Better solution for p3dWrapper on windows
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cdbce11666
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3952960acf
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@ -13,97 +13,46 @@
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* p3dWrapper is a small wrapper executable that locates a .p3d file
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on the PATH that has the same basename as the executable, and runs
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it with panda3d(.exe) that is also located on the PATH. */
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in the same directory as this executable file, with the same name
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(except .p3d instead of .exe of course). It is only meant to be
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used on Windows system, it is not needed on Unix-like systems. */
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <windows.h>
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#include <process.h>
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#include <assert.h>
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#ifdef _WIN32
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const char delims[] = ";";
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#else
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const char delims[] = ":";
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#endif
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#define BUFFER_SIZE 1024
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int main (int argc, char* argv[]) {
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char havep3dfile = 0;
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char havepanda3d = 0;
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char* p3dname = strdup (argv [0]);
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strcat (p3dname, ".p3d");
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if (access (p3dname, R_OK) == 0) {
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havep3dfile = 1;
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} else {
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// Make sure that p3dname contains a basename only.
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int c;
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for (c = strlen(p3dname) - 1; c >= 0; --c) {
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if (p3dname[c] == '/' || p3dname[c] == '\\') {
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p3dname += c + 1;
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break;
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}
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}
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}
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char* p3dfile = NULL;
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char* panda3d = NULL;
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char* path = getenv ("PATH");
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if (path) {
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// Locate the .p3d file and panda3d(.exe) on PATH.
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char* pathtok = NULL;
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pathtok = strtok (path, delims);
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while (pathtok != NULL) {
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// Check if the p3d file is in this directory.
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if (!havep3dfile) {
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p3dfile = strdup (pathtok);
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#ifdef _WIN32
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strcat (p3dfile, "\\");
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#else
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strcat (p3dfile, "/");
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#endif
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strcat (p3dfile, p3dname);
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if (access (p3dfile, R_OK) == 0) {
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havep3dfile = 1;
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}
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}
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// Check if panda3d(.exe) is in this directory.
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if (!havepanda3d) {
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panda3d = strdup (pathtok);
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#ifdef _WIN32
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strcat (panda3d, "\\panda3d.exe");
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#else
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strcat (panda3d, "/panda3d");
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#endif
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if (access (panda3d, X_OK) == 0) {
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havepanda3d = 1;
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}
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}
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if (havep3dfile && havepanda3d) {
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break;
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}
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pathtok = strtok(NULL, delims);
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}
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}
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if (havep3dfile == 0 || p3dfile == NULL) {
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p3dfile = p3dname;
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}
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if (havepanda3d == 0 || panda3d == NULL) {
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#ifdef _WIN32
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panda3d = (char*) "panda3d.exe";
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#else
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panda3d = (char*) "panda3d";
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#endif
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}
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// Fill in a new argv object to pass to panda3d(.exe).
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char** newargv = (char**) malloc(sizeof(char*) * (argc + 2));
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newargv [0] = argv [0];
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newargv [1] = p3dfile;
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int i;
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char buffer [BUFFER_SIZE];
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char* p3dfile;
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char** newargv;
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DWORD size;
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size = GetModuleFileName (NULL, buffer, BUFFER_SIZE);
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assert (size > 0);
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/* Chop off the .exe and replace it by .p3d. */
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p3dfile = (char*) malloc (size + 1);
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memcpy (p3dfile, buffer, size);
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p3dfile [size] = 0;
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memcpy (p3dfile + size - 3, "p3d", 3);
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/* Fill in a new argv object to pass to panda3d(.exe). */
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newargv = (char**) malloc (sizeof (char*) * (argc + 2));
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newargv [0] = "panda3d.exe";
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newargv [1] = p3dfile;
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for (i = 1; i < argc; ++i) {
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newargv [i + 1] = argv [i];
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newargv [i + 1] = _strdup (argv [i]);
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}
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newargv [argc + 2] = 0;
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return execvp (panda3d, newargv);
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newargv [argc + 1] = NULL;
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if (_execvp ("panda3d.exe", newargv) == -1) {
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fprintf (stderr, "panda3d.exe: %s", _strerror (NULL));
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return 1;
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}
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return 0;
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}
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