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@ -178,28 +178,28 @@ SetupFOV ChanResolveFOV(SetupFOV& fov, float sizeX, float sizeY) {
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float vert;
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SetupFOV ret;
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switch (fov.getType()) {
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case SetupFOV::Horizontal:
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horiz = fov.getHoriz();
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if (chancfg_cat.is_debug())
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chancfg_cat->debug() << "ChanResolveFOV:: setting default horiz = "
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<< horiz << endl;
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case SetupFOV::Default:
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horiz = chanconfig.GetFloat("fov", horiz);
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vert = 2.0f*rad_2_deg(atan((sizeY/sizeX)*tan(0.5f*deg_2_rad(horiz))));
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if (chancfg_cat.is_debug())
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chancfg_cat->debug() << "ChanResolveFOV:: setting horiz = " << horiz
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<< " and vert = " << vert << endl;
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break;
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case SetupFOV::Both:
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horiz = fov.getHoriz();
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vert = fov.getVert();
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if (chancfg_cat.is_debug())
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chancfg_cat->debug() << "ChanResolveFOV:: setting horiz = " << horiz
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<< " and vert = " << vert << endl;
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break;
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default:
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break;
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case SetupFOV::Horizontal:
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horiz = fov.getHoriz();
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if (chancfg_cat.is_debug())
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chancfg_cat->debug() << "ChanResolveFOV:: setting default horiz = "
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<< horiz << endl;
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case SetupFOV::Default:
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horiz = chanconfig.GetFloat("fov", horiz);
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vert = 2.0f*rad_2_deg(atan((sizeY/sizeX)*tan(0.5f*deg_2_rad(horiz))));
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if (chancfg_cat.is_debug())
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chancfg_cat->debug() << "ChanResolveFOV:: setting horiz = " << horiz
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<< " and vert = " << vert << endl;
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break;
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case SetupFOV::Both:
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horiz = fov.getHoriz();
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vert = fov.getVert();
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if (chancfg_cat.is_debug())
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chancfg_cat->debug() << "ChanResolveFOV:: setting horiz = " << horiz
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<< " and vert = " << vert << endl;
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break;
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default:
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break;
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}
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ret.setFOV(horiz, vert);
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@ -224,7 +224,7 @@ void ChanConfig::chan_eval(GraphicsWindow* win, WindowItem& W, LayoutItem& L,
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camera[icam] = new NamedNode(nodeName.c_str());
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}
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for (j=0, k=S.begin(); j<i; ++j, ++k) {
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ChanViewport v(ChanScaleViewport(V, L[j]));
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ChanViewport v(ChanScaleViewport(V, L[j]));
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PT(GraphicsChannel) chan;
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if ((*k).getHWChan() && W.getHWChans()) {
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if ((*k).getChan() == -1) {
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@ -349,7 +349,9 @@ ChanConfig::ChanConfig(GraphicsPipe* pipe, std::string cfg, Node *render,
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_graphics_window = (GraphicsWindow*)0;
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return;
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}
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SVec S;
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S.reserve(s.size());
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for (SetupSyms::iterator i=s.begin(); i!=s.end(); ++i)
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S.push_back((*SetupDB)[(*i)]);
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@ -362,6 +364,8 @@ ChanConfig::ChanConfig(GraphicsPipe* pipe, std::string cfg, Node *render,
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sizeY = overrides.getInt(ChanCfgOverrides::SizeY);
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if (sizeX < 0) {
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if (sizeY < 0) {
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if(chancfg_cat.is_debug())
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chancfg_cat.debug() << "Using default chan-window size\n";
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// take the default size
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sizeX = W.getSizeX();
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sizeY = W.getSizeY();
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@ -370,8 +374,7 @@ ChanConfig::ChanConfig(GraphicsPipe* pipe, std::string cfg, Node *render,
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// the default
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sizeX = (W.getSizeX() * sizeY) / W.getSizeY();
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}
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}
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if (sizeY < 0) {
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} else if (sizeY < 0) {
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// horizontal size is defined, compute vertical keeping the aspect from the
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// default
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sizeY = (W.getSizeY() * sizeX) / W.getSizeX();
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@ -433,56 +436,48 @@ ChanConfig::ChanConfig(GraphicsPipe* pipe, std::string cfg, Node *render,
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// sanity check
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if (config_sanity_check) {
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nout << "ChanConfig Sanity check:" << endl;
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nout << "window - " << (void*)win << endl;
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nout << " width = " << win->get_width() << " height = "
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<< win->get_height() << endl;
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nout << " xorig = " << win->get_xorg() << " yorig = " << win->get_yorg()
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<< endl;
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{
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int max_channel_index = win->get_max_channel_index();
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for (int c = 0; c < max_channel_index; c++) {
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if (win->is_channel_defined(c)) {
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GraphicsChannel *chan = win->get_channel(c);
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nout << " Chan - " << (void*)chan << endl;
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nout << " window = " << (void*)(chan->get_window()) << endl;
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nout << " active = " << chan->is_active() << endl;;
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nout << "ChanConfig Sanity check:" << endl
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<< "window - " << (void*)win << endl
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<< " width = " << win->get_width() << " height = " << win->get_height() << endl
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<< " xorig = " << win->get_xorg() << " yorig = " << win->get_yorg()<< endl;
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int num_layers = chan->get_num_layers();
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for (int l = 0; l < num_layers; l++) {
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GraphicsLayer *layer = chan->get_layer(l);
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nout << " Layer - " << (void*)layer << endl;
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nout << " channel = " << (void*)(layer->get_channel()) << endl;
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nout << " active = " << layer->is_active() << endl;;
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int num_drs = layer->get_num_drs();
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for (int d = 0; d < num_drs; d++) {
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DisplayRegion *dr = layer->get_dr(d);
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nout << " DR - " << (void*)dr << endl;
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nout << " layer = " << (void*)(dr->get_layer()) << endl;
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float ll, rr, bb, tt;
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dr->get_dimensions(ll, rr, bb, tt);
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nout << " (" << ll << " " << rr << " " << bb << " " << tt << ")"
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<< endl;
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nout << " camera = " << (void*)(dr->get_camera()) << endl;
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{
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Camera* cmm = dr->get_camera();
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if (cmm != (Camera*)0L) {
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nout << " active = " << cmm->is_active() << endl;;
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int num_cam_drs = cmm->get_num_drs();
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for (int cd = 0; cd < num_cam_drs; cd++) {
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nout << " dr = " << (void*)cmm->get_dr(cd) << endl;
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int max_channel_index = win->get_max_channel_index();
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for (int c = 0; c < max_channel_index; c++) {
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if (win->is_channel_defined(c)) {
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GraphicsChannel *chan = win->get_channel(c);
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nout << " Chan - " << (void*)chan << endl
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<< " window = " << (void*)(chan->get_window()) << endl
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<< " active = " << chan->is_active() << endl;
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int num_layers = chan->get_num_layers();
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for (int l = 0; l < num_layers; l++) {
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GraphicsLayer *layer = chan->get_layer(l);
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nout << " Layer - " << (void*)layer << endl
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<< " channel = " << (void*)(layer->get_channel()) << endl
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<< " active = " << layer->is_active() << endl;
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int num_drs = layer->get_num_drs();
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for (int d = 0; d < num_drs; d++) {
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DisplayRegion *dr = layer->get_dr(d);
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nout << " DR - " << (void*)dr << endl
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<< " layer = " << (void*)(dr->get_layer()) << endl;
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float ll, rr, bb, tt;
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dr->get_dimensions(ll, rr, bb, tt);
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nout << " (" << ll << " " << rr << " " << bb << " " << tt << ")" << endl
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<< " camera = " << (void*)(dr->get_camera()) << endl;
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Camera* cmm = dr->get_camera();
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if (cmm != (Camera*)0L) {
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nout << " active = " << cmm->is_active() << endl;
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int num_cam_drs = cmm->get_num_drs();
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for (int cd = 0; cd < num_cam_drs; cd++)
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nout << " dr = " << (void*)cmm->get_dr(cd) << endl;
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}
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nout << " active = " << dr->is_active() << endl;
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}
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}
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}
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}
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nout << " active = " << dr->is_active() << endl;
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}
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}
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}
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}
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}
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}
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_graphics_window = win;
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return;
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}
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@ -16,7 +16,9 @@
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//
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////////////////////////////////////////////////////////////////////
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INLINE SetupFOV::SetupFOV(void) : _type(Invalid) {}
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INLINE SetupFOV::SetupFOV(void) : _type(Invalid),
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_horiz(0.0f),
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_vert(0.0f) {}
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INLINE SetupFOV::SetupFOV(const SetupFOV& c) : _type(c._type),
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_horiz(c._horiz),
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@ -66,9 +66,9 @@ void SetupParseFunctor::operator()(std::string S) {
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if (S[0] == '#') {
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bool b = ChanReadNextBool(S);
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if (b) {
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// error, #t is not allowed here
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nout << "error, cannot have #t for FOV spec" << endl;
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b = false;
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// error, #t is not allowed here
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nout << "error, cannot have #t for FOV spec" << endl;
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b = false;
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}
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fov.setFOV();
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} else if (S[0] == '(') {
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@ -78,9 +78,9 @@ void SetupParseFunctor::operator()(std::string S) {
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ChanEatFrontWhite(S);
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fov.setFOV(ChanReadNextFloat(stmp), ChanReadNextFloat(stmp));
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if (!stmp.empty()) {
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// error, there shouldn't be anything left after eating the fov
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nout << "error, trailing text after fov spec '" << stmp << "'" << endl;
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stmp.erase(0, std::string::npos);
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// error, there shouldn't be anything left after eating the fov
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nout << "error, trailing text after fov spec '" << stmp << "'" << endl;
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stmp.erase(0, std::string::npos);
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}
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} else {
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fov.setFOV(ChanReadNextFloat(S));
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@ -89,18 +89,18 @@ void SetupParseFunctor::operator()(std::string S) {
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if (!S.empty()) {
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stmp = ChanReadNextWord(S);
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if (stmp == "up") {
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// nothing really to do
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orie = SetupItem::Up;
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// nothing really to do
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orie = SetupItem::Up;
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} else if (stmp == "down") {
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orie = SetupItem::Down;
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orie = SetupItem::Down;
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} else if (stmp == "left") {
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orie = SetupItem::Left;
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orie = SetupItem::Left;
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} else if (stmp == "right") {
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orie = SetupItem::Right;
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orie = SetupItem::Right;
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} else {
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// error, not a recognized orientation
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nout << "error, invalid orientation '" << stmp << "'" << endl;
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stmp.erase(0, std::string::npos);
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// error, not a recognized orientation
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nout << "error, invalid orientation '" << stmp << "'" << endl;
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stmp.erase(0, std::string::npos);
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}
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}
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if (!S.empty()) {
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