*** empty log message ***

This commit is contained in:
Joe Shochet 2001-04-21 21:17:14 +00:00
parent 7c12215f26
commit 461a3ba679
1 changed files with 20 additions and 8 deletions

View File

@ -3,11 +3,17 @@
from PandaModules import *
from DirectNotifyGlobal import *
# You can specify a phaseChecker callback to check
# a modelPath to see if it is being loaded in the correct
# phase
phaseChecker = None
class Loader:
"""Loader class: contains method to load models, sounds and code"""
notify = directNotify.newCategory("Loader")
notify.setDebug(1)
# special methods
def __init__(self, base):
@ -22,6 +28,8 @@ class Loader:
Attempt to load a model from given file path, return
a nodepath to the model if successful or None otherwise."""
Loader.notify.debug("Loading model: %s" % (modelPath) )
if phaseChecker:
phaseChecker(modelPath)
node = self.loader.loadSync(Filename(modelPath))
if (node != None):
nodePath = self.base.hidden.attachNewNode(node)
@ -35,6 +43,8 @@ class Loader:
then attempt to load it from disk. Return a nodepath to
the model if successful or None otherwise"""
Loader.notify.debug("Loading model once: %s" % (modelPath))
if phaseChecker:
phaseChecker(modelPath)
node = ModelPool.loadModel(modelPath)
if (node != None):
nodePath = self.base.hidden.attachNewNode(node)
@ -48,6 +58,8 @@ class Loader:
then attempt to load it from disk. Return a nodepath to
a copy of the model if successful or None otherwise"""
Loader.notify.debug("Loading model copy: %s" % (modelPath))
if phaseChecker:
phaseChecker(modelPath)
node = ModelPool.loadModel(modelPath)
if (node != None):
return (NodePath(node).copyTo(self.base.hidden))
@ -65,6 +77,8 @@ class Loader:
model under hidden."""
Loader.notify.debug("Loading model once node: %s" % (modelPath))
if phaseChecker:
phaseChecker(modelPath)
return ModelPool.loadModel(modelPath)
def unloadModel(self, modelPath):
@ -81,9 +95,13 @@ class Loader:
if alphaPath == None:
Loader.notify.debug("Loading texture: %s" % (texturePath) )
if phaseChecker:
phaseChecker(texturePath)
texture = TexturePool.loadTexture(texturePath)
else:
Loader.notify.debug("Loading texture: %s %s" % (texturePath, alphaPath) )
if phaseChecker:
phaseChecker(texturePath)
texture = TexturePool.loadTexture(texturePath, alphaPath)
return texture
@ -99,6 +117,8 @@ class Loader:
Attempt to load a sound from the given file path using
Cary's sound class. Returns None if not found"""
Loader.notify.debug("Loading sound: %s" % (soundPath) )
if phaseChecker:
phaseChecker(soundPath)
sound = AudioPool.loadSound(soundPath)
return sound
@ -109,11 +129,3 @@ class Loader:
Loader.notify.debug("Unloading sound: %s" % (sound) )
AudioPool.releaseSound(sound)