glgsg: fix false positive for buffer texture detection on OpenGL 3.0

This commit is contained in:
deflected 2017-02-21 02:21:50 +01:00 committed by rdb
parent edb83fe89a
commit 351627a0e3
1 changed files with 1 additions and 1 deletions

View File

@ -929,7 +929,7 @@ reset() {
#endif
#ifndef OPENGLES
if (is_at_least_gl_version(3, 0)) {
if (is_at_least_gl_version(3, 1)) {
_glTexBuffer = (PFNGLTEXBUFFERPROC)get_extension_func("glTexBuffer");
_supports_buffer_texture = true;