Fixed pointer textures to work with SIMPLE_THREADS
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@ -958,7 +958,7 @@ get_ram_mipmap_pointer(int n) {
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void Texture::
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set_ram_mipmap_pointer(int n, void *image, size_t page_size) {
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MutexHolder holder(_lock);
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nassertv(_ram_image_compression != CM_off || page_size == get_expected_ram_mipmap_image_size(n));
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nassertv(_ram_image_compression != CM_off || do_get_expected_ram_mipmap_image_size(n));
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while (n >= (int)_ram_images.size()) {
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_ram_images.push_back(RamImage());
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