use combined srcs
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#define USE_FFTW yes
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#define UNIX_SYS_LIBS m
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#define SOURCES \
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boundingHexahedron.I boundingHexahedron.cxx boundingHexahedron.h \
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boundingLine.I boundingLine.cxx boundingLine.h boundingSphere.I \
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boundingSphere.cxx boundingSphere.h boundingVolume.I \
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boundingVolume.cxx boundingVolume.h config_mathutil.cxx \
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config_mathutil.h fftCompressor.cxx fftCompressor.h \
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finiteBoundingVolume.cxx finiteBoundingVolume.h frustum.h \
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frustum_src.I frustum_src.h geometricBoundingVolume.I \
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geometricBoundingVolume.cxx geometricBoundingVolume.h look_at.cxx \
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look_at.h look_at_src.I look_at_src.cxx look_at_src.h \
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omniBoundingVolume.I omniBoundingVolume.cxx omniBoundingVolume.h \
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plane.cxx plane.h plane_src.I plane_src.cxx plane_src.h \
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rotate_to.cxx rotate_to.h rotate_to_src.cxx
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#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
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#define SOURCES \
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boundingHexahedron.I boundingHexahedron.h boundingLine.I \
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boundingLine.h boundingSphere.I boundingSphere.h \
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boundingVolume.I boundingVolume.h config_mathutil.h \
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fftCompressor.h finiteBoundingVolume.h frustum.h \
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frustum_src.I frustum_src.h geometricBoundingVolume.I \
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geometricBoundingVolume.h look_at.h look_at_src.I \
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look_at_src.cxx look_at_src.h omniBoundingVolume.I \
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omniBoundingVolume.h plane.h plane_src.I plane_src.cxx \
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plane_src.h rotate_to.h rotate_to_src.cxx
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#define INCLUDED_SOURCES \
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boundingHexahedron.cxx boundingLine.cxx boundingSphere.cxx \
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boundingVolume.cxx config_mathutil.cxx fftCompressor.cxx \
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finiteBoundingVolume.cxx geometricBoundingVolume.cxx \
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look_at.cxx omniBoundingVolume.cxx plane.cxx rotate_to.cxx
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#define INSTALL_HEADERS \
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boundingHexahedron.I boundingHexahedron.h boundingLine.I \
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@ -0,0 +1,9 @@
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#include "boundingVolume.cxx"
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#include "boundingHexahedron.cxx"
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#include "boundingLine.cxx"
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#include "boundingSphere.cxx"
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#include "finiteBoundingVolume.cxx"
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#include "geometricBoundingVolume.cxx"
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#include "omniBoundingVolume.cxx"
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@ -0,0 +1,7 @@
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#include "config_mathutil.cxx"
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#include "plane.cxx"
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#include "rotate_to.cxx"
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#include "look_at.cxx"
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#include "fftCompressor.cxx"
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