From 2cfd41f82674c8150aa359ebb20a4d7219341388 Mon Sep 17 00:00:00 2001 From: Zachary Pavlov Date: Tue, 10 Jul 2007 18:07:24 +0000 Subject: [PATCH] trying a removal --- panda/src/collide/collisionFloorMesh.i | 83 -------------------------- 1 file changed, 83 deletions(-) delete mode 100755 panda/src/collide/collisionFloorMesh.i diff --git a/panda/src/collide/collisionFloorMesh.i b/panda/src/collide/collisionFloorMesh.i deleted file mode 100755 index 7808bf9ea2..0000000000 --- a/panda/src/collide/collisionFloorMesh.i +++ /dev/null @@ -1,83 +0,0 @@ -//: collisionPlane.I -// Created by: drose (25Apr00) -// -//////////////////////////////////////////////////////////////////// -// -// PANDA 3D SOFTWARE -// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved -// -// All use of this software is subject to the terms of the Panda 3d -// Software license. You should have received a copy of this license -// along with this source code; you will also find a current copy of -// the license at http://etc.cmu.edu/panda3d/docs/license/ . -// -// To contact the maintainers of this program write to -// panda3d-general@lists.sourceforge.net . -// -//////////////////////////////////////////////////////////////////// - - -//////////////////////////////////////////////////////////////////// -// Function: CollisionPlane::Default Constructor -// Access: Protected -// Description: This is only for the convenience of CollisionPolygon. -// Normally, you should not attempt to create an -// uninitialized CollisionPlane. -//////////////////////////////////////////////////////////////////// -INLINE CollisionFloorMesh:: -CollisionFloorMesh() { -} - -//////////////////////////////////////////////////////////////////// -// Function: CollisionFloorMesh::Copy Constructor -// Access: Public -// Description: -//////////////////////////////////////////////////////////////////// -INLINE CollisionFloorMesh:: -CollisionFloorMesh(const CollisionFloorMesh ©) : - CollisionSolid(copy) -{ -} - -//////////////////////////////////////////////////////////////////// -// Function: CollisionFloorMesh::flush_level -// Access: Public, Static -// Description: Flushes the PStatCollectors used during traversal. -//////////////////////////////////////////////////////////////////// -INLINE void CollisionFloorMesh:: -flush_level() { - _volume_pcollector.flush_level(); - _test_pcollector.flush_level(); -} - -//////////////////////////////////////////////////////////////////// -// Function: CollisionFloorMesh::add_vertex -// Access: Published -// Description: store away a vertex to index against -//////////////////////////////////////////////////////////////////// -INLINE void CollisionFloorMesh:: -add_vertex(const LPoint3f &vert) { - _vertices.push_back(vert); -} - -INLINE const unsigned int CollisionFloorMesh:: -get_num_vertices() const { - return _vertices.size(); -} - -INLINE const unsigned int CollisionFloorMesh:: -get_num_triangles() const { - return _triangles.size(); -} - -INLINE const LPoint3d CollisionFloorMesh:: -get_triangle(unsigned int index) const { - CollisionFloorMesh::TriangleIndices tri = _triangles[index]; - return LPoint3d(tri.p1, tri.p2, tri.p3); -} - - -INLINE const LPoint3f CollisionFloorMesh:: -get_vertex(unsigned int index) const { - return _vertices[index]; -}