more debugging output
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@ -986,6 +986,8 @@ void WinMusicPlayer::stop_sound(AudioTraits::SoundClass* music,
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HRESULT result = _perf->Stop(_msc, 0, 0, 0);
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if (result != S_OK)
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audio_cat->error() << "music stop failed" << endl;
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else if (audio_cat->is_debug())
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audio_cat->debug() << "music stop succeeded" << endl;
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}
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}
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