*** empty log message ***

This commit is contained in:
Mike Goslin 2001-01-31 01:25:11 +00:00
parent 02e72cc0ed
commit 4f513e12be
5 changed files with 8 additions and 8 deletions

View File

@ -117,11 +117,11 @@ class ForceGroup(DirectObject):
elif isinstance(f, LinearNoiseForce):
file.write(fname + ' = LinearNoiseForce(%.4f, %d)\n' % (amplitude, massDependent))
elif isinstance(f, LinearVectorForce):
vec = f.getVector()
vec = f.getLocalVector()
file.write(fname + ' = LinearVectorForce(Vec3(%.4f, %.4f, %.4f), %.4f, %d)\n' % (vec[0], vec[1], vec[2], amplitude, massDependent))
elif isinstance(f, AngularForce):
if isinstance(f, AngularVectorForce):
vec = f.getVector()
vec = f.getLocalVector()
file.write(fname + ' = AngularVectorForce(Vec3(%.4f, %.4f, %.4f))\n' % (vec[0], vec[1], vec[2]))
file.write(fname + '.setActive(%d)\n' % f.getActive())
file.write(targ + '.addForce(%s)\n' % fname)

View File

@ -22,10 +22,10 @@ set_vector(float x, float y, float z) {
}
////////////////////////////////////////////////////////////////////
// Function : get_vector
// Function : get_local_vector
// Access : public
////////////////////////////////////////////////////////////////////
INLINE LVector3f AngularVectorForce::
get_vector(void) const {
get_local_vector(void) const {
return _fvec;
}

View File

@ -28,7 +28,7 @@ PUBLISHED:
INLINE void set_vector(const LVector3f& v);
INLINE void set_vector(float x, float y, float z);
INLINE LVector3f get_vector(void) const;
INLINE LVector3f get_local_vector(void) const;
public:
static TypeHandle get_class_type(void) {

View File

@ -24,11 +24,11 @@ set_vector(float x, float y, float z) {
}
////////////////////////////////////////////////////////////////////
// Function : get_vector
// Function : get_local_vector
// Access : Public
// Description :
////////////////////////////////////////////////////////////////////
INLINE LVector3f LinearVectorForce::
get_vector(void) const {
get_local_vector(void) const {
return _fvec;
}

View File

@ -30,7 +30,7 @@ PUBLISHED:
INLINE void set_vector(const LVector3f& v);
INLINE void set_vector(float x, float y, float z);
INLINE LVector3f get_vector(void) const;
INLINE LVector3f get_local_vector(void) const;
public:
static TypeHandle get_class_type(void) {