use friendlier nassert instead of assert
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parent
41a18738a4
commit
1ee1c38f8e
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@ -103,7 +103,7 @@ FmodAudioManager() {
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audio_debug(" _active_managers="<<_active_managers);
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if (_is_valid) {
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assert(is_valid());
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nassertv(is_valid());
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}
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}
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@ -164,7 +164,7 @@ get_sound(const string &file_name, bool positional) {
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return get_null_sound();
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}
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assert(is_valid());
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nassertr(is_valid(), NULL);
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Filename path = file_name;
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if (use_vfs) {
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@ -188,7 +188,9 @@ get_sound(const string &file_name, bool positional) {
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SoundCacheEntry new_entry;
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new_entry.data = load(path, new_entry.size);
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if (!new_entry.data) {
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audio_error("FmodAudioManager::load failed.");
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audio_cat.error()
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<< "FmodAudioManager::load(" << file_name << ", " << positional
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<< ") failed.\n";
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return get_null_sound();
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}
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new_entry.refcount = 0;
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@ -196,6 +198,7 @@ get_sound(const string &file_name, bool positional) {
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// Add to the cache
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while (_sounds.size() >= (unsigned int)_cache_limit) {
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nassertr(is_valid(), NULL);
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uncache_a_sound();
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}
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@ -207,7 +210,7 @@ get_sound(const string &file_name, bool positional) {
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// is about to go out of scope.
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entry = &(*si).second;
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}
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assert(entry != NULL);
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nassertr(entry != NULL, NULL);
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// Create an FMOD object from the memory-mapped file. Here remains
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// one last vestige of special-case MIDI code: apparently, FMOD
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@ -244,7 +247,9 @@ get_sound(const string &file_name, bool positional) {
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flags, 0, entry->size);
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}
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if (stream == NULL) {
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audio_error("FmodAudioManager::get_sound failed.");
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audio_cat.error()
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<< "FmodAudioManager::get_sound(" << file_name << ", " << positional
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<< ") failed.\n";
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return get_null_sound();
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}
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inc_refcount(path);
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@ -265,7 +270,7 @@ get_sound(const string &file_name, bool positional) {
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audioSound = fmodAudioSound;
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audio_debug(" returning 0x" << (void*)audioSound);
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assert(is_valid());
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nassertr(is_valid(), NULL);
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audio_debug("GOO!");
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return audioSound;
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}
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@ -278,7 +283,7 @@ get_sound(const string &file_name, bool positional) {
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void FmodAudioManager::
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uncache_sound(const string& file_name) {
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audio_debug("FmodAudioManager::uncache_sound(\""<<file_name<<"\")");
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assert(is_valid());
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nassertv(is_valid());
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Filename path = file_name;
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if (use_vfs) {
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@ -305,16 +310,16 @@ uncache_sound(const string& file_name) {
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delete [] entry->data;
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// Erase the sound from the LRU list as well.
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assert(_lru.size()>0);
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nassertv(_lru.size()>0);
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LRU::iterator lru_i=find(_lru.begin(), _lru.end(), itor->first);
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assert(lru_i != _lru.end());
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nassertv(lru_i != _lru.end());
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_lru.erase(lru_i);
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_sounds.erase(itor);
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} else {
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entry->stale = true;
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}
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assert(is_valid());
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nassertv(is_valid());
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}
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////////////////////////////////////////////////////////////////////
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@ -325,19 +330,19 @@ uncache_sound(const string& file_name) {
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void FmodAudioManager::
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uncache_a_sound() {
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audio_debug("FmodAudioManager::uncache_a_sound()");
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assert(is_valid());
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nassertv(is_valid());
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// uncache least recently used:
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assert(_lru.size()>0);
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nassertv(_lru.size()>0);
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LRU::reference path=_lru.front();
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SoundMap::iterator i = _sounds.find(path);
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assert(i != _sounds.end());
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nassertv(i != _sounds.end());
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_lru.pop_front();
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if (i != _sounds.end()) {
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audio_debug(" uncaching \""<<i->first<<"\"");
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uncache_sound(path);
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}
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assert(is_valid());
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nassertv(is_valid());
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}
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////////////////////////////////////////////////////////////////////
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@ -354,9 +359,9 @@ most_recently_used(const string& path) {
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_lru.erase(i);
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}
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// At this point, path should not exist in the _lru:
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assert(find(_lru.begin(), _lru.end(), path) == _lru.end());
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nassertv(find(_lru.begin(), _lru.end(), path) == _lru.end());
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_lru.push_back(path);
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assert(is_valid());
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nassertv(is_valid());
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}
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////////////////////////////////////////////////////////////////////
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@ -382,9 +387,9 @@ clear_cache() {
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delete [] entry->data;
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// Erase the sound from the LRU list as well.
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assert(_lru.size()>0);
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nassertv(_lru.size()>0);
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LRU::iterator lru_i=find(_lru.begin(), _lru.end(), itor->first);
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assert(lru_i != _lru.end());
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nassertv(lru_i != _lru.end());
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_lru.erase(lru_i);
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_sounds.erase(itor);
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@ -404,12 +409,13 @@ clear_cache() {
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void FmodAudioManager::
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set_cache_limit(unsigned int count) {
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audio_debug("FmodAudioManager::set_cache_limit(count="<<count<<")");
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assert(is_valid());
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nassertv(is_valid());
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while (_lru.size() > count) {
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nassertv(is_valid());
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uncache_a_sound();
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}
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_cache_limit = count;
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assert(is_valid());
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nassertv(is_valid());
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}
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////////////////////////////////////////////////////////////////////
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@ -527,7 +533,7 @@ reduce_sounds_playing_to(unsigned int count) {
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int limit = _sounds_playing.size() - count;
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while (limit-- > 0) {
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SoundsPlaying::iterator sound = _sounds_playing.begin();
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assert(sound != _sounds_playing.end());
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nassertv(sound != _sounds_playing.end());
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(**sound).stop();
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}
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}
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@ -764,9 +770,9 @@ dec_refcount(const string& file_name) {
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delete [] entry->data;
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// Erase the sound from the LRU list as well.
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assert(_lru.size()>0);
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nassertv(_lru.size()>0);
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LRU::iterator lru_i=find(_lru.begin(), _lru.end(), itor->first);
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assert(lru_i != _lru.end());
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nassertv(lru_i != _lru.end());
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_lru.erase(lru_i);
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_sounds.erase(itor);
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}
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@ -80,7 +80,7 @@ FmodAudioSound(FmodAudioManager* manager, FSOUND_STREAM *audio_data,
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_vel[0] = 0.0f; _vel[1] = 0.0f; _vel[2] = 0.0f;
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nassertv(!file_name.empty());
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nassertv(audio_data != NULL);
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fmod_audio_debug("FmodAudioSound(manager=0x"<<(void*)&manager
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fmod_audio_debug("FmodAudioSound(manager="<<(void*)&manager
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<<", file_name="<<file_name<<")");
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}
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@ -401,7 +401,6 @@ get_finished_event() const {
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// Description: Get name of sound file
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////////////////////////////////////////////////////////////////////
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const string& FmodAudioSound::get_name() const {
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fmod_audio_debug("get_name() returning "<<_file_name);
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return _file_name;
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}
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