Merge branch 'release/1.9.x'
Conflicts: makepanda/makepandacore.py panda/src/cocoadisplay/cocoaGraphicsStateGuardian.mm
This commit is contained in:
commit
365e1d53ef
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@ -15,6 +15,7 @@ This issue fixes several bugs that were still found in 1.9.2.
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* Work around GLSL issue with #pragma and certain Intel drivers
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* Improve performance of texture load and store operations
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* Fix crashes with pbuffers on Intel cards on Windows
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* Support for Autodesk Maya 2016.5
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------------------------ RELEASE 1.9.2 ------------------------
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@ -97,6 +97,26 @@ get_properties(FrameBufferProperties &properties, NSOpenGLPixelFormat* pixel_for
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}
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// TODO: add aux buffers
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// Cocoa doesn't provide individual RGB bits. Make assumptions.
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// Note that color_size seems to be returning values like 32, which
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// suggests that it contains the alpha size as well.
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if (color_size == 24 || color_size == 32) {
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properties.set_rgba_bits(8, 8, 8, alpha_size);
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} else if (color_size == 64) {
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properties.set_rgba_bits(16, 16, 16, alpha_size);
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} else if (color_size == 128) {
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properties.set_rgba_bits(32, 32, 32, alpha_size);
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} else if (color_size >= 3) {
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// Assume it's giving us at least one of each.
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properties.set_red_bits(1);
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properties.set_green_bits(1);
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properties.set_blue_bits(1);
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}
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// Extract the renderer ID bits and check if our renderer matches the known
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// software renderers.
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renderer_id &= kCGLRendererIDMatchingMask;
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@ -184,9 +184,10 @@ open_api(string program_name, bool view_license, bool revertdir) {
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size_t dot2 = runtime_version.find('.', dot1 + 1);
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if (dot2 == string::npos) {
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rtver_b = 0;
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string_to_int(runtime_version.substr(dot1 + 1), rtver_b);
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} else {
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string_to_int(runtime_version.substr(dot1, dot2 - dot1), rtver_b);
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string_to_int(runtime_version.substr(dot1 + 1, dot2 - dot1 - 1), rtver_b);
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simple_runtime_version = runtime_version.substr(0, dot2);
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}
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}
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@ -61,8 +61,12 @@ typedef istream maya_istream;
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#endif // PHAVE_IOSTREAM
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#ifdef __MACH__
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#undef _BOOL
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#include "maya/OpenMayaMac.h"
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#define OSMac_ 1
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// This defines MAYA_API_VERSION
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#include <maya/MTypes.h>
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#if MAYA_API_VERSION < 201600
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#include <maya/OpenMayaMac.h>
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#endif
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#endif
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#endif // MAYA_PRE_5_0
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@ -25,8 +25,12 @@
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#endif
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#ifdef __MACH__
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#undef _BOOL
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#include "maya/OpenMayaMac.h"
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#define OSMac_ 1
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// This defines MAYA_API_VERSION
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#include <maya/MTypes.h>
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#if MAYA_API_VERSION < 201600
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#include <maya/OpenMayaMac.h>
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#endif
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#endif
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// Even though we don't include any Panda headers, it's safe to include this
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