removed 'highest collision only' rule

This commit is contained in:
Zachary Pavlov 2009-04-15 21:59:15 +00:00
parent b849d743ca
commit 233bbe6f1e
1 changed files with 4 additions and 4 deletions

View File

@ -102,9 +102,9 @@ set_highest_collision(const NodePath &target_node_path, const NodePath &from_nod
// We only collide with things we are impacting with.
// Remove the collisions:
_current_colliding.clear();
//_current_colliding.clear();
// Add only the one that we're impacting with:
add_entry(highest);
// add_entry(highest);
return max_height;
}
@ -172,9 +172,9 @@ set_highest_collision(const NodePath &target_node_path, const NodePath &from_nod
// We only collide with things we are impacting with.
// Remove the collisions:
_current_colliding.clear();
//_current_colliding.clear();
// Add only the one that we're impacting with:
add_entry(highest);
//add_entry(highest);
// Set the contact normal so that other code can make use of the
// surface slope: