use 800x600 as default res for all but 64MB+ cards
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@ -2294,11 +2294,19 @@ bool wdxGraphicsWindow::search_for_device(LPDIRECT3D8 pD3D8,DXDeviceInfo *pDevIn
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const Memlimres MemRes[] = {
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{ 0, 640, 480},
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{ 8000000, 800, 600},
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#if 0
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{16000000, 1024, 768},
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{32000000, 1280,1024}, // 32MB+ cards will choose this
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#else
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// unfortunately the 32MB card perf varies greatly (TNT2-GF2),
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// so we need to be conservative since frame rate difference
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// can change from 15->30fps when going from 1280x1024->800x600
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// on low-end 32mb cards
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{16000000, 800, 600},
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{32000000, 800, 600}, // 32MB+ cards will choose this
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#endif
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// some monitors have trouble w/1600x1200, so dont pick this by deflt,
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// even though 64MB cards should handle it
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// even though 64MB cards should handle it
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{64000000, 1280,1024} // 64MB+ cards will choose this
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};
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const NumResLims = (sizeof(MemRes)/sizeof(Memlimres));
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