rest of prev chkin
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@ -36,6 +36,10 @@ bool dx_full_screen = config_dxgsg.GetBool("dx-full-screen", false);
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// irrespective of the video refresh.
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bool dx_sync_video = config_dxgsg.GetBool("sync-video", true);
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// enable this to turn on full-screen anti-aliasing, if the HW supports it
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// this var is also used in wdxGraphicsWindows.cxx
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bool dx_full_screen_antialiasing = config_dxgsg.GetBool("dx-antialias", false);
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// Configure this true to perform a cull traversal over the geometry
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// by default, false otherwise. The cull traversal provides support
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// for state-sorting, z-sorting, and binning.
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@ -32,6 +32,7 @@ extern bool dx_ignore_mipmaps;
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extern bool dx_force_16bpp_screenbuffers;
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extern bool dx_show_fps_meter;
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extern bool dx_no_vertex_fog;
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extern bool dx_full_screen_antialiasing;
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extern float dx_fps_meter_update_interval;
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#ifdef _DEBUG
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