eliminate warnings
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@ -74,11 +74,11 @@ calculate_normal(Normald &result, CoordinateSystem cs) const {
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centroid /= (double)num_vertices;
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LVector3d max_normal;
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float max_normal_length;
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float max_normal_length = 0.0;
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bool got_max_normal = false;
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LVector3d max_normal_mc;
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float max_normal_length_mc;
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float max_normal_length_mc = 0.0;
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bool got_max_normal_mc = false;
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for (index = 0; index < num_vertices; index++) {
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