More flexible cardmaker, supports 3 texcoords

This commit is contained in:
Josh Yelon 2006-02-07 20:18:28 +00:00
parent 947294fe99
commit 120e6ae0a7
3 changed files with 178 additions and 57 deletions

View File

@ -36,21 +36,6 @@ INLINE CardMaker::
~CardMaker() {
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_uv_range
// Access: Public
// Description: Sets the range of UV's that will be applied to the
// vertices. If set_has_uvs() is true (as it is by
// default), the vertices will be generated with the
// indicated range of UV's, which will be useful if a
// texture is applied.
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_uv_range(const TexCoordf &ll, const TexCoordf &ur) {
_ll = ll;
_ur = ur;
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_has_uvs
// Access: Public
@ -62,6 +47,95 @@ set_has_uvs(bool flag) {
_has_uvs = flag;
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_uv_range
// Access: Public
// Description: Sets the range of UV's that will be applied to the
// vertices. If set_has_uvs() is true (as it is by
// default), the vertices will be generated with the
// indicated range of UV's, which will be useful if a
// texture is applied.
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_uv_range(const TexCoord3f &ll, const TexCoord3f &lr, const TexCoord3f &ur, const TexCoord3f &ul) {
_ll_tex = ll;
_lr_tex = lr;
_ur_tex = ur;
_ul_tex = ul;
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_uv_range
// Access: Public
// Description: Sets the range of UV's that will be applied to the
// vertices. If set_has_uvs() is true (as it is by
// default), the vertices will be generated with the
// indicated range of UV's, which will be useful if a
// texture is applied.
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_uv_range(const TexCoordf &ll, const TexCoordf &lr, const TexCoordf &ur, const TexCoordf &ul) {
_ll_tex.set(ll[0], ll[1], 0.0f);
_lr_tex.set(lr[0], lr[1], 0.0f);
_ur_tex.set(ur[0], ur[1], 0.0f);
_ul_tex.set(ul[0], ul[1], 0.0f);
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_uv_range
// Access: Public
// Description: Sets the range of UV's that will be applied to the
// vertices. If set_has_uvs() is true (as it is by
// default), the vertices will be generated with the
// indicated range of UV's, which will be useful if a
// texture is applied.
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_uv_range(const TexCoordf &ll, const TexCoordf &ur) {
_ll_tex.set(ll[0], ll[1], 0.0f);
_lr_tex.set(ur[0], ll[1], 0.0f);
_ur_tex.set(ur[0], ur[1], 0.0f);
_ul_tex.set(ll[0], ur[1], 0.0f);
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_uv_range
// Access: Public
// Description: Sets the range of UV's that will be applied to the
// vertices. If set_has_uvs() is true (as it is by
// default), the vertices will be generated with the
// indicated range of UV's, which will be useful if a
// texture is applied.
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_uv_range(const LVector4f &x, const LVector4f &y, const LVector4f &z) {
_ll_tex.set(x[0], y[0], z[0]);
_lr_tex.set(x[1], y[1], z[1]);
_ur_tex.set(x[2], y[2], z[2]);
_ul_tex.set(x[3], y[3], z[3]);
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_uv_range_cube
// Access: Public
// Description: Sets the range of UV's that will be applied to the
// vertices appropriately for a cube-map face.
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_uv_range_cube(int face) {
LVector4f varya(-1, 1, 1, -1);
LVector4f varyb(-1, -1, 1, 1);
LVector4f fixed( 1, 1, 1, 1);
switch(face) {
case 0: set_uv_range( fixed, varya, varyb); break; // positive_x
case 1: set_uv_range(-fixed, -varya, -varyb); break; // negative_x
case 2: set_uv_range( varya, fixed, varyb); break; // positive_y
case 3: set_uv_range(-varya, -fixed, -varyb); break; // negative_y
case 4: set_uv_range( varya, varyb, fixed); break; // positive_z
case 5: set_uv_range(-varya, -varyb, -fixed); break; // negative_z
}
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_frame
// Access: Public
@ -69,7 +143,10 @@ set_has_uvs(bool flag) {
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_frame(float left, float right, float bottom, float top) {
set_frame(LVecBase4f(left, right, bottom, top));
_ll_pos.set(left, 0.0f, bottom);
_lr_pos.set(right, 0.0f, bottom);
_ur_pos.set(right, 0.0f, top);
_ul_pos.set(left, 0.0f, top);
}
////////////////////////////////////////////////////////////////////
@ -79,7 +156,21 @@ set_frame(float left, float right, float bottom, float top) {
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_frame(const LVecBase4f &frame) {
_frame = frame;
set_frame(frame[0], frame[1], frame[2], frame[3]);
}
////////////////////////////////////////////////////////////////////
// Function: CardMaker::set_frame
// Access: Public
// Description: Sets the size of the card.
////////////////////////////////////////////////////////////////////
INLINE void CardMaker::
set_frame(const Vertexf &ll, const Vertexf &lr, const Vertexf &ur, const Vertexf &ul)
{
_ll_pos = ll;
_lr_pos = lr;
_ur_pos = ur;
_ul_pos = ul;
}
////////////////////////////////////////////////////////////////////

View File

@ -24,7 +24,7 @@
#include "geom.h"
#include "geomTristrips.h"
#include "geomVertexWriter.h"
#include "geomVertexFormat.h"
////////////////////////////////////////////////////////////////////
// Function: CardMaker::reset
@ -34,11 +34,20 @@
void CardMaker::
reset() {
_has_uvs = true;
_ll.set(0.0f, 0.0f);
_ur.set(1.0f, 1.0f);
_frame.set(0.0f, 1.0f, 0.0f, 1.0f);
_ll_pos.set(0.0f, 0.0f, 0.0f);
_lr_pos.set(1.0f, 0.0f, 0.0f);
_ur_pos.set(1.0f, 0.0f, 1.0f);
_ul_pos.set(0.0f, 0.0f, 1.0f);
_ll_tex.set(0.0f, 0.0f, 0.0f);
_lr_tex.set(1.0f, 0.0f, 0.0f);
_ur_tex.set(1.0f, 1.0f, 0.0f);
_ul_tex.set(0.0f, 1.0f, 0.0f);
_has_color = false;
_color.set(1.0f, 1.0f, 1.0f, 1.0f);
_has_normals = true;
_source_geometry = (PandaNode *)NULL;
_source_frame.set(0.0f, 0.0f, 0.0f, 0.0f);
@ -59,21 +68,30 @@ generate() {
PT(GeomNode) gnode = new GeomNode(get_name());
float left = _frame[0];
float right = _frame[1];
float bottom = _frame[2];
float top = _frame[3];
CPT(GeomVertexFormat) format;
if (_has_normals) {
if (_has_uvs) {
format = GeomVertexFormat::get_v3n3cpt2();
format = GeomVertexFormat::register_format(new GeomVertexArrayFormat
(InternalName::get_vertex(), 3,
GeomEnums::NT_float32, GeomEnums::C_point,
InternalName::get_normal(), 3,
GeomEnums::NT_float32, GeomEnums::C_vector,
InternalName::get_color(), 1,
GeomEnums::NT_packed_dabc, GeomEnums::C_color,
InternalName::get_texcoord(), 3,
GeomEnums::NT_float32, GeomEnums::C_texcoord));
} else {
format = GeomVertexFormat::get_v3n3cp();
}
} else {
if (_has_uvs) {
format = GeomVertexFormat::get_v3cpt2();
format = GeomVertexFormat::register_format(new GeomVertexArrayFormat
(InternalName::get_vertex(), 3,
GeomEnums::NT_float32, GeomEnums::C_point,
InternalName::get_color(), 1,
GeomEnums::NT_packed_dabc, GeomEnums::C_color,
InternalName::get_texcoord(), 3,
GeomEnums::NT_float32, GeomEnums::C_texcoord));
} else {
format = GeomVertexFormat::get_v3cp();
}
@ -84,10 +102,10 @@ generate() {
GeomVertexWriter vertex(vdata, InternalName::get_vertex());
GeomVertexWriter color(vdata, InternalName::get_color());
vertex.add_data3f(Vertexf::rfu(left, 0.0f, top));
vertex.add_data3f(Vertexf::rfu(left, 0.0f, bottom));
vertex.add_data3f(Vertexf::rfu(right, 0.0f, top));
vertex.add_data3f(Vertexf::rfu(right, 0.0f, bottom));
vertex.add_data3f(_ul_pos);
vertex.add_data3f(_ll_pos);
vertex.add_data3f(_ur_pos);
vertex.add_data3f(_lr_pos);
color.add_data4f(_color);
color.add_data4f(_color);
@ -96,18 +114,27 @@ generate() {
if (_has_uvs) {
GeomVertexWriter texcoord(vdata, InternalName::get_texcoord());
texcoord.add_data2f(_ll[0], _ur[1]);
texcoord.add_data2f(_ll[0], _ll[1]);
texcoord.add_data2f(_ur[0], _ur[1]);
texcoord.add_data2f(_ur[0], _ll[1]);
texcoord.add_data3f(_ul_tex);
texcoord.add_data3f(_ll_tex);
texcoord.add_data3f(_ur_tex);
texcoord.add_data3f(_lr_tex);
}
if (_has_normals) {
GeomVertexWriter normal(vdata, InternalName::get_normal());
normal.add_data3f(LVector3f::back());
normal.add_data3f(LVector3f::back());
normal.add_data3f(LVector3f::back());
normal.add_data3f(LVector3f::back());
LVector3f n;
n = (_ll_pos - _ul_pos).cross(_ur_pos - _ul_pos);
n.normalize();
normal.add_data3f(n);
n = (_lr_pos - _ll_pos).cross(_ul_pos - _ll_pos);
n.normalize();
normal.add_data3f(n);
n = (_ul_pos - _ur_pos).cross(_lr_pos - _ur_pos);
n.normalize();
normal.add_data3f(n);
n = (_ur_pos - _lr_pos).cross(_ll_pos - _lr_pos);
n.normalize();
normal.add_data3f(n);
}
PT(GeomTristrips) strip = new GeomTristrips(Geom::UH_static);
@ -134,24 +161,22 @@ rescale_source_geometry() {
PT(PandaNode) root = _source_geometry->copy_subgraph();
// Determine the translate and scale appropriate for our geometry.
float geom_center_x = (_source_frame[0] + _source_frame[1]) * 0.5f;
float geom_center_y = (_source_frame[2] + _source_frame[3]) * 0.5f;
LVector3f frame_max = _ll_pos.fmax(_lr_pos.fmax(_ur_pos.fmax(_ul_pos)));
LVector3f frame_min = _ll_pos.fmin(_lr_pos.fmin(_ur_pos.fmax(_ul_pos)));
LVector3f frame_ctr = (frame_max + frame_min) * 0.5f;
LVector3f geom_center((_source_frame[0] + _source_frame[1]) * 0.5f,
frame_ctr[1],
(_source_frame[2] + _source_frame[3]) * 0.5f);
float frame_center_x = (_frame[0] + _frame[1]) * 0.5f;
float frame_center_y = (_frame[2] + _frame[3]) * 0.5f;
float scale_x =
(_frame[1] - _frame[0]) / (_source_frame[1] - _source_frame[0]);
float scale_y =
(_frame[3] - _frame[2]) / (_source_frame[3] - _source_frame[2]);
LVector3f trans = LVector3f::rfu(frame_center_x - geom_center_x, 0.0f,
frame_center_y - geom_center_y);
LVector3f scale = LVector3f::rfu(scale_x, 1.0f, scale_y);
LVector3f scale((frame_max[0] - frame_min[0]) / (_source_frame[1] - _source_frame[0]),
0.0,
(frame_max[2] - frame_min[2]) / (_source_frame[3] - _source_frame[2]));
LVector3f trans = frame_ctr - geom_center;
CPT(TransformState) transform =
TransformState::make_pos_hpr_scale(trans, LPoint3f(0.0f, 0.0f, 0.0f),
scale);
TransformState::make_pos_hpr_scale(trans, LPoint3f(0.0f, 0.0f, 0.0f), scale);
root->set_transform(transform);
if (_has_color) {

View File

@ -39,10 +39,15 @@ PUBLISHED:
void reset();
INLINE void set_uv_range(const TexCoordf &ll, const TexCoordf &ur);
INLINE void set_uv_range(const TexCoordf &ll, const TexCoordf &lr, const TexCoordf &ur, const TexCoordf &ul);
INLINE void set_uv_range(const TexCoord3f &ll, const TexCoord3f &lr, const TexCoord3f &ur, const TexCoord3f &ul);
INLINE void set_uv_range(const LVector4f &x, const LVector4f &y, const LVector4f &z);
INLINE void set_has_uvs(bool flag);
INLINE void set_uv_range_cube(int face);
INLINE void set_frame(float left, float right, float bottom, float top);
INLINE void set_frame(const LVecBase4f &frame);
INLINE void set_frame(const Vertexf &ll, const Vertexf &lr, const Vertexf &ur, const Vertexf &ul);
INLINE void set_color(float r, float g, float b, float a);
INLINE void set_color(const Colorf &color);
@ -58,8 +63,8 @@ private:
PT(PandaNode) rescale_source_geometry();
bool _has_uvs;
TexCoordf _ll, _ur;
LVecBase4f _frame;
Vertexf _ul_tex, _ll_tex, _lr_tex, _ur_tex;
TexCoord3f _ul_pos, _ll_pos, _lr_pos, _ur_pos;
bool _has_color;
Colorf _color;