Reduce default number of LRU pages pre-allocated.
Increase LRU updates per frame.
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@ -146,7 +146,7 @@ ConfigVariableBool dx_lru_management
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// if the maximum number of pages is used up,
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// then LRU pages will be dynamically allocated/freed
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ConfigVariableInt dx_lru_maximum_pages
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("dx-lru-maximum-pages", 20000);
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("dx-lru-maximum-pages", 8192);
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// the amount of video memory the LRU will try not to use
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// this will allow DirectX some space in case of memory fragmentation, ...
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@ -166,7 +166,7 @@ ConfigVariableInt dx_lru_maximum_memory_requirement
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// the number of LRU pages the LRU will update per frame
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// do not set this too high or it will degrade performance
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ConfigVariableInt dx_lru_maximum_page_updates_per_frame
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("dx-lru-maximum-page-updates-per-frame", 20);
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("dx-lru-maximum-page-updates-per-frame", 40);
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// lru debug on/off
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ConfigVariableBool dx_lru_debug
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