Fixed a bug I introduced last night
This commit is contained in:
parent
c31a9d079c
commit
2ffa5786de
|
|
@ -284,27 +284,34 @@ bind_uvsets(MayaFileToUVSetMap &map) {
|
|||
void MayaShader::
|
||||
calculate_pairings() {
|
||||
|
||||
if (_legacy_mode) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (size_t i=0; i<_all_maps.size(); i++) {
|
||||
_all_maps[i]->_opposite = 0;
|
||||
}
|
||||
|
||||
for (size_t i=0; i<_color_maps.size(); i++) {
|
||||
if ((_color_maps[i]->_blend_type == MayaShaderColorDef::BT_modulate)||
|
||||
(_color_maps[i]->_blend_type == MayaShaderColorDef::BT_unspecified)) {
|
||||
for (size_t j=0; j<_trans_maps.size(); j++) {
|
||||
try_pair(_color_maps[i], _trans_maps[j], true);
|
||||
for (int retry=0; retry<2; retry++) {
|
||||
bool perfect=(retry==0);
|
||||
for (size_t i=0; i<_color_maps.size(); i++) {
|
||||
if ((_color_maps[i]->_blend_type == MayaShaderColorDef::BT_modulate)||
|
||||
(_color_maps[i]->_blend_type == MayaShaderColorDef::BT_unspecified)) {
|
||||
for (size_t j=0; j<_trans_maps.size(); j++) {
|
||||
try_pair(_color_maps[i], _trans_maps[j], perfect);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (size_t i=0; i<_normal_maps.size(); i++) {
|
||||
for (size_t j=0; j<_gloss_maps.size(); j++) {
|
||||
try_pair(_normal_maps[i], _gloss_maps[j], true);
|
||||
for (size_t i=0; i<_normal_maps.size(); i++) {
|
||||
for (size_t j=0; j<_gloss_maps.size(); j++) {
|
||||
try_pair(_normal_maps[i], _gloss_maps[j], perfect);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (_trans_maps.size() == 0) {
|
||||
for (size_t i=0; i<_color_maps.size(); i++) {
|
||||
for (size_t j=0; j<_glow_maps.size(); j++) {
|
||||
try_pair(_color_maps[i], _glow_maps[j], true);
|
||||
if (_trans_maps.size() == 0) {
|
||||
for (size_t i=0; i<_color_maps.size(); i++) {
|
||||
for (size_t j=0; j<_glow_maps.size(); j++) {
|
||||
try_pair(_color_maps[i], _glow_maps[j], perfect);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -129,8 +129,8 @@ private:
|
|||
friend class MayaShader;
|
||||
|
||||
|
||||
// Deprecated Fields - these fields are only used by the
|
||||
// deprecated codepath. These fields are deprecated for the
|
||||
// Legacy Fields - these fields are only used by the
|
||||
// legacy codepath. These fields are deprecated for the
|
||||
// following reasons:
|
||||
//
|
||||
// * has_texture is redundant --- if there's no
|
||||
|
|
|
|||
Loading…
Reference in New Issue