support loading ttf's directly
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@ -103,18 +103,28 @@ class Loader:
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Loader.notify.debug("Loading font: %s" % (modelPath))
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if phaseChecker:
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phaseChecker(modelPath)
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node = ModelPool.loadModel(modelPath)
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# Create a temp node path so you can adjust priorities
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nodePath = hidden.attachNewNode(node)
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nodePath.adjustAllPriorities(priority)
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# Now create text font from the node
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# Temporary try..except for old pandas.
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try:
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# Check the filename extension.
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fn = Filename(modelPath)
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extension = fn.getExtension()
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if extension == "" or extension == "egg" or extension == "bam":
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# A traditional model file is probably an old-style,
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# static font.
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node = ModelPool.loadModel(modelPath)
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# Create a temp node path so you can adjust priorities
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nodePath = hidden.attachNewNode(node)
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nodePath.adjustAllPriorities(priority)
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# Now create text font from the node
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font = StaticTextFont(node)
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except:
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font = TextFont(node)
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# And remove node path
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nodePath.removeNode()
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# And remove node path
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nodePath.removeNode()
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else:
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# Otherwise, it must be a new-style, dynamic font. Maybe
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# it's just a TTF file or something.
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font = DynamicTextFont(fn)
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return font
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# texture loading funcs
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