This commit is contained in:
rdb 2013-09-25 23:06:53 +00:00
parent fee446f949
commit 2dd56f9007
1 changed files with 19 additions and 19 deletions

View File

@ -2227,25 +2227,6 @@ void CLP(GraphicsStateGuardian)::
end_scene() {
GraphicsStateGuardian::end_scene();
#ifndef OPENGLES_1
// This breaks shaders across multiple regions.
/*if (_vertex_array_shader_context != 0) {
_vertex_array_shader_context->disable_shader_vertex_arrays(this);
_vertex_array_shader = (Shader *)NULL;
_vertex_array_shader_context = (CLP(ShaderContext) *)NULL;
}
if (_texture_binding_shader_context != 0) {
_texture_binding_shader_context->disable_shader_texture_bindings(this);
_texture_binding_shader = (Shader *)NULL;
_texture_binding_shader_context = (CLP(ShaderContext) *)NULL;
}
if (_current_shader_context != 0) {
_current_shader_context->unbind(this);
_current_shader = (Shader *)NULL;
_current_shader_context = (CLP(ShaderContext) *)NULL;
}*/
#endif
_dlights.clear();
report_my_gl_errors();
}
@ -2278,6 +2259,25 @@ end_frame(Thread *current_thread) {
}
#endif
#ifndef OPENGLES_1
// This breaks shaders across multiple regions.
if (_vertex_array_shader_context != 0) {
_vertex_array_shader_context->disable_shader_vertex_arrays(this);
_vertex_array_shader = (Shader *)NULL;
_vertex_array_shader_context = (CLP(ShaderContext) *)NULL;
}
if (_texture_binding_shader_context != 0) {
_texture_binding_shader_context->disable_shader_texture_bindings(this);
_texture_binding_shader = (Shader *)NULL;
_texture_binding_shader_context = (CLP(ShaderContext) *)NULL;
}
if (_current_shader_context != 0) {
_current_shader_context->unbind(this);
_current_shader = (Shader *)NULL;
_current_shader_context = (CLP(ShaderContext) *)NULL;
}
#endif
GraphicsStateGuardian::end_frame(current_thread);
// Flush any PCollectors specific to this kind of GSG.