glgsg: fix false positive for buffer texture detection on OpenGL 3.0
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@ -929,7 +929,7 @@ reset() {
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#endif
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#ifndef OPENGLES
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if (is_at_least_gl_version(3, 0)) {
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if (is_at_least_gl_version(3, 1)) {
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_glTexBuffer = (PFNGLTEXBUFFERPROC)get_extension_func("glTexBuffer");
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_supports_buffer_texture = true;
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