Fix typo in glGraphicsStateGuardian

This commit is contained in:
tobspr 2016-02-13 16:36:07 +01:00
parent 0d03207d1b
commit 1f32c1dff0
1 changed files with 1 additions and 1 deletions

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@ -184,7 +184,7 @@ static const string default_fshader =
#ifndef OPENGLES
" p3d_FragColor = texture(p3d_Texture0, texcoord);\n"
" p3d_FragColor += p3d_TexAlphaOnly;\n" // Hack for text rendering
" p3d_FragColor = color;\n"
" p3d_FragColor *= color;\n"
#else
" gl_FragColor = texture2D(p3d_Texture0, texcoord).bgra;\n"
" gl_FragColor += p3d_TexAlphaOnly;\n" // Hack for text rendering