From 45fda2453a11a4a1813896f7290079e7021e9d5f Mon Sep 17 00:00:00 2001 From: Joe Shochet Date: Wed, 7 Jun 2006 16:56:34 +0000 Subject: [PATCH] strafe is now as fast as walk forward --- direct/src/controls/GravityWalker.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/direct/src/controls/GravityWalker.py b/direct/src/controls/GravityWalker.py index 46ea810731..3b318a66c2 100755 --- a/direct/src/controls/GravityWalker.py +++ b/direct/src/controls/GravityWalker.py @@ -456,8 +456,10 @@ class GravityWalker(DirectObject.DirectObject): self.speed=(forward and self.avatarControlForwardSpeed or reverse and -self.avatarControlReverseSpeed) # Slide speed is a scaled down version of forward speed + # Note: you can multiply a factor in here if you want slide to + # be slower than normal walk/run. Let's try full speed. self.slideSpeed=(slideLeft and -self.avatarControlForwardSpeed or - slideRight and self.avatarControlForwardSpeed) * 0.5 + slideRight and self.avatarControlForwardSpeed) self.rotationSpeed=not (slideLeft or slideRight) and ( (turnLeft and self.avatarControlRotateSpeed) or (turnRight and -self.avatarControlRotateSpeed))