border_clamp
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@ -1018,7 +1018,7 @@ reset() {
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_edge_clamp = GL_CLAMP_TO_EDGE;
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}
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_border_clamp = GL_CLAMP;
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_border_clamp = _edge_clamp;
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if (CLP(support_clamp_to_border) &&
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(has_extension("GL_ARB_texture_border_clamp") ||
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is_at_least_version(1, 3))) {
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