Fix compile issue on Mac OS X with GLhandleARB
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@ -5566,8 +5566,12 @@ typedef ptrdiff_t GLsizeiptrARB;
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#ifndef GL_ARB_shader_objects
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/* GL types for program/shader text and shader object handles */
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typedef char GLcharARB;
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#ifdef __APPLE__
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typedef void *GLhandleARB;
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#else
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typedef unsigned int GLhandleARB;
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#endif
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#endif
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/* GL type for "half" precision (s10e5) float data in host memory */
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#ifndef GL_ARB_half_float_pixel
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