Add stencil buffer clear.

Remove non working code.
This commit is contained in:
aignacio_sf 2006-12-13 19:29:41 +00:00
parent 6ec87e2506
commit 12e38ec7a7
1 changed files with 7 additions and 38 deletions

View File

@ -7459,7 +7459,6 @@ do_issue_stencil() {
<< "SRS_back_stencil_pass_z_pass_operation " << stencil -> get_render_state (StencilAttrib::SRS_back_stencil_pass_z_pass_operation) << "\n";
}
if (true)
{
bool on;
@ -7488,44 +7487,14 @@ do_issue_stencil() {
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_write_mask, stencil -> get_render_state (StencilAttrib::SRS_write_mask));
}
}
else
{
bool on;
on = false;
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_front_enable, stencil -> get_render_state (StencilAttrib::SRS_front_enable));
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_back_enable, stencil -> get_render_state (StencilAttrib::SRS_back_enable));
// SRS_reference and SRS_read_mask are set when SRS_front_comparison_function is set
stencil_render_states -> set_stencil_render_state (false, StencilRenderStates::SRS_reference, stencil -> get_render_state (StencilAttrib::SRS_reference));
stencil_render_states -> set_stencil_render_state (false, StencilRenderStates::SRS_read_mask, stencil -> get_render_state (StencilAttrib::SRS_read_mask));
if (stencil -> get_render_state (StencilAttrib::SRS_front_enable)) {
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_front_comparison_function, stencil -> get_render_state (StencilAttrib::SRS_front_comparison_function));
// setting 2 operation states can be defered since all three must be set at once
stencil_render_states -> set_stencil_render_state (false, StencilRenderStates::SRS_front_stencil_fail_operation, stencil -> get_render_state (StencilAttrib::SRS_front_stencil_fail_operation));
stencil_render_states -> set_stencil_render_state (false, StencilRenderStates::SRS_front_stencil_pass_z_fail_operation, stencil -> get_render_state (StencilAttrib::SRS_front_stencil_pass_z_fail_operation));
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_front_stencil_pass_z_pass_operation, stencil -> get_render_state (StencilAttrib::SRS_front_stencil_pass_z_pass_operation));
on = true;
}
if (stencil -> get_render_state (StencilAttrib::SRS_back_enable)) {
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_back_comparison_function, stencil -> get_render_state (StencilAttrib::SRS_back_comparison_function));
// setting 2 operation states can be defered since all three must be set at once
stencil_render_states -> set_stencil_render_state (false, StencilRenderStates::SRS_back_stencil_fail_operation, stencil -> get_render_state (StencilAttrib::SRS_back_stencil_fail_operation));
stencil_render_states -> set_stencil_render_state (false, StencilRenderStates::SRS_back_stencil_pass_z_fail_operation, stencil -> get_render_state (StencilAttrib::SRS_back_stencil_pass_z_fail_operation));
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_back_stencil_pass_z_pass_operation, stencil -> get_render_state (StencilAttrib::SRS_back_stencil_pass_z_pass_operation));
on = true;
}
if (on) {
stencil_render_states -> set_stencil_render_state (true, StencilRenderStates::SRS_write_mask, stencil -> get_render_state (StencilAttrib::SRS_write_mask));
}
if (stencil -> get_render_state (StencilAttrib::SRS_clear)) {
GLbitfield mask = 0;
// clear stencil buffer
GLP(ClearStencil)(stencil -> get_render_state (StencilAttrib::SRS_clear_value));
mask |= GL_STENCIL_BUFFER_BIT;
GLP(Clear)(mask);
}
}
else {