Revert debug coloring

This commit is contained in:
rdb 2009-04-11 13:41:20 +00:00
parent d5af6f1cce
commit 53d640424d
1 changed files with 7 additions and 10 deletions

View File

@ -107,21 +107,18 @@ generate_block(unsigned short mx,
// This is the number of vertices at the certain level.
unsigned short lowblocksize = _block_size / level + 1;
srand(time(NULL));
for (int x = 0; x <= _block_size; x++) {
for (int y = 0; y <= _block_size; y++) {
if ((x % level) == 0 && (y % level) == 0) {
if (_has_color_map) {
//LVecBase4d color = _color_map.get_xel_a(int((mx * _block_size + x)
/// double(_xsize) * _color_map.get_x_size()),
// int((my * _block_size + y)
// / double(_ysize) * _color_map.get_y_size()));
//cwriter.add_data4f(LCAST(float, color));
cwriter.add_data4f(rand() / float(RAND_MAX), rand() / float(RAND_MAX), rand() / float(RAND_MAX), 1);
LVecBase4d color = _color_map.get_xel_a(int((mx * _block_size + x)
/ double(_xsize) * _color_map.get_x_size()),
int((my * _block_size + y)
/ double(_ysize) * _color_map.get_y_size()));
cwriter.add_data4f(LCAST(float, color));
}
float pval = get_pixel_value(mx, my, x, y);
vwriter.add_data3f(x - 0.5 * _block_size, y - 0.5 * _block_size, pval);
vwriter.add_data3f(x - 0.5 * _block_size, y - 0.5 * _block_size, get_pixel_value(mx, my, x, y));
twriter.add_data2f((mx * _block_size + x) / double(_xsize - 1),
(my * _block_size + y) / double(_ysize - 1));
nwriter.add_data3f(get_normal(mx, my, x, y));