protect against negative limits
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@ -908,8 +908,12 @@ reset() {
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GLint max_elements_vertices, max_elements_indices;
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GLP(GetIntegerv)(GL_MAX_ELEMENTS_VERTICES, &max_elements_vertices);
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GLP(GetIntegerv)(GL_MAX_ELEMENTS_INDICES, &max_elements_indices);
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_max_vertices_per_array = max_elements_vertices;
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_max_vertices_per_primitive = max_elements_indices;
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if (max_elements_vertices > 0) {
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_max_vertices_per_array = max_elements_vertices;
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}
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if (max_elements_indices > 0) {
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_max_vertices_per_primitive = max_elements_indices;
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}
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if (GLCAT.is_debug()) {
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GLCAT.debug()
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