Fix compilation on OSX when maya is in the sdks dir

This commit is contained in:
rdb 2010-09-26 15:10:07 +00:00
parent 80705de816
commit 44d9b14cbb
1 changed files with 4 additions and 0 deletions

View File

@ -548,10 +548,14 @@ if (COMPILER=="LINUX"):
LibDirectory(pkg, SDK[pkg] + "/Maya.app/Contents/lib")
if (os.path.isdir(SDK[pkg] + "/Maya.app/Contents/MacOS")):
LibDirectory(pkg, SDK[pkg] + "/Maya.app/Contents/MacOS")
if (os.path.isdir(SDK[pkg] + "/lib")):
LibcDirectory(pkg, SDK[pkg] + "/lib")
if (os.path.isdir(SDK[pkg] + "/Maya.app/Contents/include/maya")):
IncDirectory(pkg, SDK[pkg] + "/Maya.app/Contents/include")
if (os.path.isdir(SDK[pkg] + "/devkit/include/maya")):
IncDirectory(pkg, SDK[pkg] + "/devkit/include")
if (os.path.isdir(SDK[pkg] + "/include/maya")):
IncDirectory(pkg, SDK[pkg] + "/include")
else:
LibDirectory(pkg, SDK[pkg] + "/lib")
IncDirectory(pkg, SDK[pkg] + "/include")