From 2cf8df05cef98f5d0a48c850ad9e7edbb8eaea27 Mon Sep 17 00:00:00 2001 From: Darren Ranalli Date: Fri, 24 Jun 2005 02:37:30 +0000 Subject: [PATCH] prevent AI file import on the client --- direct/src/distributed/DoCollectionManager.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/direct/src/distributed/DoCollectionManager.py b/direct/src/distributed/DoCollectionManager.py index 1806220f08..5bccc5d3b5 100755 --- a/direct/src/distributed/DoCollectionManager.py +++ b/direct/src/distributed/DoCollectionManager.py @@ -1,7 +1,7 @@ #hack: BAD_DO_ID = BAD_ZONE_ID = -1 -if __debug__: +if __debug__ and game.process != 'client': from otp.avatar.DistributedPlayerAI import DistributedPlayerAI class DoCollectionManager: @@ -80,7 +80,7 @@ class DoCollectionManager: r = a return r - if __debug__: + if __debug__ and game.process != 'client': def getPlayerAvatars(self): return [i for i in simbase.air.doId2do.values() if isinstance(i, DistributedPlayerAI)]