Set sampling rate to 0.0.
Ignore duplicate transforms (keyframes). Fixes flicker problem for high frame rates.
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@ -80,7 +80,7 @@ class MotionTrail(NodePath, DirectObject):
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self.continuous_motion_trail = True
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self.color_scale = 1.0
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self.time_window = 1.0
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self.sampling_time = 1.0 / 30.0
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self.sampling_time = 0.0
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self.square_t = True
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self.task_transform = False
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@ -140,6 +140,8 @@ class MotionTrail(NodePath, DirectObject):
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transform = None
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# print motion_trail.time_window
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if (motion_trail.root_node_path != None) and (motion_trail.root_node_path != render):
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motion_trail.root_node_path.update ( )
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@ -294,6 +296,11 @@ class MotionTrail(NodePath, DirectObject):
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def update_motion_trail (self, current_time, transform):
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if (len (self.frame_list) >= 1):
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if (transform == self.frame_list [0].transform):
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# print "duplicate transform"
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return
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if (self.check_for_update (current_time)):
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color_scale = self.color_scale;
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