_debug_world = nullptr;
_world->setDebugDrawer(nullptr);
_debug = nullptr;

View File

@ -23,6 +23,11 @@
#include <errno.h>
#endif // _WIN32
#if defined(__ANDROID__) && !defined(HAVE_LOCKF)
// Needed for flock.
#include <sys/file.h>
#endif
/**
*
*/

View File

@ -26,7 +26,7 @@
#elif defined(WIN32_VC) || defined(WIN64_VC)
#include <winsock2.h> // For gethostname()
#include <Iphlpapi.h> // For GetAdaptersAddresses()
#elif defined(ANDROID)
#elif defined(__ANDROID__)
#include <net/if.h>
#else
#include <net/if.h>
@ -538,7 +538,7 @@ scan_interfaces() {
PANDA_FREE_ARRAY(addresses);
}
#elif defined(ANDROID)
#elif defined(__ANDROID__)
// TODO: implementation using netlink_socket?
#else // WIN32_VC