"handling dt=0 so as to prevent divide by zero errors"
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@ -361,7 +361,7 @@ class ShipPilot(PhysicsWalker):
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reverse = 0
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# How far did we move based on the amount of time elapsed?
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dt=ClockObject.getGlobalClock().getDt()
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dt = ClockObject.getGlobalClock().getDt()
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# this was causing the boat to get stuck moving forward or back
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if 0:
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@ -563,7 +563,8 @@ class ShipPilot(PhysicsWalker):
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oldPosDelta = self.shipNodePath.getPosDelta(render)
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oldDt = dt
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assert hasattr(self.ship, 'worldVelocity')
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self.ship.worldVelocity = oldPosDelta*(1/oldDt)
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if oldDt:
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self.ship.worldVelocity = oldPosDelta*(1/oldDt)
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if self.wantDebugIndicator:
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onScreenDebug.add("w __oldPosDelta vec",
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oldPosDelta.pPrintValues())
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